Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12801488292252696666 32 hamnam the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Feb 5, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1555 turns). hamnam the Conjurer (Demigod Conjurer) Turns: 1555, Time: 00:02:15 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 93% Magic: 4/8 EV: 11 Int: 20 God: Gold: 124 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.23/turn g - ring of flight MPRegen 0.11/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles i - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (worn) g - a ring of flight (worn) Scrolls c - a scroll of noise {unknown} h - a scroll of revelation {unknown} j - a scroll of fog {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Call Canine Familiar Summ 3% N/A 38% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Passwall Erth 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 81% to hit) Okay, then. Terence attacks as he pursues you! Terence misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! The searing ray hits Terence. Terence is heavily wounded. Terence completely misses you. Okay, then. The searing ray misses Terence. Terence hits you with a +0 hand axe! Magic courses through your body. You stop channelling your searing ray. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ............♣.....♣♣. ..........♣..PP.P.♣♣ ..........♣PP.P...P♣ ...........♣♣PP♣P.♣♣## .........###♣♣PP.♣♣.<# .#'#.#...# #.#♣♣.♣...# .#.#.#...# #.......#.# .#.#.#...###########.# .#.#............@....# .#.########....@######. .+.. ...........[..... .#.# +#####.._..######. ##.. .....#.....##### .....'.......... ......##...##### ###.....#.# #.....#.# You could see Terence. Vanquished Creatures An adder (D:2) 2 bats (D:2) An endoplasm (D:1) 3 goblins 3 hobgoblins 3 jackals (D:2) 2 kobolds 4 ball pythons 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 16 | D:1 | Found Diolluas's Armour Boutique. 1055 | D:2 | Reached XP level 2. HP: 20/20 MP: 6/8 1208 | D:2 | Learned a level 2 spell: Searing Ray 1534 | D:2 | Noticed Terence 1555 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_shops, nicolae_shop_waterfront, dk_noncrumbling_2 D:2: minmay_roachtagon, layout_basic, hellmonk_ecumenical_altar_dog_temple, basic_altar, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_corner_2, infiniplex_forest_lined_2, infiniplex_forest_fountain, infiniplex_forest_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, minmay_misc_feat_enclosed, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 18 Searing Ray || 9 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1553 | 1541 | 12 | 163 | 1256 | 2 | 776.5 | Dungeon | 1553 | 1541 | 12 | 163 | 1256 | 2 | 776.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts D:2: 500 daAuts