hads Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 45, D:1) a +0 dagger (5, 47, D:1) a +0 flail (8, 24, D:1) a +0 club (8, 51, D:1) a frilled lizard skeleton (8, 52, D:1) a +0 dagger a goblin skeleton (9, 37, D:1) a hobgoblin skeleton (10, 11, D:1) a +0 leather armour (10, 36, D:1) a frilled lizard skeleton (10, 58, D:1) a +0 club a goblin skeleton (15, 61, D:1) a quokka corpse (skeletalised by now) (20, 11, D:1) a frilled lizard corpse (skeletalised by now) (23, 38, D:1) a +0 ring mail (23, 47, D:1) a +0 dagger a stone (25, 51, D:1) a hobgoblin corpse (skeletalised by now) (32, 39, D:1) a +0 dagger (33, -3, D:1) a ball python corpse (skeletalised by now) (34, 31, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (35, 30, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (40, 45, D:1) a bat corpse (skeletalised by now) (41, 12, D:1) a +0 sling (42, 20, D:1) a jackal corpse (skeletalised by now) (42, 47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 23, D:1) a bat corpse (skeletalised by now) (51, 39, D:1) a ball python corpse (skeletalised by now) (51, 57, D:1) a +0 whip (56, 42, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (13, -11, D:2) a +0 mace (16, -13, D:2) a ball python skeleton (28, -1, D:2) a rat skeleton a rat skeleton (29, -6, D:2) a +0 chain mail (38, -16, D:2) an adder skeleton (45, 3, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 19, D:3) a +0 chain mail (11, 5, D:3) a +0 sling a +0 club (19, 13, D:3) a +0 ring mail (22, 25, D:3) a +0 dagger (26, 0, D:3) a +0 war axe (30, 21, D:3) a bat skeleton (31, 12, D:3) a +0 falchion a boomerang an orc skeleton (34, 33, D:3) a jackal corpse (skeletalised by now) (39, -5, D:3) a rat corpse (skeletalised by now) (41, 14, D:3) a +0 whip (43, 17, D:3) a bat corpse (skeletalised by now) (51, 8, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +1 ring mail of cold resistance a +0 dagger a +0 robe (0, 1, D:4) a +0 club a goblin skeleton (0, 2, D:4) an adder skeleton (1, 1, D:4) a +0 club a +0 scale mail (2, 24, D:4) a +0 club an orc skeleton (2, 25, D:4) an orc skeleton (3, 25, D:4) a +0 club a +0 chain mail (10, 9, D:4) a +0 short sword (11, -2, D:4) a +0 dagger (23, 9, D:4) a +0 club a goblin skeleton (28, 9, D:4) an iguana skeleton (28, 10, D:4) a +0 scimitar (28, 11, D:4) a +0 whip 3 stones (36, 9, D:4) a +0 leather armour (36, 17, D:4) a +0 robe (37, 17, D:4) a +0 chain mail (46, 17, D:4) a +0 broad axe Level 5 of the Dungeon (2, -1, D:5) a +0 falchion a +0 leather armour the human skeleton of Eustachio (3, 2, D:5) a howler monkey skeleton (3, 3, D:5) an adder corpse (skeletalised by now) (5, 3, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (7, 10, D:5) a +0 club a +0 leather armour (13, -5, D:5) a +0 robe (21, -6, D:5) a +0 helmet (38, -18, D:5) a hound corpse an iguana corpse (38, -17, D:5) a +0 dagger a +0 robe a kobold corpse a hound corpse (38, -1, D:5) a potion of brilliance (40, -2, D:5) a scroll of identify (40, 0, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (52, 0, D:5) a staff of cold