hamnam Level 1 of the Dungeon [Shop] Botru Bai's Weapon Boutique a +0 hand axe (30 gold) a +0 dagger (20 gold) a +0 club (5 gold) a +0 triple crossbow (200 gold) the +1 sling of the Spheres {drain, Fly rF+ SInv} (280 gold) Fly: It grants you flight. rF+: It protects you from fire. SInv: It lets you see invisible. a +1 dagger of venom (94 gold) (6, 14, D:1) a +0 whip 2 stones (6, 26, D:1) a +0 whip a stone (7, 13, D:1) a rat corpse (skeletalised by now) (10, -6, D:1) a frilled lizard corpse (skeletalised by now) (10, 2, D:1) a hobgoblin corpse (skeletalised by now) (14, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 7, D:1) a goblin corpse (skeletalised by now) (22, -1, D:1) a +0 whip 3 stones (23, 2, D:1) a gold piece (33, -6, D:1) a +0 spear (34, 0, D:1) a +0 mace (39, 13, D:1) a +0 trident (41, -11, D:1) a +0 chain mail (41, 22, D:1) a ball python corpse (skeletalised by now) (42, 12, D:1) a hobgoblin skeleton (43, -7, D:1) a bat skeleton (45, 24, D:1) a hobgoblin skeleton (49, -8, D:1) a +0 short sword (54, 11, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Omuqyx's Assorted Antiques the inkwell talisman of the Grey Skies {rElec Int+2 Dex+3} (2250 gold) [inkwell talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a scroll of revelation (187 gold) a ring of poison resistance (500 gold) a Gell's gravitambourine (2/2) (1000 gold) a +0 robe (22 gold) a lightning rod (4/4) (1000 gold) a +0 pair of boots (112 gold) a scroll of teleportation (75 gold) a potion of enlightenment (125 gold) (0, 0, D:2) a +0 robe (4, -4, D:2) a hobgoblin corpse (skeletalised by now) (9, -12, D:2) a +0 short sword (10, -12, D:2) a frilled lizard corpse (skeletalised by now) (12, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -5, D:2) a jackal skeleton a jackal skeleton (22, -5, D:2) a jackal skeleton (25, -17, D:2) a +2 dagger of freezing a +0 ring mail (26, -19, D:2) a +0 eveningstar (29, -13, D:2) a +0 short sword a stone a kobold skeleton (37, -6, D:2) a +0 pair of gloves (46, -15, D:2) a +0 short sword (52, -3, D:2) a +0 short sword a stone (55, -38, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (60, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (6, -22, D:3) a +0 hand axe (8, 5, D:3) a +0 club a +0 club a +0 spear a gnoll skeleton (9, 2, D:3) a hobgoblin skeleton (11, -26, D:3) a +0 dagger a +0 robe a +0 hand axe a bat skeleton (12, -27, D:3) a +0 falchion (12, -26, D:3) a +0 falchion (13, -16, D:3) a +0 war axe (18, -35, D:3) a +0 spear (19, -36, D:3) a frilled lizard skeleton (23, 5, D:3) a +0 dagger (30, -23, D:3) a +0 hand axe a +0 chain mail (39, -27, D:3) an adder skeleton (46, -38, D:3) a +0 war axe (46, -37, D:3) a +0 club (47, -17, D:3) a +0 short sword (50, -20, D:3) 6 poisoned darts (50, 3, D:3) a quokka corpse (skeletalised by now) (53, -28, D:3) a frilled lizard skeleton (58, -26, D:3) a +0 ring mail (69, -15, D:3) a +0 whip Level 4 of the Dungeon (2, -19, D:4) a +0 spear (4, 2, D:4) 2 poisoned darts (12, 13, D:4) a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton (22, -10, D:4) a +0 ring mail (25, -29, D:4) the +1 robe "Gidoo" {Int+4} Int+4: It affects your intelligence (+4). Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, 0, D:5) a +0 ring mail a +0 club (3, 1, D:5) a +0 dagger (35, 0, D:5) a +0 falchion (36, 0, D:5) a +0 dagger (51, -28, D:5) a +0 club (57, -6, D:5) a +0 war axe Level 6 of the Dungeon (12, 29, D:6) a +0 giant club (23, 25, D:6) a +0 spear (24, 24, D:6) a +0 club a +0 spear (24, 25, D:6) a +3 dagger of venom a +0 club a +0 ring mail (24, 26, D:6) a +0 whip (28, 9, D:6) a +0 halberd (28, 26, D:6) a +0 hand axe a +0 battleaxe a +0 chain mail (29, 8, D:6) a +0 halberd a +0 spear (29, 9, D:6) a +0 spear of venom a +0 ring mail a +2 kite shield of reflection (29, 10, D:6) a +1 heavy halberd (29, 25, D:6) a +0 dagger a +0 robe (29, 26, D:6) a +0 dagger a +0 ring mail a +0 flail a boomerang (45, 15, D:6) an inkwell talisman (48, 10, D:6) a +0 club (53, 15, D:6) a +0 scale mail Level 7 of