Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 4227779231581451041 28 hads the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 24, 2025. Slain by an ice beast (2 damage) ... on level 5 of the Dungeon. The game lasted 00:02:57 (735 turns). hads the Magician (Djinni Conjurer) Turns: 735, Time: 00:02:57 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 30% Gold: 42 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 leather armour l - a +0 robe Jewellery d - a ring of positive energy Scrolls c - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of fear {unknown} Potions b - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} g - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - a potion of resistance {unknown} m - a potion of moonshine {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 42 gold pieces (gained 13). There is a stone staircase leading down here. A quokka comes into view. Found a quarterstaff. The magic dart hits the quokka. The quokka is lightly wounded. An ice beast comes into view. The magic dart hits the quokka! You kill the quokka! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The magic dart hits the ice beast but does no damage. The magic dart hits the ice beast. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is heavily wounded. The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you. You die... ########## ### #........###.# ####.....>......# ............###.# #...........# #.######## ..#........###......... . ####......##.@Y...).. #......##......... #......##......... #......##......... ..#####......##......... .............##.######## ...####......#..#### ........###.##.....# ..####..###.##.....# You could see an ice beast. Vanquished Creatures An adder (D:5) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:5) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 goblins 3 kobolds (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hads set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 233 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 647 | D:2 | You are sucked into a shaft and drop 2 floors! 648 | D:4 | Noticed Ijyb 671 | D:5 | Entered Level 5 of the Dungeon 705 | D:5 | Reached XP level 3. HP: 23/25 MP: 0/0 705 | D:5 | Learned a level 1 spell: Slow 728 | D:5 | Noticed an ice beast 734 | D:5 | HP: 1/25 [ice beast (13)] 735 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, minmay_fountain_box D:2: layout_loops_ring, basic_altar D:4: layout_loops_ring, uniq_ijyb D:5: layout_rooms, nicolae_hepliaklqana_monster_ancestors, minmay_temple_entry_fiery, st_stairs_10, eino_tiny_chamber, amcnicky_mini_pool_small, kennysheep_generic_room_4, uniq_pikel, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 55 Armour: Robe || 5 Dodge: Dodged || 3