Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file.

Game seed: 750747308401837957

233 hamnam the Conjurer (level 6, 0/61 HPs)
             Began as a Coglin Conjurer on Apr 30, 2025.
             Succumbed to an orc wizard's poison
             ... on level 4 of the Dungeon.
             The game lasted 00:05:48 (3503 turns).

hamnam the Conjurer (Coglin Conjurer)               Turns: 3503, Time: 00:05:49

Health: 0/61       AC: 23    Str:  7    XL:     6   Next: 4%
Magic:  10/10      EV:  2    Int: 20    God:    
Gold:   205        SH:  0    Dex: 12    Spells: 5/11 levels left

rFire   . . .        b - +3 short sword (venom) {Ishleen}
rCold   . . .        e - +1 dagger (venom) {Fikile}
rNeg    . . .        a - melded +0 robe
rPois   +            (helmet unavailable)
rElec   .            i - melded +0 cloak
rCorr   .            c - melded +0 pair of gloves
SInv    .            (boots unavailable)
Will    +....        (no gizmo)
Stlth   +         
HPRegen 0.30/turn
MPRegen 0.12/turn

%: no passive effects
@: confused, lethally poisoned (0 -> -14), tree-form, vertiginous, enlightened
A: resilient, branches, torment immunity, boosted hp, stationary, -Tele,
off-hand wielding, slow wielding, (warmup strikes), no jewellery, mutation
resistance 1
a: Invent Gizmo


You were on level 4 of the Dungeon.
You were a tree.

You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 205 gold pieces.

Inventory:

Hand Weapons
 b - a +3 short sword of venom (weapon) {Ishleen}
 e - a +1 dagger of venom (offhand) {Fikile}
 h - a +4 quarterstaff of chaos
Armour
 a - a +0 robe (melded)
 c - a +0 pair of gloves (melded)
 i - a +0 cloak (melded)
Wands
 g - a wand of warping (6)
Scrolls
 f - a scroll of teleportation
 n - a scroll of blinking
 o - 3 scrolls of amnesia
 q - a scroll of poison
Potions
 d - a potion of might
 j - 2 potions of invisibility
 k - a potion of cancellation
 p - a potion of enlightenment
 s - a potion of curing {unknown}


   Skills:
 + Level 2.9 Dodging
 - Level 1.5 Stealth
 - Level 3.0 Spellcasting
 - Level 4.8 Conjurations
 - Level 2.3 Alchemy


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Fulminant Prism       Conj/Alch      8%         3d7       47%         4
b - Searing Ray           Conj           44%        2d6       8%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Magic Dart               Conj           88%        1d7       5%          1
 Iskenderun's Mystic Bla  Conj/Tloc      12%        2d5 (+2d2 61%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:


Innate Abilities, Weirdness & Mutations

You are a tree.
Your bark is very hard, but your evasion is minimal.
Your unarmed attacks smack enemies forcefully with your branches.
You are immune to unholy torment.
Your maximum health is greatly increased.
Your roots penetrate the ground, keeping you stationary.
You cannot be teleported.
Your auxiliary armour is melded.
You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
(Your first few attacks do less damage.)
You cannot equip rings or amulets.
You are somewhat resistant to further mutation.

Message History

The orc misses you. Something hits you.
You barely miss the orc with your +3 short sword of venom.
The orc is almost dead.
You hit the orc with your +1 dagger of venom.
You kill the orc!
Something hits you.
You are poisoned.
You feel very sick.
The orc hits you with a +0 hand axe.
You hear some strange, mumbled words.
Something tries to affect you, but you resist.
You see here a +0 club.
You feel sick. The orc barely misses you.
You hear some strange, mumbled words.
You are confused.
You closely miss something with your +3 short sword of venom.
You closely miss something with your +1 dagger of venom.
You feel sick. The orc hits you with a +0 hand axe. Something hits you.
You are more poisoned.
It was a potion of enlightenment.
You feel very buoyant.
You fly up into the air.
You feel very sick.
The orc hits you with a +0 hand axe. Something hits you.
* * * LOW HITPOINT WARNING * * *
It was a potion of mutation. You feel extremely strange.
You feel genetically stable.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The orc closely misses you. Something hits you.
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
You turn into a tree.
Your +0 robe, +0 pair of gloves and +0 cloak meld into your body.
Your roots penetrate the ground. You float gracefully downwards.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The orc hits you but does no damage. Something hits you but does no damage.
It was a potion of moonshine. You feel tipsy.
You die...

