Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11905714169537999563 414 hamnam the Conjurer (level 6, -2/66 (67) HPs) Began as a Demigod Conjurer on Jan 24, 2025. Slain by a wight ... wielding a +0 spear (3 damage) ... on level 7 of the Dungeon on Jan 25, 2025. The game lasted 00:09:26 (4167 turns). hamnam the Conjurer (Demigod Conjurer) Turns: 4167, Time: 00:09:28 HP: -2/66 (67) AC: 23 Str: 10 XL: 6 Next: 33% MP: 12/14 EV: 2 Int: 31 God: Gold: 271 SH: 0 Dex: 10 Spells: 5/12 levels left rFire + . . t - +8 dagger "Hearhus" {drain, rF+ Str+2 Int+3 Dex-2} rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . m - melded +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.14/turn %: no passive effects @: brilliant, tree-form, attractive, lightly drained A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom t - the +8 dagger "Hearhus" (weapon) {drain, rF+ Str+2 Int+3 Dex-2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. Armour a - a +0 robe (melded) m - a +0 pair of boots (melded) Talismans r - a flux talisman Wands q - a wand of mindburst (3) u - a wand of flame (1) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of blinking {unknown} g - a scroll of butterflies {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} n - 2 scrolls of fear {unknown} o - a scroll of fog {unknown} Potions b - a potion of magic h - 2 potions of resistance k - 2 potions of might s - 2 potions of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 5.3 Conjurations - Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 6% 1 Vampiric Draining Necr 8% 2d6 19% 3 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 21% 4 Martyr's Knell Necr/Summ 8% N/A 52% 4 Curse of Agony Necr 8% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The orc hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur kicks you but does no damage. The wight barely misses you. The wight hits you but does no damage. The wight hits you from afar with a +5 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target, p - centaur You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur hits you but does no damage. The centaur kicks you but does no damage. The orc hits you but does no damage. The wight barely misses you. The wight hits you but does no damage. x2 Okay, then. Unknown command. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wearing a +0 robe (heavily wounded, chance to affect: 64%) The centaur struggles to resist. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The orc hits you but does no damage. The centaur hits you but does no damage. The centaur barely misses you. Your fulminant prism crackles loudly. The wight hits you but does no damage. The wight hits you from afar with a +0 spear. You die... #..#...#########..# #..##.............# #..#############..# ..?.# #..# #...# ##########..# .....###.......##..# .....c.......#.###.# .....###c###.#.# #.# #.. #♣# #...# #.# .....ozoz# #.### #.# /....z..# #.# #.# .##.###*###.#####.# #. #...........# .. #.............# . .######.####..# #... #..# ..... #..# You could see a centaur, 3 wights, 2 orcs and a friendly fulminant prism. Vanquished Creatures An orc warrior (D:7) An ogre (D:4) 2 electric eels (D:4) A bombardier beetle (D:3) Jessica (D:2) Terence (D:2) 3 dart slugs 2 ribbon worms (D:2) 6 endoplasms 5 giant cockroaches 4 goblins 10 hobgoblins 7 kobolds A quokka (D:1) 4 ball pythons 7 bats 3 frilled lizards 2 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 488 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/8 491 | D:1 | Learned a level 2 spell: Searing Ray 1660 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/10 2161 | D:2 | Noticed Terence 2167 | D:2 | Killed Terence 2168 | D:2 | Reached skill level 1 in Alchemy 2313 | D:2 | Noticed Jessica 2317 | D:2 | Killed Jessica 2318 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/11 2323 | D:2 | Learned a level 4 spell: Fulminant Prism 3173 | D:3 | Identified the +8 dagger "Hearhus" {drain, rF+ Str+2 Int+3 | Dex-2} 3536 | D:4 | Found a transporter. 3541 | D:4 | Found a transporter. 3617 | D:4 | Reached skill level 4 in Conjurations 3617 | D:4 | Reached XP level 5. HP: 38/38 MP: 9/12 3639 | D:4 | Noticed an ogre 3644 | D:4 | Killed an ogre 3645 | D:4 | Reached skill level 5 in Conjurations 3645 | D:4 | Reached XP level 6. HP: 37/45 MP: 5/13 4087 | D:4 | You fall into a shaft and drop 3 floors! 4165 | D:7 | HP: 3/66 [wight/+5 spear (6)] 4167 | D:7 | HP: 1/66 [centaur (2)] 4167 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_loops_cross, ebering_ecumenical_altar_mist, minmay_misc_feat_square, uniq_jessica, uniq_terence D:3: layout_loops_corners, grunt_temple_overflow_forces_of_nature D:4: gammafunk_steamed_eel, layout_basic, hangedman_abyss_or_decor_passed, minmay_misc_feat_room D:7: layout_loops_ring, minmay_temple_entry_wispy Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.7 Alchemy | 2 3 | 3.0 Conjurations | 4 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 1 || 2 Cast: Magic Dart | 24 | || 24 Searing Ray | 29 | 17 || 46 Fulminant Prism | | 1 || 1 Evoke: Wand | | 9 || 9 Use: Potion | | 5 || 5 Scroll | | 3 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | 16 || 20 Skin | | 29 || 29 Dodge: Dodged | 7 | 18 || 25