Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 6517023494894172419 4 hads the Magician (level 1, -4/15 HPs) Began as a Djinni Conjurer on Oct 11, 2025. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (181 turns). hads the Magician (Djinni Conjurer) Turns: 181, Time: 00:00:32 Health: -4/15 AC: 3 Str: 6 XL: 1 Next: 77% Gold: 2 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ f - +1 hat {Will+} rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) f - a +1 hat of willpower (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of brilliance {unknown} Skills: * Level 2.4 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the kobold. The kobold is heavily wounded. The magic dart hits the kobold. The kobold is severely wounded. An endoplasm comes into view. You miscast Magic Dart. Nothing appears to happen. The kobold hits you with a +0 club. The magic dart hits the kobold. You kill the kobold! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The endoplasm attacks as it pursues you! The endoplasm misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... ########## .........## ######.#.############## #..###...>.........# ### #.#.#.#.#####.####.# ... #.##.##.# #.# ##.## #.##.##.##)## #.###...## )..##...........# #......... ......)..w.J@...## #####...## ...#.............# ##.... #.###.######..## ##### # #.# #...# #.# #.#.# ##### ..# ###.♣♣♣ #.... ... ##♣.## ♣♣.### #### ###♣♣#.#.#♣#.♣# # ♣~...........♣ # You could see a dart slug and an endoplasm. Vanquished Creatures A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hads set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 181 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, minmay_pentomino_u4 Action || total ---------------------------++------- Cast: Magic Dart || 17 Armour: Robe || 4 Dodge: Dodged || 4