             .##.#
             .##.#
             .##.# ####
          ###.##.# ...
           ...##.#..#
############.# #.#..####
.............###........
#........##....)♣..#
#.######.####.){o..#
.........#  #####....#
.......###       .......
.........        ....###
.......##        ......
#.(..#.... ...##....###.
'....#.#.#+#...+......
#....#.........#....#


You could see an orc.

Vanquished Creatures
  Crazy Yiuf (D:2)
  An iguana (D:3)
  A gnoll (D:1)
  7 adders
  A hound zombie (D:3)
  4 dart slugs
  An adder skeleton (D:3)
  An adder zombie (D:3)
  2 orcs (D:4)
  2 ribbon worms (D:2)
  6 endoplasms
  6 giant cockroaches
  10 hobgoblins
  5 jackals
  3 quokkas
  8 ball pythons
  2 ball python skeletons (D:3)
  A ball python zombie (D:3)
  6 bats
  7 frilled lizards
  A giant cockroach zombie (D:3)
  6 goblins
  9 kobolds
  2 quokka skeletons (D:3)
  6 rats
99 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | hamnam the Coglin Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   363 | D:1      | Reached XP level 2. HP: 17/19 MP: 1/5
   505 | D:1      | Learned a level 2 spell: Searing Ray
   623 | D:1      | Reached XP level 3. HP: 24/24 MP: 7/7
  1354 | D:1      | Reached skill level 4 in Conjurations
  1516 | D:2      | Reached XP level 4. HP: 30/30 MP: 4/8
  1736 | D:2      | Noticed Crazy Yiuf
  1743 | D:2      | Killed Crazy Yiuf
  1885 | D:2      | Reached XP level 5. HP: 34/35 MP: 9/9
  2635 | D:3      | Learned a level 4 spell: Fulminant Prism
  2791 | D:3      | Reached skill level 1 in Alchemy
  3379 | D:4      | Reached XP level 6. HP: 41/41 MP: 2/10
  3501 | D:4      | Gained mutation: You are somewhat resistant to further
                  | mutation. [potion of mutation]
  3502 | D:4      | HP: 3/61 [poisoned by an orc wizard]
  3503 | D:4      | Succumbed to an orc wizard's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      pf_arrival_petrified_forest, layout_basic, minmay_small_reverse_x
D:2:      layout_basic, feat_on_display, uniq_crazy_yiuf_cottage
D:3:      layout_loops_cross, serial_undead, serial_undead_f, serial_undead_b,
          serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_c,
          serial_undead_d
D:4:      layout_basic, uniq_sigmund, uniq_menkaure, uniq_pikel

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Spellcasting   |  2     3       |  3.0
Conjurations   |        4       |  4.8
Dodging        |              2 |  2.9
Alchemy        |              2 |  2.3
Stealth        |                |  1.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    20 |       ||    20
         Short sword       |    48 |    84 ||   132
         Rapier            |    11 |       ||    11
         Dagger            |    30 |    78 ||   108
         Mace              |     1 |       ||     1
   Cast: Magic Dart        |    28 |       ||    28
         Searing Ray       |     1 |    14 ||    15
    Use: Potion            |     1 |     4 ||     5
         Scroll            |       |    11 ||    11
   Stab: Sleeping          |     1 |     1 ||     2
 Armour: Robe              |    55 |    49 ||   104
         Skin              |       |     2 ||     2
  Dodge: Dodged            |    46 |    47 ||    93

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3496 |   3397 |     99 |    180 |   2586 |   4 |  874.0 |
       Dungeon |   3496 |   3397 |     99 |    180 |   2586 |   4 |  874.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1483 daAuts
     D:2: 1085 daAuts
     D:3: 751 daAuts
     D:4: 175 daAuts