Dungeon Sprint DCSS version 0.34-a0-1299-g403807c238 (webtiles) character file. Game seed: 12913688089457075964 793 hads the Thaumaturge (level 8, -2/50 HPs) Began as a Djinni Conjurer on Nov 23, 2025. Was an Initiate of Elyvilon. Slain by an eight-headed hydra (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:55 (419 turns). hads the Thaumaturge (Djinni Conjurer) Turns: 419, Time: 00:02:56 Health: -2/50 AC: 5 Str: 6 XL: 8 Next: 12% Gold: 0 EV: 14 Int: 22 God: Elyvilon [......] SH: 0 Dex: 12 rFire + + . (33%) b - +2 scimitar (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - +2 ring of evasion Stlth ++ d - +2 ring of protection HPRegen 0.28/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 1 branch Inventory: Hand Weapons b - a +2 scimitar of flaming (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery d - a +2 ring of protection (worn) e - a +2 ring of evasion (worn) Wands b - a wand of quicksilver (10) Scrolls b - a scroll of blinking Potions a - 5 potions of curing i - a potion of invisibility h - a potion of haste B - a potion of berserk rage w - a potion of heal wounds g - 2 potions of magic Skills: + Level 0.2 Fighting + Level 5.3 Dodging + Level 4.1 Stealth + Level 12.1 Spellcasting + Level 12.1 Conjurations + Level 12.1 Hexes + Level 12.1 Summonings + Level 12.1 Necromancy + Level 12.1 Translocations + Level 12.1 Forgecraft + Level 12.1 Fire Magic + Level 12.1 Ice Magic + Level 12.1 Air Magic + Level 12.1 Earth Magic + Level 12.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Mephitic Cloud Conj/Alch/Air 61% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is moderately wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is heavily wounded. The eight-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra. The eight-headed hydra is heavily wounded. The eight-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a laughing skull (noxious fumes, 65% to hit) You focus your ray upon the laughing skull. The searing ray hits the eight-headed hydra. The eight-headed hydra is heavily wounded. The searing ray hits the vampire mosquito! The vampire mosquito is heavily damaged. The searing ray hits the laughing skull. The laughing skull is lightly damaged. (Press . to maintain the ray.) The searing ray hits the eight-headed hydra. The eight-headed hydra is severely wounded. The searing ray hits the vampire mosquito! The vampire mosquito is almost destroyed. The searing ray hits the laughing skull. The laughing skull is moderately damaged. The eight-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. x2 The eight-headed hydra bites you! You die... ▓)▓ ▓[▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓@▓ ▓D▓ ▓y▓ ▓z▓ ▓§▓ ▓.▓ ▓.▓ ▓c▓ ▓.▓ You could see an eight-headed hydra, a centaur warrior (wandering), a vampire mosquito and a laughing skull. Vanquished Creatures 2 shadowghasts (D) A yak (D) An orc warrior (D) 2 scorpions (D) A drude (D) An iguana (D) A sleepcap (D) 2 orc wizards (D) An orc (D) A hobgoblin (D) A quokka (D) A bat (D) An endoplasm (D) A goblin (D) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hads the Djinni Conjurer began the quest for the Orb. 0 | D | hads set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D | Noticed a scorpion 47 | D | Noticed an iguana 47 | D | Noticed a sleepcap 47 | D | Noticed a scorpion 51 | D | Reached XP level 2. HP: 12/21 MP: 0/0 63 | D | Killed a scorpion 64 | D | Reached XP level 3. HP: 7/25 MP: 0/0 64 | D | Learned a level 1 spell: Kiss of Death 64 | D | Reached XP level 4. HP: 8/31 MP: 0/0 174 | D | Killed a scorpion 175 | D | Reached XP level 5. HP: 23/35 MP: 0/0 175 | D | Learned a level 2 spell: Ensorcelled Hibernation 235 | D | Found a roughly hewn altar of Beogh. 