hamnam Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -21, D:1) a hobgoblin corpse (skeletalised by now) (2, -8, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -14, D:1) a +0 sling (7, -22, D:1) a bat skeleton (8, -21, D:1) a +0 robe (8, -17, D:1) 4 boomerangs (9, -16, D:1) a +0 dagger {Santiago} (17, -27, D:1) a +0 club (24, -16, D:1) a +0 club a goblin skeleton (24, 12, D:1) a +0 ring mail (29, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -5, D:1) a +0 club (33, -24, D:1) a hobgoblin corpse (skeletalised by now) (38, -31, D:1) a +0 leather armour (40, -22, D:1) a +4 ring of slaying (54, -25, D:1) a +0 robe Level 2 of the Dungeon [Shop] Tacacell's Weapon Shoppe a +0 dagger (26 gold) 3 boomerangs (78 gold) a +0 flail (45 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) a +1 broad axe of sundering (208 gold) 6 boomerangs (156 gold) 2 poisoned darts (15 gold) a +0 falchion (39 gold) (0, 0, D:2) a +0 spear (8, -1, D:2) a +0 sling (9, 0, D:2) a +0 club (11, -6, D:2) a +0 plate armour (12, -10, D:2) a +0 short sword 5 stones (19, -12, D:2) a human skeleton (20, -10, D:2) a +0 short sword {Tiberia} (20, -8, D:2) a +0 dagger (23, -4, D:2) a +0 leather armour (24, 9, D:2) an adder skeleton (26, 7, D:2) a +0 flail (27, 7, D:2) a +0 spear (29, 5, D:2) a +0 dagger a +2 sling of flaming (31, -1, D:2) a +0 club (32, -5, D:2) 2 darts of disjunction (32, 12, D:2) a +0 dagger (38, -9, D:2) a +0 dagger (39, -5, D:2) a rat corpse (skeletalised by now) (39, -2, D:2) a +0 club (39, 0, D:2) a +0 spear a bat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (44, -11, D:2) an amulet of alchemy Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 8, D:3) a +0 trident {Elena} (0, 9, D:3) a +0 dagger a +0 club a +0 club (0, 10, D:3) a +0 spear a +0 long sword {Hugo} a +0 dagger (1, -3, D:3) 6 curare-tipped darts (5, -2, D:3) a rat skeleton (5, 0, D:3) a +0 flail a +0 chain mail the ring of Lady Luck {*Corrode Will++ Str-5 SInv Stlth+} [ring of see invisible] *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 whip the human skeleton of Terence a kobold skeleton (5, 3, D:3) a +0 whip {Tenoch} (6, -18, D:3) a +0 dagger (6, 1, D:3) a +0 club 2 stones a kobold skeleton (9, 22, D:3) a quokka skeleton (10, 13, D:3) a +0 dagger (13, -20, D:3) a ball python corpse (skeletalised by now) (26, -22, D:3) a +0 dagger a +0 whip an orc corpse (skeletalised by now) (27, -22, D:3) a +0 short sword an orc skeleton (27, 12, D:3) a +0 dagger 4 stones (27, 15, D:3) a +0 rapier (28, 11, D:3) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 flail a +0 leather armour an orc skeleton (29, -22, D:3) a +0 whip a +0 leather armour an orc skeleton (29, -21, D:3) a +0 short sword (31, -2, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (12, 22, D:4) a +0 mace (12, 26, D:4) a +0 dagger (15, 39, D:4) a scarab talisman (23, 2, D:4) a +0 short sword (24, 36, D:4) a +0 scale mail (26, 2, D:4) a +0 dagger 4 stones (45, -6, D:4) a +0 dagger (45, 7, D:4) a +0 ring mail (53, 2, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 falchion a boomerang (54, 3, D:4) a +0 club a +0 dagger 5 stones (56, 0, D:4) a +0 club Level 5 of the Dungeon (3, -33, D:5) a +0 giant club (3, -32, D:5) a +4 dagger a +0 robe (20, -32, D:5) a +0 mace a +0 morningstar