Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 12300323960489547406 259 hamnam the Conjurer (level 6, -6/41 HPs) Began as a Coglin Conjurer on Mar 14, 2025. Splashed by a jelly's acid (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:18 (2878 turns). hamnam the Conjurer (Coglin Conjurer) Turns: 2878, Time: 00:04:18 Health: -6/41 AC: 3 Str: 8 XL: 6 Next: 17% Magic: 7/9 EV: 11 Int: 19 God: Gold: 123 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . j - +1 short sword (venom) {Friedl} rCold . . . i - +1 dagger (venom) {Nenetl} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (offhand) {Nenetl} j - a +1 short sword of venom (weapon) {Friedl} Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of enchant weapon {unknown} c - 2 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} g - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} Potions f - a potion of heal wounds {unknown} k - 2 potions of haste {unknown} l - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 5.1 Conjurations + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Frozen Ramparts Ice 30% 1d5 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 60% 1d7 3% 1 Hailstorm Conj/Ice 18% 3d7 9% 3 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dazzling Flash Hex/Fire 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Curse of Agony Necr 1% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Makhleb Ru Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jelly is nearby! A jelly is nearby! A jelly is nearby! The jelly quivers. The jelly barely misses you. You hit the jelly with your +1 short sword of venom. The jelly is poisoned. Your graspers burn! The jelly is lightly wounded. You hit the jelly with your +1 dagger of venom. Your graspers burn! The jelly barely misses you. You hit the jelly with your +1 short sword of venom. The jelly looks even sicker. Your graspers burn! The jelly is moderately wounded. You hit the jelly with your +1 dagger of venom. Your graspers burn! The jelly misses you. You hit the jelly with your +1 short sword of venom. Your graspers burn! The jelly is moderately wounded. You hit the jelly with your +1 dagger of venom. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, very poisoned, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! The jelly is severely wounded. (Press . to maintain the ray.) The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ..........#..........+ ..........#..........#.... ......†...#...###'####..g. ..........#...#........... ####......#...#........... #......#............... . #......#...#...>....... .. #......#...#..J....#'## ...#......#####.@.....# .. ...'......<...........# . ...#..........)###.#### ####.).......).# ... ............<..# ..# ...............# ...# ...............# ..# ...............# ..+ ...............# You could see a jelly (very poisoned). Vanquished Creatures A bombardier beetle (D:3) 2 hounds 4 gnolls 4 adders A shadow imp (D:2) 2 dart slugs A ribbon worm (D:3) 5 orcs (D:3) 4 ball pythons 7 bats 4 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:2) 2 kobolds 8 quokkas 3 frilled lizards 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed a minotaur skeleton 19 | D:1 | Noticed a minotaur skeleton 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 249 | D:1 | Learned a level 2 spell: Searing Ray 466 | D:1 | Reached skill level 4 in Conjurations 981 | D:2 | Reached XP level 3. HP: 6/24 MP: 0/6 1115 | D:2 | Reached XP level 4. HP: 5/30 MP: 3/7 1517 | D:2 | Reached skill level 5 in Conjurations 1746 | D:2 | Learned a level 3 spell: Frozen Ramparts 1876 | D:2 | Reached skill level 1 in Ice Magic 1876 | D:2 | Reached XP level 5. HP: 30/35 MP: 3/8 2186 | D:3 | Found a sacrificial altar of Ru. 2187 | D:3 | Found a blossoming altar of Fedhas. 2196 | D:3 | Found a glowing silver altar of Zin. 2198 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2199 | D:3 | Found a burning altar of Makhleb. 2724 | D:4 | Reached XP level 6. HP: 34/41 MP: 1/9 2877 | D:4 | HP: 2/41 [acid (10)] 2878 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, minmay_misc_feat_five D:2: layout_rooms, kennysheep_generic_room_13 D:3: layout_rooms, grunt_temple_overflow_open, grunt_decor_junction D:4: layout_gridville, minmay_ogre_servants Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.0 Conjurations | 4 5 | 5.1 Ice Magic | 1 3 | 3.6 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Dagger | 46 | 53 || 99 Short sword | | 57 || 57 Cast: Magic Dart | 11 | || 11 Searing Ray | 12 | 20 || 32 Use: Potion | 2 | || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 38 | 50 || 88 Skin | 4 | || 4 Dodge: Dodged | 30 | 36 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2874 | 2779 | 95 | 157 | 2120 | 4 | 718.5 | Dungeon | 2874 | 2779 | 95 | 157 | 2120 | 4 | 718.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1020 daAuts D:1: 932 daAuts D:3: 733 daAuts D:4: 189 daAuts