hads Level 1 of the Dungeon (1, -5, D:1) a ball python corpse (skeletalised by now) (6, -15, D:1) a ball python corpse (skeletalised by now) (7, -5, D:1) a hobgoblin corpse (skeletalised by now) (7, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 2, D:1) a rat corpse (skeletalised by now) (15, -2, D:1) a bat skeleton (18, -24, D:1) a +0 scale mail (20, 11, D:1) 4 stones (25, -24, D:1) a +0 dagger (29, -13, D:1) 9 stones (34, -22, D:1) a +0 dagger (35, -25, D:1) a +0 robe (35, 10, D:1) a +0 short sword (35, 11, D:1) a quokka skeleton (42, -13, D:1) a ball python skeleton (43, -13, D:1) a +0 dagger a goblin skeleton (43, -2, D:1) a +0 short sword (45, -24, D:1) a jackal skeleton (45, -6, D:1) a +0 club (51, 18, D:1) a +0 scale mail a rat corpse (skeletalised by now) (53, -25, D:1) a +0 spear (54, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (5, -5, D:2) 4 stones (6, 27, D:2) the felid corpse of Natasha (skeletalised by now) (12, -19, D:2) a +0 whip a +0 ring mail (13, -7, D:2) 7 stones (14, -8, D:2) a +0 robe (23, -5, D:2) a +0 club a goblin skeleton (33, -8, D:2) a +0 dagger (33, 1, D:2) an adder skeleton (33, 23, D:2) a bat skeleton (41, -10, D:2) 7 stones (41, -3, D:2) a +0 dagger the felid skeleton of Natasha (46, 0, D:2) a +0 dagger (49, -3, D:2) a +0 chain mail a +0 whip a stone (52, 25, D:2) a bat skeleton (56, 15, D:2) a +0 chain mail (56, 24, D:2) a +0 hand axe (59, -10, D:2) a +0 sling (60, -3, D:2) a rat skeleton Level 3 of the Dungeon (2, 6, D:3) 5 stones (5, -10, D:3) a +0 dagger (5, -9, D:3) a quokka corpse (skeletalised by now) (5, -1, D:3) a +0 mace (5, 0, D:3) 4 stones (8, 4, D:3) a frilled lizard skeleton (14, -14, D:3) an adder corpse (skeletalised by now) (15, -14, D:3) a quokka corpse (skeletalised by now) (19, -12, D:3) 4 stones (22, -14, D:3) a +0 whip an orc skeleton (23, 9, D:3) a ball python corpse (skeletalised by now) (25, -8, D:3) a +0 spear (28, 11, D:3) a +0 mace a +0 club a +0 scale mail a +0 dagger a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 hand axe a +0 flail a +0 whip an orc skeleton an orc skeleton an orc skeleton a goblin skeleton an orc skeleton an orc skeleton (29, 11, D:3) a +0 short sword an orc skeleton (31, 10, D:3) a ball python skeleton (40, 0, D:3) a +0 scale mail (41, -3, D:3) a jackal skeleton (41, -2, D:3) a +0 whip a +0 club a +0 whip a jackal skeleton a jackal skeleton a gnoll skeleton (41, -1, D:3) a +0 short sword 2 stones (41, 4, D:3) a bat skeleton (43, 1, D:3) the +2 leather armour of Nief {^Contam Harm Dex+4} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). (49, -15, D:3) a +0 robe (51, 5, D:3) a +0 leather armour Level 4 of the Dungeon (12, 2, D:4) a +0 ring mail (19, 14, D:4) a +0 club a +0 helmet (21, 26, D:4) a poisoned dart (21, 27, D:4) a poisoned dart (21, 28, D:4) 12 gold pieces a poisoned dart a +0 short sword (26, -1, D:4) a +0 dagger