Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6332522352897128921 1443 hamnam the Conjurer (level 8, -1/49 (52) HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Slain by a wight ... wielding a +0 battleaxe (17 damage) ... on level 6 of the Dungeon. The game lasted 00:10:58 (5465 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 5465, Time: 00:10:59 HP: -1/49 (52) AC: 8 Str: 8 XL: 8 Next: 46% MP: 6/26 EV: 11 Int: 29 God: Gold: 291 SH: 0 Dex: 11 Spells: 6/19 levels left rFire . . . l - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . b - +0 steam dragon scales rPois + o - +0 helmet rElec . m - +0 cloak rCorr . (no gloves) SInv . k - +0 pair of boots Will +.... f - amulet of the acrobat Stlth ++ v - ring "Rere Ome" {*Corrode Will+ MP+9 Int+8 Slay+6} HPRegen 0.28/turn r - ring of poison resistance MPRegen 0.20/turn %: corrode self (3%), acrobat @: lightly drained A: hooves 1, ignite blood 1, powered by pain 1, weakness stinger 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons e - a +2 vampiric dagger l - a +4 quarterstaff of chaos (weapon) Armour b - +0 steam dragon scales (worn) k - a +0 pair of boots (worn) m - a +0 cloak (worn) o - a +0 helmet (worn) Jewellery f - an amulet of the acrobat (worn) j - a ring of ice r - a ring of poison resistance (worn) s - a ring of protection from fire v - the ring "Rere Ome" (worn) {*Corrode Will+ MP+9 Int+8 Slay+6} (You acquired it on level 5 of the Dungeon) [ring of magical power] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int+8: It affects your intelligence (+8). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Scrolls h - 2 scrolls of teleportation p - 2 scrolls of immolation t - 2 scrolls of revelation Potions d - 3 potions of mutation g - a potion of haste {unknown} i - 2 potions of enlightenment n - a potion of resistance u - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 6.4 Spellcasting + Level 7.5 Conjurations - Level 2.9 Translocations - Level 3.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 6% 4 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 6% 4 d - Frozen Ramparts Ice 18% 1d3 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Ozocubu's Armour Ice 9% N/A 16% 3 Metabolic Englaciation Hex/Ice 4% N/A 83% 5 Fire Storm Conj/Fire 15% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Okawaru Shops: D:5 : Innate Abilities, Weirdness & Mutations You have large cloven feet. Your demonic aura sometimes causes spilled blood to erupt in flames. You sometimes gain a little power by taking damage. You have a small tail. Message History You barely miss the wight. The wight is moderately damaged. A wight comes into view. It is wielding a +5 scimitar. The wight hits you with a +0 battleaxe! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The wight hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * You feel drained. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You are too injured to fight recklessly! You feel better. The wight closely misses you. Your fulminant prism explodes! You feel a bit more experienced. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The wight closely misses you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the wight but does no damage. The wight is moderately damaged. The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) The wight hits you with a +0 battleaxe! You die... #..# #..## ##...## ##.....# #.#......##.. #..§.*...zz..... ###.#.).#####... #.#z### #.#@# #†# #.# ... ... ##### You could see a wight (ally target) and a friendly fulminant prism. Vanquished Creatures Maggie (D:6) 2 steam dragons (D:6) A black bear (D:5) 2 phantoms 2 scorpions 2 wights (D:6) A bombardier beetle (D:5) 2 orc priests Crazy Yiuf (D:2) A gnoll bouda (D:5) A hound (D:6) 2 sleepcaps Terence (D:2) An iguana (D:4) Robin (D:4) 13 gnolls 5 adders 5 dart slugs 2 ribbon worms 8 orcs 8 endoplasms 6 giant cockroaches 14 goblins 8 hobgoblins 4 jackals (D:1) 5 kobolds 3 quokkas 7 ball pythons 3 bats 2 frilled lizards 4 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Discovered your monstrous ancestry. 157 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 157 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 160 | D:1 | Learned a level 2 spell: Searing Ray 608 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 608 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1277 | D:2 | Noticed Terence 1289 | D:2 | Killed Terence 1290 | D:2 | Reached XP level 4. HP: 27/30 MP: 4/8 1296 | D:2 | Learned a level 4 spell: Fulminant Prism 1336 | D:2 | Reached skill level 5 in Conjurations 1740 | D:2 | Found a runed translucent door. 1741 | D:2 | Noticed Crazy Yiuf 1747 | D:2 | Killed Crazy Yiuf 1748 | D:2 | Reached skill level 1 in Alchemy 2197 | D:3 | Noticed a scorpion 2202 | D:3 | Killed a scorpion 2203 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2203 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 2784 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3012 | D:4 | Reached XP level 6. HP: 31/41 MP: 1/10 3421 | D:4 | Reached skill level 6 in Conjurations 3421 | D:4 | Noticed Robin 3430 | D:4 | Killed Robin 3816 | D:5 | Entered Level 5 of the Dungeon 3860 | D:5 | Found Icejeqos's Book Shoppe. 3976 | D:5 | Reached skill level 7 in Conjurations 3990 | D:5 | Gained mutation: You have a small tail. [demonic ancestry] 3990 | D:5 | Reached XP level 7. HP: 46/46 MP: 1/11 4629 | D:5 | Got the Cyclopedia of Calefaction and Fate 4702 | D:5 | Identified a scroll of acquirement 4702 | D:5 | Acquired the ring "Rere Ome" {*Corrode Will+ MP+9 Int+8 | Slay+6} 4999 | D:5 | Found a faded altar of an unknown god. 4999 | D:5 | Found a hazy altar of Hepliaklqana. 5006 | D:5 | Found a broken altar of Ashenzari. 5008 | D:5 | Found a faded altar of an unknown god. 5010 | D:5 | Found an iron altar of Okawaru. 5081 | D:6 | Noticed Maggie 5097 | D:6 | Killed Maggie 5098 | D:6 | Reached XP level 8. HP: 8/52 MP: 11/17 5343 | D:6 | Reached skill level 1 in Translocations 5444 | D:6 | Learned a level 3 spell: Frozen Ramparts 5465 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, due_unseen_surprise, feat_on_display, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_ring, kennysheep_decorative_pillar, st_stairs_6 D:4: layout_basic, roderic_roman_lattice, kennysheep_cross_room, uniq_robin D:5: layout_cave_pods, chequers_temple_overflow_minitemple, nicolae_stop_n_shop_2 D:6: layout_loops_ring, minmay_temple_entry_statues_fountains, uniq_maggie, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 6 | 6.4 Conjurations | 5 7 | 7.5 Alchemy | 3 | 3.2 Translocations | 2 | 2.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 23 | 6 | || 29 Kick | 3 | 6 | || 9 Quarterstaff | | 13 | 10 || 23 Tailslap | | | 1 || 1 Cast: Magic Dart | 9 | | || 9 Searing Ray | 19 | 37 | 24 || 80 Fulminant Prism | | | 2 || 2 Use: Potion | 1 | | 2 || 3 Scroll | | 11 | 2 || 13 Armour: Robe | 13 | 14 | 11 || 38 Steam dragon scal | | | 15 || 15 Dodge: Dodged | 15 | 13 | 39 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5471 | 5358 | 113 | 430 | 4180 | 6 | 911.8 | Dungeon | 5471 | 5358 | 113 | 430 | 4180 | 6 | 911.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1355 daAuts D:4: 1128 daAuts D:3: 953 daAuts D:1: 935 daAuts D:2: 888 daAuts D:6: 210 daAuts