Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 14169711966392619298 16 hamnam the Magician (level 2, 21/21 HPs) Began as a Djinni Ice Elementalist on May 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (820 turns). hamnam the Magician (Djinni Ice Elementalist) Turns: 820, Time: 00:01:12 Health: 21/21 AC: 3 Str: 7 XL: 2 Next: 75% Gold: 32 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . f - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery c - an amulet of regeneration Scrolls b - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions g - a potion of mutation {unknown} Skills: - Level 2.2 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Summon Ice Beast Ice/Summ 15% N/A 11% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) You freeze the hobgoblin. You kill the hobgoblin! You see here a +0 pair of gloves. i - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. You now have 21 gold pieces (gained 6). You reach down and open the door. A bat comes into view. Found 11 gold pieces. Found a stone staircase leading down. A bat is nearby! A bat is nearby! A bat is nearby! There is an open door here. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 32 gold pieces (gained 11). There is an open door here. Found a ring mail. Found a stone staircase leading down. j - a scroll labelled MUEBOPHIEG You reach down and open the door. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #..........#..#####.#######.# #.####.##......#..###.....# #.# ..........(...........#.#.# ##.# #..[...###................####..# ......####.....#..#####........## ......%(.).....+.......)÷.#>.### #####.####.....#..#####.#.#.## #####.#####....#..........#.# ...............#@######...#.# #...#............# #...#.# #...#.######...########...#.# #...#.# #.................#.# ###.#.###.##############..#.# ##......#.....# #..#.# ..............# #..#.##### #.....#.#.....# #..#...... #.....#.#.....# #....##### There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | hamnam set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 256 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 820 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 13 Dagger || 9 Punch || 1 Short sword || 10 Cast: Freeze || 15 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 21