the Dungeon (22, -51, D:7) a +1 orcbow of flaming (23, -54, D:7) a +0 spear (29, -14, D:7) a parchment of Foxfire (32, -15, D:7) a +0 giant spiked club (34, 0, D:7) a +0 leather armour (37, -33, D:7) a parchment of Animate Dead (41, -18, D:7) a rimehorn talisman (43, -31, D:7) a +0 war axe (46, -22, D:7) the +4 spear of the Heavens {heavy, rPois rC+++ Int-4 Stlth+} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (54, -42, D:7) a +0 spear a +0 robe (54, -41, D:7) a +5 battleaxe a +0 robe (56, -39, D:7) a +0 falchion a +0 robe (57, 3, D:7) a +0 chain mail (62, 0, D:7) a +0 robe a +0 great sword (69, -11, D:7) a parchment of Sticky Flame Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 robe (1, 1, D:8) a +0 battleaxe a +0 leather armour a +2 spear a +0 robe (1, 2, D:8) a +6 great sword a +0 robe (19, 24, D:8) a +0 club (26, 8, D:8) a +0 robe a +1 whip of freezing (26, 9, D:8) a +0 robe a +0 long sword (27, -9, D:8) a +0 robe (27, 9, D:8) a +0 robe a +2 battleaxe (30, -8, D:8) a +0 shortbow (32, -11, D:8) a +0 robe (38, -6, D:8) a +0 shortbow (41, -6, D:8) a +0 spear (42, 6, D:8) a +0 robe a +0 spear (44, 2, D:8) a +0 long sword (46, 27, D:8) a +1 robe of cold resistance a +2 scimitar (46, 29, D:8) 3 poisoned darts a +0 dagger (46, 34, D:8) a staff of earth (47, 23, D:8) a +3 falchion a +0 robe (47, 28, D:8) a +0 leather armour a +0 club (49, 33, D:8) the medusa talisman of Ararinar {rCorr} [medusa talisman] rCorr: It protects you from acid and corrosion. (50, -11, D:8) 3 flux baubles (52, 25, D:8) a +3 flail a +0 robe (55, -4, D:8) a +5 dagger a +0 robe (59, 3, D:8) a +6 ring of intelligence (63, -10, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (9, 28, D:9) a +0 leather armour (14, 11, D:9) a +0 dagger (15, 16, D:9) a +0 orcbow (17, 34, D:9) a +1 scale mail of poison resistance (22, 41, D:9) a +0 club (23, 20, D:9) a +0 helmet of light (34, 41, D:9) a +2 spear of flaming (37, 39, D:9) a +0 spear of flaming (37, 40, D:9) a +2 spear of flaming a +2 spear of flaming (40, -2, D:9) a +0 hand axe (41, -3, D:9) the +7 hand axe of Uluqi {flame, ^Drain +Blink rN+++ Int-5} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). (41, -1, D:9) a +0 hand axe (44, 39, D:9) a +0 ring mail (46, 37, D:9) 2 poisoned darts (48, 20, D:9) a +0 hand axe (49, 21, D:9) a +0 whip a +0 whip (49, 22, D:9) a +0 ring mail a +0 short sword (50, 21, D:9) a +0 hand axe a +0 robe a +0 dagger a +0 orcbow a +1 cloak of willpower (50, 45, D:9) 2 boomerangs (50, 46, D:9) a +0 spear (51, 45, D:9) 6 boomerangs (51, 46, D:9) a +0 spear (53, 36, D:9) 5 atropa-tipped darts Level 10 of the Dungeon (28, -16, D:10) a +0 ring mail a +0 club (29, -16, D:10) a +0 scale mail a +0 club a +0 robe a +0 dagger (29, 1, D:10) a +0 leather armour (30, -16, D:10) a +0 flail a +0 mace (31, -16, D:10) a +0 club a +0 leather armour (33, -25, D:10) a +0 short sword 8 poisoned darts (33, -24, D:10) a +0 orcbow a +0 dagger a +0 whip (33, -23, D:10) a +1 whip of freezing 3 poisoned darts a +0 short sword 3 stones a +0 club (33, -22, D:10) a +0 dagger (35, -24, D:10) a +0 club 2 poisoned darts (40, -27, D:10) 3 large rocks (43, -18, D:10) a +0 leather armour a +0 hand axe (44, -18, D:10) a +0 robe a +0 dagger (45, -18, D:10) a +0 chain mail a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 mace of protection (10, -48, Lair:1) the +3 shortbow of Jizain {flame, rElec rF+ rN+ Str-4} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). (18, 0, Lair:1) a +0 leather armour (22, -31, Lair:1) a +0 quarterstaff (35, -8, Lair:1) a +0 whip (51, -37, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (54, -35, Lair:1) a -2 spear a +0 animal skin Level 2 of the Lair of Beasts (3, -10, Lair:2) a +0 short sword (20, -23, Lair:2) a parchment of Ensorcelled Hibernation (39, -1, Lair:2) a +0 hand axe (60, -19, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (21, 10, Lair:3) a +0 great sword (22, 23, Lair:3) a +0 short sword (41, 44, Lair:3) a potion of mutation (41, 45, Lair:3) a potion of curing