Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 9933400194857946377 182 hamnam the Conjurer (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Mar 7, 2025. Shot with an arrow by a centaur (14 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (3099 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 3099, Time: 00:05:58 Health: -1/35 AC: 4 Str: 8 XL: 5 Next: 35% Magic: 5/9 EV: 11 Int: 20 God: Gold: 167 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . x - +0 quarterstaff rCold + . . [offhand occupied] rNeg . . . s - +1 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr + j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ q - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons x - a +0 quarterstaff (weapon) Armour j - a +0 pair of gloves (worn) s - a +1 robe of cold resistance (worn) Jewellery q - a ring of resist corrosion (worn) Wands p - a wand of paralysis (9) Scrolls a - a scroll of silence {unknown} e - 3 scrolls of revelation f - a scroll of teleportation {unknown} g - 5 scrolls of identify {unknown} h - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} n - 2 scrolls of vulnerability {unknown} v - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} i - 2 potions of cancellation {unknown} k - a potion of mutation {unknown} m - a potion of haste {unknown} o - a potion of moonshine {unknown} r - a potion of enlightenment {unknown} t - 2 potions of lignification {unknown} u - a potion of ambrosia {unknown} w - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting - Level 5.1 Conjurations - Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You finish channelling your searing ray. You hear the slow rusting of a very distant drain. You see here an adder corpse. You open the door. There is an open door here. Found a stone staircase leading down. You hear the slow rusting of a distant drain. A centaur comes into view. The centaur shouts! You hear an angry growl. A jelly comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The jelly moves out of view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (87% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You hear a distant slurping noise. The door mysteriously vanishes. The jelly quivers. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... * #...............##...... *********########.####...##...... *,,*,,**,#*,,,,##.####...##...... **,,,,,*,..,,,,#.........#....... ~,,,,,,*,...,,,#.........#....... **,,,,,+,,...,,#........>#....... **,**,**,,*#..,##...##...##'##... **,******.##...##...##...##.##### ,,,,,,,,,.J.....@............#,,, ,,,,,,,,,....c...............#,,, ,,,,,,,,,....................#,,, ,,,,,,,,,......>............##,,, ,,,,,,,,,.##...##...##......#*,,, ,,,**,,,,,*#...*#...##.......,,,, ,,,**,,,,,*#...,.....#........<,, ,,,**,,,,,,+...,.....#.........,, *****,,,,,,*,,,,,,,,,*,,,,,,,,,,, You could see a centaur and a jelly. Vanquished Creatures An orc wizard (D:3) 7 adders 2 ribbon worms 3 dart slugs 5 orcs (D:3) 8 ball pythons 5 endoplasms 2 giant cockroaches 7 goblins 4 hobgoblins 6 jackals (D:3) 2 kobolds 4 quokkas 9 bats 7 frilled lizards 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 311 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1784 | D:2 | Reached skill level 5 in Conjurations 1784 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1789 | D:2 | Learned a level 4 spell: Fulminant Prism 1970 | D:3 | Reached skill level 1 in Alchemy 2055 | D:3 | Found a faded altar of an unknown god. 2436 | D:3 | Reached XP level 5. HP: 27/35 MP: 2/9 3094 | D:4 | Noticed a centaur 3099 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, minmay_misc_feat_pillars D:2: layout_basic, kennysheep_generic_room_5 D:3: layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_bisected D:4: layout_gridville, gup_sewer_entry_bubbles, minmay_misc_feat_doors, minivault_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.1 Conjurations | 5 | 5.1 Alchemy | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 1 | 17 || 18 Touch | 1 | 1 || 2 Cast: Magic Dart | 23 | || 23 Searing Ray | 20 | 21 || 41 Evoke: Wand | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Paralysed | | 3 || 3 Armour: Robe | 14 | 15 || 29 Dodge: Dodged | 14 | 21 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3100 | 3013 | 87 | 53 | 2549 | 4 | 775.0 | Dungeon | 3100 | 3013 | 87 | 53 | 2549 | 4 | 775.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1223 daAuts D:3: 1048 daAuts D:1: 669 daAuts D:4: 158 daAuts