Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 2346624575396332115 78 hamnam the Conjurer (level 4, 6/24 HPs) Began as a Kobold Conjurer on Mar 12, 2025. Quit the game on level 2 of the Dungeon on Mar 13, 2025. The game lasted 00:02:26 (1877 turns). hamnam the Conjurer (Kobold Conjurer) Turns: 1877, Time: 00:02:27 Health: 6/24 AC: 3 Str: 4 XL: 4 Next: 61% Magic: 0/8 EV: 13 Int: 21 God: Gold: 63 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - +4 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons i - a +4 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery g - a ring of see invisible k - a +5 ring of evasion n - an amulet of magic regeneration Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of enlightenment {unknown} j - a potion of haste {unknown} l - a potion of mutation {unknown} m - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 3.1 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll closely misses you. You have reached level 4! The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 club. Your Conjurations skill increases to level 5! The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You stop channelling your searing ray. You see here a +0 whip. You now have 63 gold pieces (gained 22). Things that are here: a +0 club; a +0 flail; a gnoll corpse Saving game... please wait. Welcome back, hamnam the Kobold Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #.# #.# #.# #.# #)# ..#'#.###@### #.....#.....>. .#.....#.#.#### .......#†#...# #....#.#.... ...#'#.#.#.#.# .# #.#........ #.#.#.#.#.# #.#.#.#.# There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A dart slug (D:2) 6 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 3 quokkas 7 ball pythons 2 bats 2 frilled lizards (D:1) 4 goblins 5 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 5/15 MP: 1/5 544 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1870 | D:2 | Reached XP level 4. HP: 5/24 MP: 4/8 1871 | D:2 | Reached skill level 5 in Conjurations 1877 | D:2 | Upgraded the game from 0.33-a0-1082-g791b5fa680 to | 0.33-a0-1084-g778f541198 1877 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_basic, minmay_tromino_v4_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.1 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 22 | || 22 Searing Ray | 23 | 1 || 24 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1875 | 1850 | 25 | 0 | 1662 | 2 | 937.5 | Dungeon | 1875 | 1850 | 25 | 0 | 1662 | 2 | 937.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1386 daAuts D:2: 488 daAuts