hads Level 1 of the Dungeon (0, 0, D:1) a +0 flail (3, -34, D:1) a +0 ring mail (4, 14, D:1) a +0 short sword 7 stones (5, 13, D:1) a +0 short sword a kobold skeleton (9, -35, D:1) a +0 robe (10, -11, D:1) a rat skeleton (17, -37, D:1) a +0 hand axe (34, -13, D:1) a +0 leather armour (35, -14, D:1) 4 stones (42, -8, D:1) a jackal corpse (skeletalised by now) (42, -7, D:1) a jackal corpse (skeletalised by now) (43, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -21, D:2) an adder skeleton (8, 4, D:2) a quokka corpse (skeletalised by now) (9, 4, D:2) a +0 flail a +0 chain mail a +0 club an orc corpse (skeletalised by now) (12, -13, D:2) a +0 flail (13, -31, D:2) an inkwell talisman (13, -8, D:2) a +0 hand axe (13, 6, D:2) a +0 mace an orc corpse (skeletalised by now) (14, -22, D:2) a +0 dagger (14, 10, D:2) 5 stones (20, -1, D:2) an adder corpse (skeletalised by now) (21, -10, D:2) the +0 helmet of Beastly Creativity {rPois rF+++ Int-5 Dex-5} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). (21, -9, D:2) a hobgoblin skeleton (22, -8, D:2) a frilled lizard skeleton (30, -7, D:2) a +0 mace (41, -20, D:2) a staff of cold Level 3 of the Dungeon (0, 10, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (23, 51, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (29, 44, D:3) a bat corpse (skeletalised by now) (43, 7, D:3) a +0 hammer (45, 28, D:3) a +0 club (57, 8, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Jutin's Book Emporium a book of Cantrips (160 gold) a book of Metalworking (380 gold) a book of Power (540 gold) a book of the Grave (280 gold) a book of Callings (280 gold) a book of Flames (280 gold) a book of Storms (260 gold) a book of Winter (280 gold) the Unrestrained Analects (440 gold) (5, 13, D:4) an iguana corpse (skeletalised by now) (9, 24, D:4) a quokka skeleton (9, 31, D:4) a jackal skeleton a jackal skeleton a jackal skeleton (10, 25, D:4) a jackal skeleton a jackal skeleton (16, 22, D:4) a ball python skeleton (17, 39, D:4) a hobgoblin skeleton (19, 9, D:4) a hound skeleton (19, 11, D:4) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (19, 31, D:4) a +0 short sword a kobold skeleton a ball python skeleton (20, 32, D:4) a +0 spear a gnoll skeleton (21, 33, D:4) a hobgoblin skeleton (22, 10, D:4) an iguana skeleton (23, 10, D:4) a +0 flail a +0 leather armour (25, 28, D:4) a ball python corpse (skeletalised by now) (25, 49, D:4) a +0 dagger (26, 32, D:4) a +0 club (28, 36, D:4) a +1 dagger of venom (38, 22, D:4) a quokka skeleton (41, 32, D:4) a jackal skeleton (45, 42, D:4) an iguana corpse (skeletalised by now) (48, 42, D:4) the +0 chain mail "Zetiaheu" {rF+ Str-4 Stlth+} rF+: It protects you from fire. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (59, -6, D:4) a staff of death (60, 36, D:4) a ball python corpse (skeletalised by now) (63, 34, D:4) 8 stones Level 5 of the Dungeon (1, 18, D:5) a +0 club a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe (3, 0, D:5) 6 stones (8, 4, D:5) a scarab talisman (17, 18, D:5) an iguana skeleton (21, 12, D:5) a +0 helmet (27, 23, D:5) a +0 dagger of venom (27, 27, D:5) a +0 trident (38, 41, D:5) a +0 giant club (43, 22, D:5) 7 stones (56, 29, D:5) an iguana corpse (skeletalised by now) (58, 24, D:5) a +0 robe Level 6 of the Dungeon [Shop] Qoeghaf's Tremendous Tomes the Information on Discontinuous Force (1200 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Flame Wave Conjuration/Fire 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Vhi's Electric Charge Translocation/Air 4 e - Dispersal Translocation 6 f - Orb of Destruction Conjuration 7 g - Manifold Assault Translocation 7 h - Chain Lightning Conjuration/Air 9 Huih's Information on Debased Magic and the Fair Folk (840 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Jinxbite Hexes 2 c - Grave Claw Necromancy 2 d - Sigil of Binding Hexes 3 e - Tukima's Dance Hexes 3 f - Anguish Hexes/Necromancy 4 g - Summon Mana Viper Hexes/Summoning 5 h - Haunt Necromancy/Summoning 7 the Secrets of Conjury and Haze (1080 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Hailstorm Conjuration/Ice 3 d - Fulminant Prism Conjuration/Alchemy 4 e - Irradiate Conjuration/Alchemy 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Maxwell's Capacitive Coupling Air 8 h - Fulsome Fusillade Conjuration/Alchemy 8 the Atlas of Hexing Malevolent Spells (1176 gold) Spells Type Level a - Jinxbite Hexes 2 b - Grave Claw Necromancy 2 c - Tukima's Dance Hexes 3 d - Summon Mana Viper Hexes/Summoning 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Haunt Necromancy/Summoning 7 g - Discord Hexes 8 h - Death's Door Necromancy 9 the Codex of the Leaden Compass (1316 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Maxwell's Portable Piledriver Translocation 3 c - Dispersal Translocation 6 d - Gell's Gavotte Translocation 6 e - Hellfire Mortar Fire/Earth/Forgecraft 7 f - Malign Gateway Summoning/Translocation 7 g - Disjunction Translocation 8 h - Shatter Earth 9 the Reference Book on Aeromancy and Battle Magic (888 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Foxfire Conjuration/Fire 1 c - Shock Conjuration/Air 1 d - Forge Lightning Spire Air/Forgecraft 4 e - Vhi's Electric Charge Translocation/Air 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Plasma Beam Fire/Air 6 h - Spellspark Servitor Conjuration/Forgecraft 7 the Incunable of the Vexatious Crater (816 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Passwall Earth 3 e - Awaken Armour Earth/Forgecraft 4 f - Dimensional Bullseye Hexes/Translocation 4 g - Anguish Hexes/Necromancy 4 h - Silence Hexes/Air 5 Zosan's Teachings on Assembling and Algor (1200 gold) Spells Type Level a - Call Imp Summoning 2 b - Frozen Ramparts Ice 3 c - Call Canine Familiar Summoning 3 d - Eringya's Surprising Crocodile Summoning 4 e - Haunt Necromancy/Summoning 7 f - Malign Gateway Summoning/Translocation 7 g - Summon Hydra Summoning 7 h - Polar Vortex Ice 9 (13, -1, D:6) a +0 giant club an ogre skeleton (13, 0, D:6) a +0 short sword a +0 scale mail a +0 hand axe a +0 flail an orc corpse (skeletalised by now) (14, 0, D:6) a +0 whip an orc corpse (skeletalised by now) (14, 1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 10, D:6) a +0 leather armour (16, -4, D:6) the +0 leather armour of the Gusle {Str+4} Str+4: It affects your strength (+4). (19, -29, D:6) a +0 robe (19, -9, D:6) an adder corpse (skeletalised by now) (21, -28, D:6) a hound corpse (skeletalised by now) (26, -28, D:6) a +1 long sword of flaming (26, -11, D:6) a +0 club a +0 war axe an orc corpse (skeletalised by now) (28, -7, D:6) a +0 club a +0 ring mail a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 1, D:6) 6 large rocks a cyclops corpse (skeletalised by now) (36, 3, D:6) 4 large rocks a cyclops corpse (skeletalised by now) (37, 3, D:6) a +0 chain mail (39, -29, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (46, -26, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 giant club a +0 dagger a +0 leather armour an orc corpse an ogre corpse an orc corpse (0, 1, D:7) a hound corpse (1, -2, D:7) a howler monkey corpse (4, -2, D:7) a +1 hand axe of venom (unseen) (4, -1, D:7) a +0 quarterstaff a +0 sling a +0 leather armour