Dungeon Crawl Stone Soup version 0.33-a0-1075-g37f5625743 (webtiles) character file. Game seed: 10931591259697478573 49 hamnam the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Mar 11, 2025. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1434 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 1434, Time: 00:01:38 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 53% Magic: 7/7 EV: 11 Int: 20 God: Gold: 51 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive, wreathed by umbra A: hooves 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles h - a throwing net Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration Scrolls e - 2 scrolls of teleportation {unknown} f - 3 scrolls of noise {unknown} g - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} Potions i - 2 potions of attraction j - a potion of haste {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.2 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Animate Dead Necr 3% N/A 80% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have large cloven feet. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 heavy mace and wearing a +0 chain mail (84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray misses Terence. The quokka barely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. The quokka misses you. Terence screams, "Get out, before I make you get out!" Terence hits you with a +4 heavy mace! Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 heavy mace and wearing a +0 chain mail (lightly wounded, umbra, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) The quokka barely misses you. Magic courses through your body. You stop channelling your searing ray. The quokka barely misses you. Terence hits you with a +4 heavy mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 heavy mace and wearing a +0 chain mail (lightly wounded, umbra, 84% to hit) Okay, then. It was a potion of attraction. You feel attractive to monsters. The quokka bites you. You die... .....##. #....# #............ #.#### #.############....... ..#####.# #.#§§≈≈≈≈≈≈≈ #....### .....##.### #.#≈........ #...## .....##...# ###≈.≈.... #.### .....##...# #≈..... . #.# ..........# #§...# .. #># ..........# #≈.@.##..§ ### .........### #§@r.....§ ###........# #≈.§....≈. #........####≈........ ####........#.≈≈≈≈≈≈≈≈ #.....##.'######### ##.######## #.# #.# ... You could see Terence and a quokka. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 endoplasms 2 giant cockroaches (D:2) 2 goblins 2 hobgoblins A kobold (D:1) 2 quokkas (D:2) 6 bats 2 frilled lizards 7 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 457 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 457 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 791 | D:2 | Learned a level 2 spell: Searing Ray 970 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 970 | D:2 | Reached XP level 3. HP: 15/24 MP: 7/7 1425 | D:2 | Noticed Terence 1434 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: minmay_angry_zag, layout_basic, kennysheep_pointless_box, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 36 Unarmed || 1 Kick || 3 Cast: Magic Dart || 24 Searing Ray || 8 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1433 | 1426 | 7 | 0 | 1261 | 2 | 716.5 | Dungeon | 1433 | 1426 | 7 | 0 | 1261 | 2 | 716.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 670 daAuts