Dungeon Crawl Stone Soup version 0.33-a0-1364-gb443386b90 (webtiles) character file.

Game seed: 17999317010148252859

2 hamnam the Chiller (level 1, -4/13 HPs)
             Began as a Coglin Ice Elementalist on Apr 12, 2025.
             Frozen to death by an endoplasm (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:43 (16 turns).

hamnam the Chiller (Coglin Ice Elementalist)          Turns: 16, Time: 00:00:44

Health: -4/13      AC:  2    Str:  8    XL:     1   Next: 30%
Magic:  0/3        EV: 11    Int: 14    God:    
Gold:   0          SH:  0    Dex: 14    Spells: 2/3 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no gizmo)
Stlth   ++        
HPRegen 0.22/turn
MPRegen 0.08/turn

%: no passive effects
@: revving
A: off-hand wielding, slow wielding, warmup strikes, no jewellery
a: Invent Gizmo


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Potions
 b - a potion of magic


   Skills:
 - Level 1.7 Dodging
 - Level 1.5 Stealth
 + Level 1.9 Spellcasting
 - Level 3.6 Ice Magic


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Freeze                Ice            44%        1d6       5%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Frozen Ramparts          Ice            22%        1d4       16%         3
 Ozocubu's Armour         Ice            11%        N/A       16%         3
 Summon Ice Beast         Ice/Summ       6%         N/A       34%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
Your first few attacks do less damage.
You cannot equip rings or amulets.

Message History

You kill the frilled lizard!
Casting: Freeze (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Freeze (safe; 5% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (100% to hit)
You freeze the endoplasm.
You kill the endoplasm!
Casting: Freeze (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Freeze (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Freeze (safe; 5% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (100% to hit)
You freeze the endoplasm.
The endoplasm is moderately wounded.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm but do no damage.
You punch the endoplasm, but do no damage.
The endoplasm is moderately wounded.
The endoplasm barely misses you.
You hit the endoplasm but do no damage.
The endoplasm is lightly wounded.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm but do no damage.
The endoplasm is lightly wounded.
The endoplasm freezes you.
You are frozen.
* * * LOW HITPOINT WARNING * * *
Welcome back, hamnam the Coglin Ice Elementalist.
Press ? for a list of commands and other information.
You hit the endoplasm.
The endoplasm is heavily wounded.
The endoplasm freezes you.
You are frozen.
You die...

    ....  ##
     .>. #.##
     ...#...#
  #   ......
  #.###.#..
   .......
     #...#
     #..J#
  ####..@####
  #.........#.
  #.............
  ##...(....#(##
####.ß....### #
#§§≈§......##
#≈≈§§.......#.
#>§§§.<ß..ß...
#≈§≈≈.......#.


You could see an endoplasm.

Vanquished Creatures
  An endoplasm (D:1)
  A frilled lizard (D:1)
2 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | hamnam the Coglin Ice Elementalist began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    16 | D:1      | Frozen to death by an endoplasm

Illustrated notes

Levels and vault maps discovered:
D:1:      grunt_arrival_lava_bath, layout_loops_ring, chequers_avenue,
          minivault_25

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     4
         Punch             ||     1
   Cast: Freeze            ||     3
 Armour: Robe              ||     1
  Dodge: Dodged            ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     16 |     16 |      0 |      0 |      2 |   1 |   16.0 |
       Dungeon |     16 |     16 |      0 |      0 |      2 |   1 |   16.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 16 daAuts