Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 2778914689798476879 525 hamnam the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Feb 23, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:06:53 (3895 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 3895, Time: 00:06:53 Health: 46/46 AC: 7 Str: 8 XL: 7 Next: 2% Magic: 8/13 EV: 26 Int: 20 God: Gold: 158 SH: 0 Dex: 11 Spells: 7/14 levels left rFire . . . v - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . u - +0 pair of gloves SInv . (no boots) Will ..... r - amulet of the acrobat Stlth ++ l - +4 ring of protection HPRegen 0.27/turn s - ring of poison resistance MPRegen 0.13/turn %: acrobat @: acrobatic A: horns 1, foul stench 1, weakness stinger 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 158 gold pieces. Inventory: Hand Weapons v - a +0 dagger of venom (weapon) Missiles o - 2 curare-tipped darts (quivered) Armour a - a +0 robe (worn) n - a +1 helmet of see invisible u - a +0 pair of gloves (worn) Magical Staves h - a staff of fire Jewellery f - an amulet of faith l - a +4 ring of protection (worn) r - an amulet of the acrobat (worn) s - a ring of poison resistance (worn) Wands c - a wand of flame (8) Scrolls k - 2 scrolls of teleportation Potions b - 2 potions of magic d - a potion of enlightenment e - 3 potions of curing i - 2 potions of might j - a potion of resistance m - 2 potions of cancellation p - a potion of mutation {unknown} q - a potion of berserk rage t - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting - Level 6.3 Conjurations - Level 3.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Ignite Poison Fire/Alch 10% N/A 54% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You may rarely emit foul miasma when damaged in melee. You have a tail ending in a sharp stinger. Message History Things that are here: a +0 mace; an orc corpse There is an open door here. Things that are here: a +0 club; an orc corpse k - 2 scrolls of teleportation (gained 1) There is an open door here. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading down here. Found a stone staircase leading up. A jelly and an endoplasm come into view. The jelly quivers. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the jelly! The jelly is moderately wounded. (Press . to maintain the ray.) The searing ray hits the jelly. The jelly is severely wounded. The searing ray hits the jelly! You kill the jelly! You have reached level 7! Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +1 helmet of see invisible falls away! You feel less perceptive. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .#<..######## ...........># .....#.###.# ### #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 3 kobold brigands (Sewer) A jelly (D:4) An orc priest (D:3) Ijyb (D:3) 2 orc wizards (D:3) Robin (D:3) 8 adders A dart slug (D:3) 3 ribbon worms 8 orcs (D:3) 6 bats 7 endoplasms 2 giant cockroaches (D:3) 17 goblins 3 hobgoblins 10 kobolds 8 ball pythons 3 frilled lizards 9 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 444 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 444 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 447 | D:1 | Learned a level 2 spell: Searing Ray 1503 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1891 | D:2 | Reached skill level 5 in Conjurations 2016 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2024 | D:2 | Learned a level 4 spell: Fulminant Prism 2380 | D:3 | Reached skill level 1 in Alchemy 2383 | D:3 | Found a glowing drain. 2467 | D:3 | Discovered your monstrous ancestry. 2467 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 2467 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/9 2504 | Sewer | Entered a sewer 3060 | Sewer | Reached skill level 6 in Conjurations 3060 | Sewer | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 3060 | Sewer | Reached XP level 6. HP: 34/41 MP: 4/10 3296 | D:3 | Noticed Ijyb 3303 | D:3 | Killed Ijyb 3353 | D:3 | Noticed Robin 3385 | D:3 | Killed Robin 3882 | D:3 | You fall into a shaft and drop 2 floors! 3882 | D:5 | Entered Level 5 of the Dungeon 3895 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3895 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/13 3895 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_basic, minmay_between D:3: layout_basic, gup_sewer_entry_glass, uniq_robin, uniq_ijyb D:4: layout_basic, nicolae_ossuary_entry_monument, kennysheep_generic_room_4 D:5: layout_basic, temple_fountains, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 6 | 6.3 Alchemy | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 3 | || 12 Short sword | 19 | 42 | || 61 Unarmed | 2 | | || 2 Tailslap | | 8 | || 8 Throw: Dart | | 4 | || 4 Cast: Magic Dart | 14 | | || 14 Searing Ray | 22 | 34 | || 56 Use: Scroll | | 13 | || 13 Armour: Robe | 20 | 39 | || 59 Dodge: Dodged | 30 | 40 | || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3969 | 3881 | 88 | 404 | 2752 | 6 | 661.5 | Dungeon | 3116 | 3028 | 88 | 157 | 2306 | 5 | 623.2 | Sewer | 853 | 853 | 0 | 247 | 446 | 1 | 853.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1203 daAuts D:2: 1199 daAuts Sewer: 853 daAuts D:3: 701 daAuts D:4: 8 daAuts D:5: 3 daAuts