hads Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 28, D:1) a ball python corpse (skeletalised by now) (11, 2, D:1) a +0 leather armour (14, 9, D:1) a +0 long sword (24, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 2, D:1) a hobgoblin skeleton (31, -10, D:1) a jackal skeleton (33, 18, D:1) a bat skeleton (37, 18, D:1) a +0 dagger (43, 5, D:1) 6 boomerangs (45, 11, D:1) a +0 dagger (50, 25, D:1) 5 stones Level 2 of the Dungeon (3, 26, D:2) a bat corpse (skeletalised by now) (6, 23, D:2) a +0 dagger a stone (7, 13, D:2) a jackal corpse (skeletalised by now) (8, 12, D:2) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 23, D:2) a +0 flail a +0 robe a gnoll corpse (skeletalised by now) (18, 21, D:2) a rat skeleton (28, 48, D:2) a +0 halberd (29, 50, D:2) a +0 club a +0 leather armour (32, 52, D:2) 8 stones (41, 4, D:2) a +0 robe (43, 47, D:2) a +0 club (44, 47, D:2) a human skeleton (44, 49, D:2) a human skeleton (45, 47, D:2) a human skeleton (46, 50, D:2) a human skeleton (46, 54, D:2) a quokka corpse (48, 46, D:2) a human skeleton (51, 9, D:2) a bat corpse (55, 54, D:2) a +0 mace