Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8711950129276385592 116 hamsik the Shooter (level 5, -7/41 HPs) Began as a Formicid Hunter on Feb 17, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2203 turns). hamsik the Shooter (Formicid Hunter) Turns: 2203, Time: 00:02:31 Health: -7/41 AC: 5 Str: 16 XL: 5 Next: 20% Magic: 5/5 EV: 10 Int: 8 God: Gold: 210 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (no offhand) rNeg . . . e - +0 ring mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour e - a +0 ring mail (worn) Scrolls b - 6 scrolls of identify {unknown} c - 2 scrolls of butterflies f - a scroll of revelation {unknown} i - a scroll of poison {unknown} k - a scroll of noise {unknown} Potions d - a potion of resistance {unknown} g - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} j - a potion of mutation {unknown} l - a potion of attraction {unknown} Skills: + Level 3.2 Fighting * Level 5.2 Ranged Weapons + Level 2.1 Armour - Level 1.7 Dodging - Level 1.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 77% 2 Dazzling Flash Hex/Fire 0% N/A 94% 3 Launch Clockwork Bee Frge 0% N/A 94% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 94% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Silence Hex/Air 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (heavily wounded, 68% to hit) You shoot an arrow. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The arrow hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest barely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (heavily wounded, 68% to hit) You shoot an arrow. The arrow hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (severely wounded, 68% to hit) You shoot an arrow. The arrow hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (severely wounded, 68% to hit) You shoot an arrow. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The arrow hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.#### #..>.# ####.# #.# #.# #.# #.# #.# #@# #o# ......)o# #.####### You could see an orc priest and an orc wizard (invisible). Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 2 ribbon worms 5 orcs (D:3) 4 ball pythons (D:1) 9 endoplasms A giant cockroach (D:2) 9 hobgoblins 5 jackals 5 kobolds 2 bats 9 frilled lizards 5 goblins 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamsik the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 307 | D:1 | Reached skill level 1 in Armour 322 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 980 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1309 | D:2 | Reached skill level 5 in Ranged Weapons 1560 | D:2 | Reached XP level 5. HP: 32/41 MP: 5/5 2202 | D:3 | HP: 2/41 [orc priest/+0 falchion (6)] 2203 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic D:3: layout_loops_ring, nicolae_overflow_hidden_temple, makhleb_altar_promises_db, nicolae_ecumenical_oubliette, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 2 | 2.1 Fighting | 3 | 3.2 Ranged Weapons | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 109 | 102 || 211 Armour: Ring mail | 29 | 42 || 71 Dodge: Dodged | 32 | 24 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2257 | 2160 | 97 | 0 | 1770 | 3 | 752.3 | Dungeon | 2257 | 2160 | 97 | 0 | 1770 | 3 | 752.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1276 daAuts D:1: 865 daAuts D:3: 115 daAuts