235 | D | Found a snail-covered altar of Cheibriados. 235 | D | Found a shadowy altar of Dithmenos. 235 | D | Found a white marble altar of Elyvilon. 235 | D | Found a blossoming altar of Fedhas. 235 | D | Found an opulent altar of Gozag. 236 | D | Found a hazy altar of Hepliaklqana. 237 | D | Found a viscous altar of Jiyva. 239 | D | Found a corrupted altar of Lugonu. 240 | D | Found a burning altar of Makhleb. 241 | D | Became a worshipper of Elyvilon the Healer 242 | D | Found a sparkling altar of Nemelex Xobeh. 243 | D | Found an iron altar of Okawaru. 244 | D | Found a stormy altar of Qazlal. 245 | D | Found a sacrificial altar of Ru. 247 | D | Found a bloodstained altar of Trog. 248 | D | Found a hide-covered altar of Uskayaw. 250 | D | Found an ornate altar of the Wu Jian Council. 251 | D | Found a shimmering altar of Xom. 252 | D | Found a basalt altar of Yredelemnul. 253 | D | Found a glowing silver altar of Zin. 254 | D | Found a glowing golden altar of the Shining One. 291 | D | Noticed an orc warrior 291 | D | Noticed a shadowghast 291 | D | Noticed a yak 291 | D | Noticed a shadowghast 293 | D | Killed a shadowghast 294 | D | Reached XP level 6. HP: 32/40 MP: 0/0 296 | D | Killed an orc warrior 297 | D | Reached skill level 10 in Spellcasting 297 | D | Reached skill level 10 in Conjurations 297 | D | Reached skill level 10 in Hexes 297 | D | Reached skill level 10 in Summonings 297 | D | Reached skill level 10 in Necromancy 297 | D | Reached skill level 10 in Translocations 297 | D | Reached skill level 10 in Forgecraft 297 | D | Reached skill level 10 in Fire Magic 297 | D | Reached skill level 10 in Ice Magic 297 | D | Reached skill level 10 in Air Magic 297 | D | Reached skill level 10 in Earth Magic 297 | D | Reached skill level 10 in Alchemy 297 | D | Reached XP level 7. HP: 23/45 MP: 0/0 297 | D | Learned a level 3 spell: Mephitic Cloud 302 | D | Killed a yak 303 | D | Reached skill level 5 in Dodging 308 | D | Killed a shadowghast 309 | D | Reached XP level 8. HP: 9/50 MP: 0/0 310 | D | HP: 1/50 [something/magic dart (9)] 410 | D | Noticed an eight-headed hydra 410 | D | Noticed a centaur warrior 419 | D | Slain by an eight-headed hydra Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 6 8 9 10 11 12 | 12.1 Conjurations | 4 6 8 9 10 11 12 | 12.1 Hexes | 4 6 8 9 10 11 12 | 12.1 Summonings | 4 6 8 9 10 11 12 | 12.1 Necromancy | 4 6 8 9 10 11 12 | 12.1 Translocations | 4 6 8 9 10 11 12 | 12.1 Forgecraft | 4 6 8 9 10 11 12 | 12.1 Fire Magic | 4 6 8 9 10 11 12 | 12.1 Ice Magic | 4 6 8 9 10 11 12 | 12.1 Air Magic | 4 6 8 9 10 11 12 | 12.1 Earth Magic | 4 6 8 9 10 11 12 | 12.1 Alchemy | 4 6 8 9 10 11 12 | 12.1 Dodging | 3 4 5 | 5.3 Stealth | 2 3 4 | 4.1 Fighting | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 16 | 1 | || 17 Searing Ray | 2 | 2 | 3 || 7 Iskenderun's Myst | | 5 | 5 || 10 Mephitic Cloud | | | 2 || 2 Fulminant Prism | | | 2 || 2 Drink: Heal wounds | 1 | | 1 || 2 Read: Blinking | 1 | | || 1 Armour: Robe | 6 | 2 | 5 || 13 Dodge: Dodged | 9 | 2 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 242 | 25 | 1 | 416.0 | Dungeon | 416 | 416 | 0 | 242 | 25 | 1 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 416 daAuts