Dungeon Crawl Stone Soup version 0.33-a0-1106-gd685d6802f (webtiles) character file. Game seed: 2522749135540245037 9 hamnam the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Mar 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (443 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 443, Time: 00:01:06 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of fire Scrolls e - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! No target in view! You open the door. There is an open door here. You open the door. Found a falchion. There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! A hobgoblin comes into view. A jackal comes into view. A goblin comes into view. It is wielding a +0 dagger. You miss the jackal. The goblin shouts! The jackal misses you. x2 The jackal barks! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. A quokka comes into view. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. You closely miss the jackal. The jackal closely misses you. x2 You miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal closely misses you. x2 You closely miss the jackal. The jackal closely misses you. You hit the jackal. You drain the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ..... ...... ##### ...... #...# ......# #...# ....... #...# ## .......## #...# #. .......g######...# #. ......#.hg@..#.).# #####. ####. ######.....#####...#. .. ...........'...'....> ## ########...#####...#> ...............#. ................#. ................#. ...............##. ...............##. You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A kobold (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 443 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 443 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 443 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, ebering_ecumenical_altar_box, hex_medium Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Magic Dart || 6 Stab: Sleeping || 2 Armour: Robe || 8 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 442 | 0 | 0 | 381 | 1 | 442.0 | Dungeon | 442 | 442 | 0 | 0 | 381 | 1 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 442 daAuts