a +0 short sword a +0 short sword a +0 ring mail (22, -30, D:5) a +0 club (22, -15, D:5) a +0 sling (24, -42, D:5) a +0 quarterstaff (27, -41, D:5) a +2 hat (33, -30, D:5) 5 poisoned darts (34, -19, D:5) a ring of resist corrosion (35, 1, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (5, -13, D:6) a +0 whip a +0 club a +0 spear (13, 43, D:6) a +1 dire flail of venom a +0 ring mail (23, 1, D:6) a scroll of noise (31, 8, D:6) a +0 flail 2 boomerangs a +0 ring mail (35, -11, D:6) a +0 mace (40, -1, D:6) a +0 robe (47, -5, D:6) 5 poisoned darts (47, -2, D:6) a scarab talisman (62, 36, D:6) a +0 shortbow Level 7 of the Dungeon (3, -2, D:7) a +0 spear (12, 26, D:7) a +0 halberd (13, 24, D:7) a +0 halberd (13, 26, D:7) a +0 halberd (17, 13, D:7) a +0 club (17, 14, D:7) a +1 shortbow of freezing (18, 13, D:7) a +0 robe a +0 dagger a +0 hand axe a +0 leather armour a +0 short sword a +0 robe a +0 dagger (21, 40, D:7) a +0 leather armour (25, 23, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (8, 9, D:8) a +0 quarterstaff a +0 sling of draining (9, -11, D:8) a +0 quarterstaff (9, -7, D:8) a +0 falchion (11, -8, D:8) a +0 flail a +0 leather armour (15, -4, D:8) a +2 short sword of holy wrath (16, -6, D:8) a +0 robe (18, -5, D:8) a +0 short sword (19, -5, D:8) a +1 vampiric short sword (20, -5, D:8) a +0 dagger (20, -4, D:8) a +0 long sword a +0 plate armour (22, -4, D:8) a +0 whip (22, -3, D:8) a +0 whip (23, -5, D:8) a +1 spear of distortion a +0 scale mail a +0 spear (23, -4, D:8) a +0 halberd a +0 ring mail (24, -19, D:8) a +0 spear (26, -7, D:8) a +0 war axe (42, -27, D:8) a +1 hat of ice (42, 3, D:8) a +0 quarterstaff (43, -26, D:8) a +0 robe an orb of energy Level 9 of the Dungeon (0, 0, D:9) a ring of willpower (3, 22, D:9) a +3 flail a +0 robe (4, 19, D:9) a +6 dire flail a +0 robe (4, 20, D:9) a +5 flail a +0 robe (5, 19, D:9) a +0 robe (8, -8, D:9) a +0 robe (11, 2, D:9) a +0 club (13, -6, D:9) a +0 dagger 8 poisoned darts (17, 28, D:9) a +0 short sword (19, 9, D:9) a +0 orcbow (31, -17, D:9) a +0 robe (31, 21, D:9) a +0 club a +0 leather armour a +0 trident a +0 club (32, 21, D:9) a +0 whip (32, 22, D:9) a +0 leather armour a +0 mace (34, 24, D:9) a +0 whip (35, 25, D:9) a +0 robe a +0 dagger (36, 16, D:9) a +0 barding (36, 23, D:9) a +0 leather armour 3 boomerangs a +0 short sword (37, 7, D:9) a +0 robe a +0 dagger (37, 19, D:9) a +0 dagger a +0 robe an amulet of guardian spirit (38, 20, D:9) a +0 mace a +0 dagger a +0 robe (39, 9, D:9) a +0 club (39, 20, D:9) a +0 flail (42, -2, D:9) a +0 falchion a +0 ring mail (42, 4, D:9) a +0 mace (43, 0, D:9) a +0 robe a +0 long sword (45, -3, D:9) a +0 leather armour a +0 whip (46, -1, D:9) a +0 chain mail a +0 dagger (49, -6, D:9) a +0 plate armour a +0 glaive (49, 13, D:9) a +0 club (50, 31, D:9) 5 poisoned darts (52, 1, D:9) a +0 club a +0 sling (53, 3, D:9) a +0 leather armour a +0 dagger (53, 4, D:9) a +0 chain mail a +1 heavy halberd a +0 orcbow a +0 ring mail a +0 club (53, 5, D:9) a +0 ring mail a +0 mace Level 10 of the Dungeon (15, -16, D:10) a +0 dagger of venom 5 stones (16, -17, D:10) a +0 dagger 5 poisoned darts (16, -16, D:10) a +0 dagger 5 stones a +0 short sword (16, -15, D:10) a +1 dagger of protection (18, 16, D:10) a +0 short sword (28, -6, D:10) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. (33, 0, D:10) a +0 hand axe (36, -16, D:10) a +0 short sword a +0 mace a +0 leather armour (45, 25, D:10) a +0 halberd (46, 25, D:10) a +0 spear a +0 ring mail (47, 25, D:10) a +0 whip a +0 spear (50, -3, D:10) an orb of mayhem Level 11 of the Dungeon (0, 0, D:11) the +0 ring mail of the Eight Boll Weevils {Harm ^Drain rElec rF+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (2, 3, D:11) 4 large rocks (2, 5, D:11) a +1 robe of cold resistance (16, -2, D:11) a ring of see invisible (17, -12, D:11) a staff of earth (29, -32, D:11) a +0 dagger a +0 robe of fire resistance (29, 10, D:11) a +0 ring mail (30, -32, D:11) a +0 dagger a +0 robe (33, -32, D:11) a +0 partisan a +0 chain mail (37, -4, D:11) a parchment of Summon Ice Beast (43, 5, D:11) 4 large rocks (49, -4, D:11) a scarab talisman Level 12 of the Dungeon (11, 3, D:12) a +0 short sword (17, 28, D:12) a +0 robe (18, 24, D:12) a +0 mace a +0 dagger a +0 leather armour (18, 28, D:12) a +0 dagger a +0 robe (19, 24, D:12) a +0 short sword a +0 ring mail a +0 glaive a +0 plate armour (37, 10, D:12) a +0 dagger (38, 9, D:12) a +0 short sword 3 stones (38, 10, D:12) a +0 short sword a +0 dagger 2 stones (38, 11, D:12) a +0 club 6 poisoned darts a +0 short sword a +0 orcbow (39, 10, D:12) a +0 giant club a +0 giant spiked club (39, 16, D:12) a +0 scale mail (41, 13, D:12) a +0 dagger a +0 robe (42, 10, D:12) a +0 short sword 2 poisoned darts (43, 17, D:12) a +0 leather armour of positive energy (47, 12, D:12) a +0 whip Level 13 of the Dungeon (5, 13, D:13) a +0 giant club a +0 robe (14, -1, D:13) 2 large rocks (21, -36, D:13) a +0 dagger a +0 robe (21, -4, D:13) a +0 robe a +0 long sword (22, -1, D:13) a +0 morningstar (44, -24, D:13) the quill talisman of the Locust {rF++ rC- Slay+3 Stlth+} [quill talisman] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (45, -29, D:13) a +0 short sword a +0 robe Level 14 of the Dungeon [Shop] Cebi's General Store a lightning rod (4/4) (880 gold) a ring of magical power (440 gold) a ring of poison resistance (unknown) (440 gold) a scroll of identify (54 gold) 3 boomerangs (132 gold) a ring of protection from fire (unknown) (550 gold) a +0 plate armour (396 gold) a parchment of Fortress Blast (415 gold) a phantom mirror (880 gold) (0, 0, D:14) a parchment of Cigotuvi's Putrefaction (10, -23, D:14) 3 large rocks (22, -31, D:14) a +0 hand axe a +0 leather armour (23, -31, D:14) a +0 hand axe a +0 robe (36, -8, D:14) a +0 shortbow (37, -8, D:14) a +0 giant club a +0 giant club (39, -8, D:14) a +0 orcbow (51, -18, D:14) a spider talisman (59, -10, D:14) a +0 dagger a +0 robe (60, -8, D:14) a +0 war axe a +0 leather armour (60, -5, D:14) a +0 arbalest (60, -4, D:14) a +0 heavy halberd 5 javelins a +0 ring mail of positive energy Level 1 of the Orcish Mines [Shop] Vynicus's Book Shop a parchment of Brom's Barrelling Boulder (189 gold) a parchment of Momentum Strike (113 gold) a parchment of Nazja's Percussive Tempering (226 gold) a parchment of Alistair's Intoxication (226 gold) a parchment of Disjunction (340 gold) a parchment of Confusing Touch (151 gold) a parchment of Fugue of the Fallen (151 gold) a parchment of Passage of Golubria (189 gold) a parchment of