Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10841530044738502645 28 hads the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Oct 19, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1089 turns). hads the Magician (Djinni Conjurer) Turns: 1089, Time: 00:00:52 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 27% Gold: 113 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible Scrolls b - 3 scrolls of torment {unknown} Potions d - 2 potions of invisibility {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The web tears apart. The ribbon worm bites you. You swing at nothing. You swing at nothing. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm closely misses you. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You swing at nothing. Your magical contamination has completely faded away. You swing at nothing. The ribbon worm barely misses you. You swing at nothing. The ribbon worm barely misses you. You swing at nothing. The ribbon worm barely misses you. You swing at nothing. The ribbon worm bites you. You die... #.# #.# #.# ##.# #.###..# ########......# #........###..# #........# #..# #........# #..# #........# #..# #........###.@## #.............w...# ###########.###.#....# .....# #.# #. .....# ####.######.#####.....# ................†...>.# ####...####............. ###.## #########..### ###..####.. You could see a ribbon worm. Vanquished Creatures A dart slug (D:2) 5 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 giant cockroaches 2 goblins (D:1) 2 kobolds (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hads set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 562 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 562 | D:1 | Learned a level 1 spell: Apportation 1084 | D:2 | HP: 1/25 [ribbon worm (8)] 1089 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Magic Dart || 56 Armour: Robe || 5 Dodge: Dodged || 5