Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file.

Game seed: 12300323960489547406

259 hamnam the Conjurer (level 6, -6/41 HPs)
             Began as a Coglin Conjurer on Mar 14, 2025.
             Splashed by a jelly's acid (7 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:04:18 (2878 turns).

hamnam the Conjurer (Coglin Conjurer)               Turns: 2878, Time: 00:04:18

Health: -6/41      AC:  3    Str:  8    XL:     6   Next: 17%
Magic:  7/9        EV: 11    Int: 19    God:    
Gold:   123        SH:  0    Dex: 12    Spells: 3/9 levels left

rFire   . . .        j - +1 short sword (venom) {Friedl}
rCold   . . .        i - +1 dagger (venom) {Nenetl}
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            d - +0 pair of boots
Will    .....        (no gizmo)
Stlth   ++        
HPRegen 0.26/turn
MPRegen 0.11/turn

%: no passive effects
@: revving
A: off-hand wielding, slow wielding, warmup strikes, no jewellery
a: Invent Gizmo


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 123 gold pieces.

Inventory:

Hand Weapons
 i - a +1 dagger of venom (offhand) {Nenetl}
 j - a +1 short sword of venom (weapon) {Friedl}
Armour
 a - a +0 robe (worn)
 d - a +0 pair of boots (worn)
Scrolls
 b - a scroll of enchant weapon {unknown}
 c - 2 scrolls of identify {unknown}
 e - 2 scrolls of vulnerability {unknown}
 g - a scroll of immolation {unknown}
 h - a scroll of enchant armour {unknown}
Potions
 f - a potion of heal wounds {unknown}
 k - 2 potions of haste {unknown}
 l - 2 potions of mutation {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.5 Stealth
 - Level 2.0 Spellcasting
 - Level 5.1 Conjurations
 + Level 3.6 Ice Magic


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           84%        1d7       1%          1
b - Searing Ray           Conj           42%        2d6       3%          2
c - Frozen Ramparts       Ice            30%        1d5       11%         3

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Freeze                   Ice            60%        1d7       3%          1
 Hailstorm                Conj/Ice       18%        3d7       9%          3
 Blink                    Tloc           2%         N/A       26%         2
 Call Imp                 Summ           2%         N/A       26%         2
 Mephitic Cloud           Conj/Alch/Air  8%         N/A       26%         3
 Dazzling Flash           Hex/Fire       2%         N/A       45%         3
 Fulminant Prism          Conj/Alch      5%         3d7       50%         4
 Iskenderun's Mystic Bla  Conj/Tloc      11%        2d4 (+2d2 50%         4
 Curse of Agony           Necr           1%         N/A       99%         5
 Silence                  Hex/Air        0%         N/A       99%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Fedhas
Kikubaaqudgha
Makhleb
Ru
Zin


Innate Abilities, Weirdness & Mutations

You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
Your first few attacks do less damage.
You cannot equip rings or amulets.

Message History

A jelly is nearby!
A jelly is nearby!
A jelly is nearby!
The jelly quivers.
The jelly barely misses you.
You hit the jelly with your +1 short sword of venom.
The jelly is poisoned. Your graspers burn!
The jelly is lightly wounded.
You hit the jelly with your +1 dagger of venom.
Your graspers burn! The jelly barely misses you.
You hit the jelly with your +1 short sword of venom.
The jelly looks even sicker. Your graspers burn!
The jelly is moderately wounded.
You hit the jelly with your +1 dagger of venom.
Your graspers burn! The jelly misses you.
You hit the jelly with your +1 short sword of venom.
Your graspers burn!
The jelly is moderately wounded.
You hit the jelly with your +1 dagger of venom.
Your graspers burn!
* * * LOW HITPOINT WARNING * * *
The jelly hits you.
* * * LOW HITPOINT WARNING * * *
You are splashed with acid!
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Okay, then.
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a jelly (heavily wounded, very poisoned, 100% to hit)
You focus your ray upon the jelly. The searing ray hits the jelly!
The jelly is severely wounded.
(Press . to maintain the ray.)
The jelly hits you.
* * * LOW HITPOINT WARNING * * *
You are splashed with acid!
You die...

..........#..........+
..........#..........#....
......†...#...###'####..g.
..........#...#...........
####......#...#...........
   #......#...............
.  #......#...#...>.......
.. #......#...#..J....#'##
...#......#####.@.....# ..
...'......<...........#  .
...#..........)###.####
####.).......).#  ...
............<..#   ..#
...............#   ...#
...............#    ..#
...............#    ..+
...............#


You could see a jelly (very poisoned).

Vanquished Creatures
  A bombardier beetle (D:3)
  2 hounds
  4 gnolls
  4 adders
  A shadow imp (D:2)
  2 dart slugs
  A ribbon worm (D:3)
  5 orcs (D:3)
  4 ball pythons
  7 bats
  4 endoplasms
  3 giant cockroaches
  5 goblins
  4 hobgoblins
  3 jackals (D:2)
  2 kobolds
  8 quokkas
  3 frilled lizards
  8 rats
71 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | hamnam the Coglin Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
     3 | D:1      | Noticed a minotaur skeleton
    19 | D:1      | Noticed a minotaur skeleton
   245 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/5
   249 | D:1      | Learned a level 2 spell: Searing Ray
   466 | D:1      | Reached skill level 4 in Conjurations
   981 | D:2      | Reached XP level 3. HP: 6/24 MP: 0/6
  1115 | D:2      | Reached XP level 4. HP: 5/30 MP: 3/7
  1517 | D:2      | Reached skill level 5 in Conjurations
  1746 | D:2      | Learned a level 3 spell: Frozen Ramparts
  1876 | D:2      | Reached skill level 1 in Ice Magic
  1876 | D:2      | Reached XP level 5. HP: 30/35 MP: 3/8
  2186 | D:3      | Found a sacrificial altar of Ru.
  2187 | D:3      | Found a blossoming altar of Fedhas.
  2196 | D:3      | Found a glowing silver altar of Zin.
  2198 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2199 | D:3      | Found a burning altar of Makhleb.
  2724 | D:4      | Reached XP level 6. HP: 34/41 MP: 1/9
  2877 | D:4      | HP: 2/41 [acid (10)]
  2878 | D:4      | Splashed by a jelly's acid

Illustrated notes

Levels and vault maps discovered:
D:1:      shiori_arrival_whats_in_store_for_you, layout_loops_ring,
          minmay_misc_feat_five
D:2:      layout_rooms, kennysheep_generic_room_13
D:3:      layout_rooms, grunt_temple_overflow_open, grunt_decor_junction
D:4:      layout_gridville, minmay_ogre_servants

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Spellcasting   |  2             |  2.0
Conjurations   |     4     5    |  5.1
Ice Magic      |           1  3 |  3.6
Dodging        |                |  1.7
Stealth        |                |  1.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    18 |       ||    18
         Dagger            |    46 |    53 ||    99
         Short sword       |       |    57 ||    57
   Cast: Magic Dart        |    11 |       ||    11
         Searing Ray       |    12 |    20 ||    32
    Use: Potion            |     2 |       ||     2
   Stab: Sleeping          |       |     1 ||     1
 Armour: Robe              |    38 |    50 ||    88
         Skin              |     4 |       ||     4
  Dodge: Dodged            |    30 |    36 ||    66

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2874 |   2779 |     95 |    157 |   2120 |   4 |  718.5 |
       Dungeon |   2874 |   2779 |     95 |    157 |   2120 |   4 |  718.5 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1020 daAuts
     D:1: 932 daAuts
     D:3: 733 daAuts
     D:4: 189 daAuts