Volatile Blastmotes (151 gold) [Shop] Tuotyuj's Antique Armour Emporium a +2 chain mail of cold resistance (506 gold) a +0 leather armour (44 gold) the +2 chain mail of Charity {rC+ rN+ Will+ Int-4} (690 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) (0, 0, Orc:1) a +0 cloak a +0 dagger (0, 3, Orc:1) a +0 giant club (1, 11, Orc:1) a +0 trident a +0 dagger a +0 plate armour a +0 trident (2, 10, Orc:1) a +0 trident (3, 9, Orc:1) a +2 morningstar of protection Level 2 of the Orcish Mines [Shop] Mati's Armour Shop a +0 leather armour (24 gold) a +0 chain mail (72 gold) a +0 scale mail (48 gold) a +0 robe (10 gold) a +0 robe of willpower (94 gold) a +0 pair of boots of stealth (138 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) a +2 scale mail of willpower (252 gold) [Shop] Roizxap's Weapon Shoppe a +0 shortbow (33 gold) a +0 great sword (110 gold) a +3 mace of venom (226 gold) the +4 falchion of Tis Xops {freeze, rC+ Dex+3 SInv} (548 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 battleaxe (110 gold) a +0 orcbow (44 gold) a +4 bardiche (407 gold) 5 boomerangs (110 gold) a +0 whip (27 gold) 3 boomerangs (66 gold) [Shop] Gucvis's Assorted Antiques a scroll of vulnerability (124 gold) a phantom mirror (1240 gold) a wand of flame (10) (217 gold) a tin of tremorstones (2/2) (1240 gold) a potion of might (124 gold) a +0 longbow (341 gold) a scroll of noise (31 gold) a scroll of teleportation (93 gold) a +0 orcbow (124 gold) [Shop] Kil Guk's Antique Armour Shoppe a +3 scale mail of death (546 gold) a +0 leather armour (42 gold) a +0 plate armour (378 gold) a +0 kite shield (147 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 plate armour (378 gold) a +1 ring mail of fire resistance (336 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) (0, 0, Orc:2) a +1 robe of fire resistance a +0 dagger (4, -17, Orc:2) a +0 long sword a +0 robe (12, -17, Orc:2) a +0 ring mail a +1 short sword of holy wrath (12, -15, Orc:2) a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 mace a +0 chain mail a +0 trident (12, -14, Orc:2) a +0 whip (12, -10, Orc:2) a +0 leather armour a +0 dagger (13, -18, Orc:2) a +0 leather armour a +0 whip a +0 chain mail a +0 long sword (13, -15, Orc:2) a +0 robe a +0 dagger (13, -14, Orc:2) a +0 short sword (13, -11, Orc:2) a +0 chain mail a +0 scimitar of holy wrath (16, -20, Orc:2) a +0 arbalest (16, -16, Orc:2) a +0 short sword 3 boomerangs a +0 dagger a +0 scale mail a +0 club (16, -15, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 trident a +0 plate armour (20, -39, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (20, -16, Orc:2) a +0 whip a +0 leather armour (25, -14, Orc:2) a +0 dagger (27, -13, Orc:2) a +0 mace a boomerang (28, -12, Orc:2) a +0 flail a +0 leather armour (29, -15, Orc:2) a +0 hand axe (32, -8, Orc:2) a +0 great mace a +0 plate armour a +0 great mace a +0 chain mail (33, -6, Orc:2) a +0 short sword a +0 plate armour a +0 great sword a +0 plate armour a +0 flail a +0 ring mail (33, -5, Orc:2) a +0 hand axe (34, -6, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +1 robe of resistance (35, -12, Orc:2) a wyvern skeleton (35, -10, Orc:2) a wyvern skeleton (35, -6, Orc:2) a +0 dire flail a +0 robe a +1 dagger of protection a +0 robe (35, -5, Orc:2) a +0 partisan a +0 plate armour (36, -14, Orc:2) a wyvern skeleton (36, -10, Orc:2) a yak skeleton (36, -6, Orc:2) a wyvern skeleton (37, -13, Orc:2) a wyvern skeleton (37, -10, Orc:2) a wyvern skeleton (38, -12, Orc:2) a +0 dagger a +0 robe (38, -9, Orc:2) a wyvern skeleton (38, -7, Orc:2) a wyvern skeleton (39, -18, Orc:2) the +0 leather armour of Pessimism {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (39, -14, Orc:2) a wyvern skeleton (39, -10, Orc:2) a yak skeleton (40, -10, Orc:2) a wyvern skeleton (42, -10, Orc:2) a wyvern skeleton Level 1 of the Lair of Beasts [Shop] Ziuvaritz's Antique Weapon Emporium a +1 trident of protection (268 gold) a +1 great sword of freezing (600 gold) a +2 spear of venom (374 gold) a +3 flail of pain (616 gold) the +4 longbow "Impbane" {flame, rN+ Dex-4 Stlth+} (1089 gold) rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 lajatang of speed (1248 gold) a +1 battleaxe of holy wrath (600 gold) a +5 flail of concussion (732 gold) a +2 dagger of electrocution (408 gold) a +2 falchion of holy wrath (417 gold) [Shop] Laqaowa's Armour Boutique a +1 plate armour of resonance (690 gold) a +1 ring mail of fire resistance (368 gold) a +2 scale mail of death (483 gold) +2 shadow dragon scales (1771 gold) a +2 chain mail of death (529 gold) a +3 scale mail of willpower (598 gold) the Charlatan's Orb {orb Charlatan} (276 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. [Shop] Kiamapaj's Armour Emporium a +2 plate armour of cold resistance (455 gold) +1 ice dragon scales (741 gold) the +1 robe of Zin's Hope {Str+2 Dex+3 SInv} (358 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour of willpower (325 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (715 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +2 leather armour of cold resistance (247 gold) a +0 pair of boots of earth (279 gold) the +0 robe "Tegafeus" {Will++ Str+3} (366 gold) Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Deh Ysk's Antique Armour Emporium a +0 ring mail of fire resistance (176 gold) a +2 ring mail of cold resistance (336 gold) a +3 scale mail of poison resistance (368 gold) a +3 leather armour of cold resistance (384 gold) (0, 0, Lair:1) the +6 scale mail of Unreason {+Blink rF- Regen+ Stlth+} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves the +0 scale mail "Toiskia" {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +2 hat of see invisible a +2 scale mail of willpower a +0 pair of boots of stealth the +2 pair of gloves of the Ecumenical Temple {Hurl, Str-4 Int+7} Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (3, -11, Lair:1) a +0 short sword (21, 0, Lair:1) a +2 chain mail of cold resistance Level 2 of the Lair of Beasts (16, 7, Lair:2) a parchment of Maxwell's Portable Piledriver (17, -10, Lair:2) a +0 glaive (24, 9, Lair:2) a +0 ring mail (26, 8, Lair:2) a ring of wizardry (27, -23, Lair:2) a +0 pair of boots (37, -12, Lair:2) a +0 long sword (49, -24, Lair:2) a parchment of Ozocubu's Armour Level 3 of the Lair of Beasts (10, -24, Lair:3) a +0 war axe a +0 robe (13, -17, Lair:3) a +0 dire flail (16, -41, Lair:3) a parchment of Frozen Ramparts (18, -21, Lair:3) a +0 hand axe (21, -41, Lair:3) 2 flux baubles (25, -8, Lair:3) a ring of positive energy (27, -5, Lair:3) a +3 scale mail of death a +2 great mace of concussion a maw talisman (30, -17, Lair:3) a +3 leather armour (45, -34, Lair:3) a +0 quarterstaff (52, -3, Lair:3) a +0 robe (59, -3, Lair:3) a +2 vampiric long sword Level 4 of the Lair of Beasts (10, -24, Lair:4) a +0 robe (13, -43, Lair:4) a +0 rapier (18, 2, Lair:4) an amulet of wildshape (26, -36, Lair:4) a +0 plate armour (26, -35, Lair:4) a +0 shortbow (27, -36, Lair:4) a +0 lajatang (41, -39, Lair:4) a ring of see invisible (44, -21, Lair:4) a +0 spear (49, -22, Lair:4) a +0 scale mail (51, -46, Lair:4) a +0 mace (63, 5, Lair:4) a +3 long sword a +3 trident of draining a +2 falchion of valour {Kun} a +2 falchion of electrocution a +5 dagger of venom {Santos} a +3 dagger of protection {Nindada} Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 darts of disjunction (0, 10, Lair:5) a +3 rapier a +0 robe a +2 rapier of electrocution a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 buckler (1, -1, Lair:5) a ring of magical power (1, 9, Lair:5) a +0 spear a +0 buckler (8, -5, Lair:5) a +0 scimitar (8, 11, Lair:5) a +0 scale mail (10, -10, Lair:5) a +0 dagger a +0 robe a +0 buckler (10, 14, Lair:5) a +0 short sword a +0 robe (11, -10, Lair:5) a +0 dagger a +0 robe a +0 spear a +0 buckler (12, -9, Lair:5) a +0 dagger of venom a +0 robe a +0 rapier a +0 robe (12, 46, Lair:5) a +0 leather armour (13, 6, Lair:5) a +0 short sword a +0 robe (13, 7, Lair:5) a +0 rapier a +0 robe a +0 buckler (13, 19, Lair:5) a +0 short sword a +0 robe (16, 23, Lair:5) a +0 halberd (29, 32, Lair:5) a +0 scale mail (32, 29, Lair:5) a +0 quarterstaff (41, 49, Lair:5) a +0 scale mail (51, 36, Lair:5) a +0 club (57, 13, Lair:5) a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 chain mail (7, -19, Snake:1) a +0 partisan (7, -3, Snake:1) a +0 flail (8, -29, Snake:1) a staff of necromancy (8, -21, Snake:1) a +0 dire flail (10, -22, Snake:1) a +0 scimitar a +0 arbalest (10, -21, Snake:1) a +0 mace (10, -20, Snake:1) a +0 robe a +0 war axe a +0 arbalest (11, -22, Snake:1) a +0 trident (13, -34, Snake:1) a +0 glaive (18, -48, Snake:1) a +0 shortbow a +0 hand axe (19, 3, Snake:1) a +0 partisan a +0 robe (25, -23, Snake:1) a +0 robe a +0 war axe (25, -19, Snake:1) a +0 glaive (26, -21, Snake:1) a +0 robe a +1 scimitar of holy wrath (26, -12, Snake:1) a +0 robe (27, -16, Snake:1) a +0 trident a +0 robe (28, -46, Snake:1) a +0 chain mail (28, -17, Snake:1) a +0 flail of holy wrath a +0 arbalest (28, -13, Snake:1) a +0 falchion (30, -20, Snake:1) a +0 shortbow of flaming (34, -43, Snake:1) a +0 club (36, -20, Snake:1) 6 gold pieces (37, -45, Snake:1) a +0 glaive a +0 robe (42, -14, Snake:1) a +0 tower shield a +0 plate armour a +0 eveningstar of holy wrath (42, -10, Snake:1) a +0 trident (42, -6, Snake:1) a +0 battleaxe (44, -14, Snake:1) a +0 halberd (46, -38, Snake:1) a +0 glaive a +0 robe (54, -19, Snake:1) a +0 club (54, -17, Snake:1) a +0 glaive a +0 robe (57, -17, Snake:1) a +0 shortbow a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 whip a +0 robe (1, -6, Snake:2) a +0 tower shield a +0 mace (1, -4, Snake:2) a +0 glaive (5, -1, Snake:2) a +0 flail (6, -2, Snake:2) a +0 trident (6, -1, Snake:2) a +0 halberd (7, 3, Snake:2) 4 gold pieces (10, 6, Snake:2) a +0 scale mail