Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 2693119985448268893 16 hads the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Sept 24, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (322 turns). hads the Vexing (Poltergeist Hexslinger) Turns: 322, Time: 00:01:14 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 3/3 EV: 12 Int: 15 God: Gold: 77 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison e - a scroll of identify {unknown} Potions d - a potion of moonshine {unknown} Skills: + Level 1.1 Fighting + Level 1.7 Ranged Weapons * Level 2.6 Dodging + Level 1.2 Spellcasting + Level 4.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal is severely wounded. The jackal misses you. The endoplasm hits you. The jackal bites you. You don't know any spells. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The endoplasm hits you but does no damage. The endoplasm barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet barely misses the frilled lizard. The jackal closely misses you. The jackal barely misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The jackal misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. You die... .. .. . #.# # #. .. #.# . #.## ... #.#.# #..# .... #.#.# ###.. .....#########.#.# #.... [..†.lh@##.......# #.... ....###J...#....## #.[.. ...............#####.... ####.##.######.>..)..... #. [..# ###........ #..#### #...###.... #. ......### #.... . ###### #.... #.... You could see an endoplasm, a jackal and a frilled lizard. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 212 | D:1 | Reached skill level 1 in Fighting 214 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 322 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Ranged Weapons | | 1.7 Dodging | | 2.6 Spellcasting | | 1.2 Hexes | | 4.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 45 Armour: Skin || 17 Dodge: Dodged || 38