Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15063240727547940328 16 hamsik the Ducker (level 2, 0/21 HPs) Began as an Octopode Fighter on Feb 1, 2025. Slain by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (571 turns). hamsik the Ducker (Octopode Fighter) Turns: 571, Time: 00:01:16 Health: 0/21 AC: 1 Str: 15 XL: 2 Next: 58% Magic: 2/2 EV: 12 Int: 10 God: Gold: 65 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . - Tentacles rCold . . . a - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 buckler (worn) Talismans c - a maw talisman Scrolls f - a scroll of acquirement {unknown} g - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of might d - a potion of lignification {unknown} e - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Dodging + Level 3.1 Shields * Level 2.4 Unarmed Combat * Level 0.5 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. A quokka, a jackal and an adder come into view. Unknown command. There are monsters nearby! A jackal comes into view. The jackal barks! An endoplasm and a giant cockroach come into view. The adder hisses angrily. You hear a bark! The adder bites you. You are poisoned. The adder poisons you! The endoplasm closely misses you. You feel sick. The jackal barely misses you. You block the quokka's attack. The endoplasm barely misses you. You closely miss the quokka. You grab the quokka. You squeeze the quokka. The quokka is severely wounded. You constrict the quokka. You feel sick. You block the quokka's attack. The endoplasm freezes you. You are frozen. You barely miss the quokka. You squeeze the quokka. You kill the quokka! You feel sick. The jackal barely misses you. The jackal completely misses you. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. You feel sick. The jackal misses you. The jackal completely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is almost dead. You feel sick. The jackal closely misses you. The jackal pauses to sniff the ground. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. A rat comes into view. The endoplasm hits you. You die... #.#..# .. ..# ......## #.#.... .....# # ##.#.## .# ##JB...#... #@hS....... ##h....#.# ##......#. #.#.#.... #........ #.#.#.r.. #........ ######... .. You could see an adder, an endoplasm, 2 jackals, a giant cockroach and a rat (wandering). Vanquished Creatures A ball python (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamsik the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Found a faded altar of an unknown god. 129 | D:1 | Noticed a great orb of eyes 131 | D:1 | Noticed a golden eye 132 | D:1 | Noticed a shining eye 132 | D:1 | Noticed an eye of devastation 221 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 561 | D:2 | Noticed Robin 571 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_ring, basic_altar, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 30 Constrict || 11 Tentacles || 7 Stab: Sleeping || 3 Armour: Skin || 15 Dodge: Dodged || 14 Block: Buckler || 6 Form: || 1 Maw || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 570 | 556 | 14 | 61 | 389 | 2 | 285.0 | Dungeon | 570 | 556 | 14 | 61 | 389 | 2 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 560 daAuts D:2: 9 daAuts