Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16628798249630189565 457 hads the Magician (level 7, -1/45 HPs) Began as a Djinni Conjurer on Oct 10, 2025. Was a Follower of Elyvilon. Shot with an arrow by a centaur (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:54 (2693 turns). hads the Magician (Djinni Conjurer) Turns: 2693, Time: 00:04:55 Health: -1/45 AC: 2 Str: 6 XL: 7 Next: 27% Gold: 199 EV: 12 Int: 21 God: Elyvilon [*.....] SH: 0 Dex: 12 rFire + + + o - +3 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . q - scarf {rC+ rF+} rCorr . (no gloves) SInv + (no amulet) Will ..... g - ring of see invisible Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Purification You were on level 4 of the Dungeon. You worshipped Elyvilon. Elyvilon was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons d - a +0 short sword o - a +3 dagger (weapon) p - a +0 morningstar Armour a - a +0 robe (worn) q - a scarf of resistance (worn) s - a +3 ring mail Jewellery g - a ring of see invisible (worn) Wands h - a wand of flame (21) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of enchant weapon {unknown} e - 2 scrolls of fog {unknown} i - 3 scrolls of identify {unknown} j - 3 scrolls of fear {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of revelation {unknown} r - a scroll of amnesia {unknown} Potions f - a potion of might {unknown} n - a potion of ambrosia {unknown} Baubles k - 5 flux baubles Skills: + Level 4.4 Dodging + Level 3.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations - Level 5.0 Hexes - Level 5.0 Summonings - Level 5.0 Necromancy - Level 5.0 Translocations - Level 5.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Earth Magic - Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Slow Hex 100% N/A 1% 1 f - Grave Claw Necr 52% 2d10 1% 2 g - Tukima's Dance Hex 26% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur wields a +1 orcbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is lightly wounded. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. A bombardier beetle comes into view. The magic dart hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. The arrow freezes you. The centaur shoots an arrow. The arrow completely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 orcbow of freezing (almost dead, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 orcbow of freezing (almost dead, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The arrow freezes you. You die... ...'....# #........#..# #.....# ...###### #..........## #.....# ...# ###........# ####### #### ##....)>.# #### #....##.### #... #.........# #... #...#############... #...'............... #..@################ ........# .B......# ........# ........# .......c# ........# ........# You could see a centaur and a bombardier beetle. Vanquished Creatures A water moccasin (D:4) A phantom (D:3) 2 bombardier beetles (D:3) A hound (D:3) An orc priest (D:3) 2 orc wizards (D:3) 3 gnolls (D:3) 4 adders A ribbon worm (D:3) 2 giant cockroaches 2 hobgoblins 10 orcs 2 quokkas 2 ball pythons A bat (D:3) 5 endoplasms A frilled lizard (D:3) 5 goblins 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hads set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | You are sucked into a shaft and drop 1 floor! 73 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 573 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 573 | D:2 | Learned a level 1 spell: Slow 1103 | D:3 | Reached XP level 4. HP: 17/31 MP: 0/0 1344 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1344 | D:3 | Learned a level 2 spell: Grave Claw 1360 | D:3 | Noticed a phantom 1370 | D:3 | Killed a phantom 1456 | D:3 | Found a white marble altar of Elyvilon. 1528 | D:3 | Became a worshipper of Elyvilon the Healer 1561 | D:3 | Reached XP level 6. HP: 29/40 MP: 0/0 2394 | D:4 | Noticed a water moccasin 2403 | D:4 | Killed a water moccasin 2404 | D:4 | Reached skill level 5 in Spellcasting 2404 | D:4 | Reached skill level 5 in Conjurations 2404 | D:4 | Reached skill level 5 in Hexes 2404 | D:4 | Reached skill level 5 in Summonings 2404 | D:4 | Reached skill level 5 in Necromancy 2404 | D:4 | Reached skill level 5 in Translocations 2404 | D:4 | Reached skill level 5 in Forgecraft 2404 | D:4 | Reached skill level 5 in Fire Magic 2404 | D:4 | Reached skill level 5 in Ice Magic 2404 | D:4 | Reached skill level 5 in Air Magic 2404 | D:4 | Reached skill level 5 in Earth Magic 2404 | D:4 | Reached skill level 5 in Alchemy 2404 | D:4 | Reached XP level 7. HP: 15/45 MP: 0/0 2404 | D:4 | Learned a level 3 spell: Tukima's Dance 2599 | D:4 | Reached * piety under Elyvilon 2693 | D:4 | HP: 2/45 [centaur/arrow (5)] 2693 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_loops_ring D:3: layout_loops_corners, amcnicky_altar_gilded, grunt_ministairs_10 D:4: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.5 Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 1 | || 1 Cast: Magic Dart | 46 | 77 | 9 || 132 Searing Ray | 1 | 6 | || 7 Iskenderun's Myst | | 5 | || 5 Armour: Robe | 3 | 15 | 4 || 22 Dodge: Dodged | 2 | 12 | 3 || 17