Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5527846484466077921 72 hamnam the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:54 (2050 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 2050, Time: 00:02:55 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 6% Magic: 4/8 EV: 11 Int: 21 God: Gold: 142 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . d - +3 short sword rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons d - a +3 short sword (weapon) Armour a - a +1 robe (worn) g - a +0 pair of gloves (worn) Magical Staves e - a staff of earth Wands j - a wand of roots (10) Scrolls i - a scroll of revelation Potions b - a potion of magic c - a potion of heal wounds {unknown} f - 2 potions of curing h - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a small tail. Message History You start resting. HP restored. Magic restored. i - 2 scrolls labelled OGAOPSU LUCUD j - a wand of roots (10) Found an escape hatch in the ceiling. As you read the scroll labelled OGAOPSU LUCUD, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of revelation. Found Diahe's Magic Scroll Shop. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! An adder comes into view. The adder hisses angrily. The kobold shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The kobold throws a stone. The stone hits you but does no damage. The searing ray hits the adder! You kill the adder! Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A pair of horns grows on your head! You stop channelling your searing ray. You hit the kobold but do no damage. The kobold closely misses you. You closely miss the kobold. Your headbutt misses the kobold. The kobold hits you but does no damage. You hit the kobold. You headbutt the kobold, but do no damage. The kobold is moderately wounded. The kobold completely misses you. You hit the kobold. You kill the kobold! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ *,,,,,,,,* #################### *,,,,,,,,* .......############# *,,,,,,,,* .......############# **.,,,,,,,* ..)....############# **..,,,,,,,, .......###############...,,,,,,,, ).........####...........,,,,,,,, ..................<....#****,,,,, ##.#......###...@).....# *,**,* ##...####......#+#.....#****,**,* .........###..ß#+#ß......,,,,,,,* .............###+###....#****,,,, .....##.###..+++∩+++..###***,,*,, .....##.##...###+###,...,,,,,**,, ...,.##....#..ß#+#ß.,,##.,,,***,, ,,,,,***.....,,*+*,,,,**,**,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,******,, There were no monsters in sight! Vanquished Creatures An adder (D:3) A ribbon worm (D:2) 7 orcs 3 endoplasms A giant cockroach (D:2) 2 hobgoblins 3 jackals (D:2) A quokka (D:2) 7 ball pythons A bat (D:1) 2 frilled lizards (D:1) 6 goblins 9 kobolds 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 473 | D:1 | Discovered your monstrous ancestry. 473 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 473 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 513 | D:1 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Found a faded altar of an unknown god. 1386 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 2034 | D:3 | Found Diahe's Magic Scroll Shop. 2045 | D:3 | Reached skill level 5 in Conjurations 2045 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2045 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2050 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, minmay_tromino_i4 D:2: layout_rooms, ebering_ecumenical_altar_abandoned, skrybe_limestone_x D:3: layout_rooms, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Rapier | 9 | || 9 Short sword | 27 | 4 || 31 Tailslap | 6 | || 6 Headbutt | | 1 || 1 Cast: Magic Dart | 16 | || 16 Searing Ray | 20 | || 20 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 31 | 1 || 32 Dodge: Dodged | 31 | 2 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2051 | 1962 | 89 | 229 | 1480 | 3 | 683.7 | Dungeon | 2051 | 1962 | 89 | 229 | 1480 | 3 | 683.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1171 daAuts D:2: 810 daAuts D:3: 69 daAuts