Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 931880206503643157 240 hamnam the Conjurer (level 5, -7/35 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Was an Initiate of Sif Muna. Mangled by a killer bee (9 damage) ... on level 4 of the Dungeon. The game lasted 00:10:59 (2762 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 2762, Time: 00:11:00 Health: -7/35 AC: 2 Str: 8 XL: 5 Next: 80% Magic: 10/10 EV: 11 Int: 20 God: Sif Muna [......] Gold: 166 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . l - +5 hand axe of Accord {reap, rElec rN+ SInv} rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: confused, lethally poisoned (-7 -> -17), ambrosia-drunk A: weakness stinger 2 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons l - the +5 hand axe of Accord (weapon) {reap, rElec rN+ SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Armour a - a +0 robe (worn) r - an orb of mayhem Magical Staves s - a staff of alchemy Scrolls e - a scroll of teleportation {unknown} f - 2 scrolls of amnesia {unknown} j - a scroll of acquirement {unknown} k - a scroll of silence {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of blinking {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} d - a potion of cancellation {unknown} g - a potion of ambrosia h - a potion of berserk rage {unknown} i - a potion of enlightenment {unknown} p - a potion of might {unknown} q - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.3 Spellcasting - Level 5.1 Conjurations + Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Apportation Tloc 6% N/A 14% 1 Blink Tloc 6% N/A 21% 2 Call Imp Summ 6% N/A 21% 2 Jinxbite Hex 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Alistair's Intoxication Alch 11% N/A 65% 5 Airstrike Air 1% 2d(1-17) 80% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History You feel sick. The killer bee barely misses you. The killer bee misses you. The searing ray hits the killer bee. The killer bee is moderately wounded. The searing ray hits the killer bee. The killer bee is severely wounded. You feel sick. The killer bee stings you! You are more poisoned. The killer bee poisons you! The searing ray hits the killer bee. The killer bee is moderately wounded. The searing ray hits the killer bee. The killer bee is almost dead. You feel very sick. The killer bee barely misses you. The killer bee closely misses you. A kobold comes into view. It is wielding a +0 dagger. The searing ray hits the killer bee. The killer bee is severely wounded. The searing ray hits the killer bee. You kill the killer bee! Sif Muna accepts your kill. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. You finish channelling your searing ray. You feel sick. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! The killer bee closely misses you. Your Alchemy skill increases to level 3! You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee stings you! You die... ~♣~ ≈... ~.. ≈.~## ≈~. ≈...### # #.. ≈.!.... ...g# ≈.).. #.#.# ≈.. #..g###≈# #yy#.## ...yy.y#@..# ##.