hamsik Level 1 of the Dungeon (0, 0, D:1) a +0 whip (14, 27, D:1) a rat skeleton (21, 11, D:1) 6 stones (22, 13, D:1) a +0 spear of venom (23, 11, D:1) a bat skeleton (25, 33, D:1) a +0 helmet (27, 24, D:1) 6 poisoned darts (36, 38, D:1) 6 stones (37, 38, D:1) a +0 short sword a kobold skeleton (40, 40, D:1) 5 stones (43, 25, D:1) a rat corpse (skeletalised by now) (44, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, -4, D:2) 5 stones a +0 whip (8, 9, D:2) a +0 sling (15, -6, D:2) a +0 dagger (15, -5, D:2) a +0 dagger (16, -4, D:2) a +0 dagger (17, -6, D:2) a +0 helmet a +0 animal skin a +0 mace a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (17, -5, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 11, D:2) a +0 club (18, -14, D:2) a bat skeleton (20, -6, D:2) a +0 short sword a kobold skeleton (21, 5, D:2) a +0 spear (27, -20, D:2) a jackal skeleton (28, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (3, 1, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, 30, D:3) a +0 scythe a +0 robe a quokka corpse (skeletalised by now) (7, 28, D:3) 3 stones (12, 1, D:3) a +0 hammer (20, 21, D:3) a +0 dagger a +0 robe a +0 giant club a +1 mace of draining a +0 scale mail the human skeleton of Terence (23, 22, D:3) a +0 dagger a stone a kobold skeleton (27, 39, D:3) a hobgoblin corpse (skeletalised by now) (28, 38, D:3) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) (28, 39, D:3) a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) (28, 40, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 17, D:3) a +0 club a +0 club (37, 17, D:3) a +0 dagger (41, 9, D:3) a +0 ring mail (46, 1, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Hecek's Antique Armour Shoppe the +4 cloak of the Imp {Rampage Slay+4} (1304 gold) Rampage: It bestows one free step when moving towards enemies. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +2 helmet (445 gold) a +2 leather armour of willpower (513 gold) an orb of light (432 gold) the +1 robe of Youthful Indiscretion {MP+7} (739 gold) MP+7: It affects your magic capacity (+7). a +1 pair of gloves (310 gold) the +3 plate armour of the Dwarven Hall {rElec} (1404 gold) rElec: It insulates you from electricity. a +0 plate armour (621 gold) (0, 0, D:4) a +0 cloak (2, -26, D:4) a +0 morningstar a +0 falchion a +0 whip (3, -27, D:4) a +0 club (10, -17, D:4) a +0 club a +0 leather armour (10, -2, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 dagger 2 stones (10, 2, D:4) a +0 club (11, -18, D:4) a +0 trident (11, -17, D:4) a +0 falchion (11, -1, D:4) a +0 club (12, -21, D:4) a +0 leather armour (13, -9, D:4) a +0 club (14, -21, D:4) a +0 chain mail (14, 10, D:4) a +0 dagger (34, -23, D:4) 2 stones (35, 15, D:4) a +2 flail of draining a +0 leather armour (38, -4, D:4) a +0 club (43, 5, D:4) a +2 scale mail of willpower (46, 21, D:4) a +0 ring mail (47, -10, D:4) a +0 pair of gloves (47, 12, D:4) 4 boomerangs Level 5 of the Dungeon (0, 0, D:5) 6 stones (1, 22, D:5) a +0 spear (2, 21, D:5) a +0 war axe (7, 0, D:5) a +0 club a +0 spear (8, 0, D:5) a +0 halberd (8, 13, D:5) 7 stones (28, -3, D:5) a +0 club a +0 flail (29, -3, D:5) a +0 spear (40, 14, D:5) a +0 club a +0 leather armour (41, 13, D:5) a +0 whip (42, 12, D:5) a +0 dagger a +0 robe (43, 11, D:5) a +2 short sword of freezing (44, 11, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (14, -28, D:6) 2 stones (22, -10, D:6) 23 gold pieces (22, -9, D:6) a potion of cancellation (22, -8, D:6) a +0 war axe (38, 10, D:6) a +0 robe (42, -15, D:6) a +0 club a +0 leather armour (51, -6, D:6) a +0 leather armour (56, -17, D:6) a +0 robe (59, -6, D:6) a +0 trident a +0 chain mail (62, -1, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 8 poisoned darts (0, 1, D:7) a +0 dagger a +0 short sword 9 stones (1, -5, D:7) a +0 whip (1, -1, D:7) a +0 dagger a +0 dagger 9 stones (1, 16, D:7) a +0 scale mail (3, 4, D:7) a +0 dagger a stone (4, 4, D:7) a +0 short sword (13, -3, D:7) a +0 dagger a +0 chain mail a +2 dagger of speed a +0 short sword of venom a +0 ring mail (14, -4, D:7) a +0 dagger a +0 robe (14, -3, D:7) a +0 war axe a +0 whip a +0 whip a +0 leather armour (24, -18, D:7) a +2 falchion of freezing (29, 3, D:7) 5 large rocks (30, -2, D:7) a +0 whip (30, 16, D:7) 8 stones (41, 16, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) the +9 scimitar "Zewiom" {flame, rN+ Str+3 Stlth-} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (unseen) (0, 2, D:8) the +8 whip "Iciyga" {vamp, +Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). (unseen) (1, 3, D:8) 4 gold pieces (still there?) a staff of death (still there?) (1, 7, D:8) 8 stones (1, 9, D:8) a +0 robe a +0 club a +0 shortbow (2, 4, D:8) 5 gold pieces (3, 3, D:8) a +6 ring of intelligence (4, 0, D:8) a +0 Gell's gravitambourine (2/2) (4, 2, D:8) a +0 box of beasts (4, 13, D:8) a +0 shortbow the Ecumenical Temple