Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 11602274176644233328 113 hamnam the Conjurer (level 4, -4/26 (33) HPs) Began as a Revenant Conjurer on Feb 27, 2025. Slain by Ijyb ... wielding a +1 spectral club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:07 (2657 turns). hamnam the Conjurer (Revenant Conjurer) Turns: 2657, Time: 00:05:08 HP: -4/26 (33) AC: 2 Str: 10 XL: 4 Next: 96% MP: 0/7 EV: 10 Int: 19 God: Gold: 75 SH: 0 Dex: 7 Spells: 1/9 levels left rFire . . . e - +0 whip rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: heavily drained A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) j - an orb of energy Wands c - a wand of iceblast (6) Scrolls k - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of resistance g - a potion of haste h - 2 potions of lignification l - a potion of berserk rage m - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 2.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Poisonous Vapours Alch/Air 24% 1d2 10% 1 d - Fulminant Prism Conj/Alch 7% 3d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Soul Splinter Necr 8% N/A 16% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Olgreb's Toxic Radiance Alch 11% N/A 54% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Death Channel Necr 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 ! Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +1 spectral club. The +1 spectral club hits you. A +1 spectral club comes into view. The searing ray hits Ijyb. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +1 spectral club, wearing a +0 ring mail and carrying a wand of flame (severely wounded, 75% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. (Press . to maintain the ray.) You hit Ijyb but do no damage. Ijyb is severely wounded. The +1 spectral club disappears. Ijyb zaps a wand. The puff of flame hits you. Without enough magic to sustain it, your Searing Ray dissipates. Ijyb hits you with a +1 spectral club. The +1 spectral club closely misses you. A +1 spectral club comes into view. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +1 spectral club. * * * LOW HITPOINT WARNING * * * The +1 spectral club hits you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. You feel slightly irritated. Ijyb closely misses you. The +1 spectral club hits you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. Your body decomposes! x3 Ijyb hits you with a +1 spectral club! You die... Ijyb moans, "Good help so hard to find!" #.# #.##### #..... #....# #....# #....# #####+#..(.#####. .......<.@g..(... .......##.######. ....... .... #####+#.#.### #.#.. # ### You could see a +1 spectral club (distracted) and Ijyb. Vanquished Creatures 4 adders (D:2) 3 gnolls (D:2) 3 dart slugs (D:1) 4 ball pythons An endoplasm (D:2) 6 giant cockroaches 4 hobgoblins 6 jackals (D:1) A quokka (D:1) 3 bats 3 frilled lizards 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 12/20 MP: 2/5 302 | D:1 | Learned a level 2 spell: Searing Ray 870 | D:1 | Learned a level 1 spell: Poisonous Vapours 870 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 870 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/7 1221 | D:1 | Reached skill level 4 in Conjurations 1456 | D:1 | Found Zuud's Book Boutique. 1640 | D:2 | Reached XP level 4. HP: 30/33 MP: 1/7 1645 | D:2 | Learned a level 4 spell: Fulminant Prism 2084 | D:2 | Reached skill level 1 in Alchemy 2408 | D:2 | Found Lifiqam's Distillery. 2646 | D:3 | Noticed Ijyb 2657 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, serial_shops, shop, minmay_worlds_worst_comb D:2: layout_loops_ring, serial_shops, nicolae_shop_industrial_runoff, serial_glass, glass_columns_b, glass_columns_a, minmay_strange_pillars, feat_on_display, due_unseen_surprise D:3: minmay_general_purpose_star, layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Conjurations | 4 | 4.3 Alchemy | 2 | 2.1 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | || 38 Whip | 22 | 15 || 37 Cast: Magic Dart | 8 | 1 || 9 Searing Ray | 20 | 12 || 32 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 40 | 28 || 68 Dodge: Dodged | 45 | 16 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2658 | 2567 | 91 | 105 | 2103 | 3 | 886.0 | Dungeon | 2658 | 2567 | 91 | 105 | 2103 | 3 | 886.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1568 daAuts D:2: 1079 daAuts D:3: 10 daAuts