Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 6591664737127076906 72 hads the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Sept 24, 2025. Slain by Grinder (4 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:04:04 (2134 turns). hads the Magician (Djinni Conjurer) Turns: 2134, Time: 00:04:05 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 48% Gold: 123 EV: 2 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of revelation {unknown} d - 3 scrolls of fog {unknown} e - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} i - 3 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of lignification {unknown} f - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} j - a potion of curing {unknown} l - a potion of cancellation {unknown} Skills: * Level 2.6 Dodging * Level 2.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. Pain shoots through your body! You can act again. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Grinder hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss Grinder. Grinder is almost dead. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.............## #.............#. #.............#. #............... #..............# #............... #.........####.# .#..#####......)........ .......@5†.......>####.. .#.#.#####........ #.. ....#.#.# #.. 5....#.# #####.. ......... #...... .......### #.####. .r....... #.#.... .......#... #.#.... ###.#.... You could see Grinder. Vanquished Creatures 3 adders A ribbon worm (D:2) A dart slug (D:1) 7 endoplasms 3 hobgoblins (D:1) 4 quokkas 5 ball pythons 2 bats (D:3) 2 giant cockroaches (D:1) 6 goblins 8 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hads set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 346 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 346 | D:1 | Learned a level 1 spell: Shock 1024 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1493 | D:2 | Found a faded altar of an unknown god. 1967 | D:3 | Found an opulent altar of Gozag. 2117 | D:3 | Noticed Grinder 2129 | D:3 | Paralysed by Grinder for 2 turns 2131 | D:3 | HP: 1/31 [Grinder (5)] 2133 | D:3 | Paralysed by Grinder for 2 turns 2134 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, chequers_serial_rivers_micro_c D:2: layout_loops_corners, shapermc_ecumenical_altar_pompeii, minmay_hedge_maze, minmay_misc_feat_chi, nicolae_twisty_statue_hallways D:3: minmay_diamond_boxcup, layout_basic, mainiacjoe_overflow_concentric_impassable, nrook_mini_vaults, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | 2 | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 81 | 29 || 110 Searing Ray | | 3 || 3 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 7 | 7 || 14