Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9105403042494954701 25 hads the Apothecary (level 3, 0/31 HPs) Began as an Octopode Alchemist on Oct 6, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:28 (1072 turns). hads the Apothecary (Octopode Alchemist) Turns: 1072, Time: 00:03:29 Health: 0/31 AC: 21 Str: 7 XL: 3 Next: 6% Magic: 1/6 EV: 2 Int: 17 God: Gold: 37 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . i - +1 whip (vamp) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (0 -> -3), tree-form, enlightened A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons e - a +0 dagger i - a +1 vampiric whip (weapon) Missiles c - 4 boomerangs h - 3 poisoned darts Scrolls f - a scroll of amnesia {unknown} g - a scroll of vulnerability {unknown} k - a scroll of noise {unknown} l - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 10% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 28% 3 Olgreb's Toxic Radiance Alch 21% N/A 41% 4 Sticky Flame Fire/Alch 12% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The adder is poisoned. The adder barely misses you. x2 You miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. You miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! Poisonous fumes billow around the adder! The adder looks even sicker. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, very poisoned) Poisonous fumes billow around the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of enlightenment. Your roots keep you in place. You die... ##+## ##<..## ##.....## #..♣....# #..)......# +.........+ #...=.....# ##.......## ##.....## ##...## ##+## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1070 | D:2 | Reached XP level 3. HP: 2/21 MP: 1/6 1071 | D:2 | HP: 1/31 [poisoned by an adder] 1072 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners D:2: layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.3 Spellcasting | | 2.2 Conjurations | | 1.4 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Whip || 2 Cast: Poisonous Vapours || 31 Use: Potion || 3 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 6