hads Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (6, 11, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 11, D:1) a hobgoblin corpse (skeletalised by now) (15, 9, D:1) a +0 dagger (22, -26, D:1) a +0 sling (24, 13, D:1) a frilled lizard corpse (skeletalised by now) (33, -22, D:1) a +0 club (34, -11, D:1) a +0 club a gnoll corpse (skeletalised by now) (40, -13, D:1) a bat corpse (skeletalised by now) (46, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 8, D:1) a +0 quarterstaff (50, -25, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, 4, D:1) a +0 dagger (51, 9, D:1) a +0 hand axe (55, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 1, D:2) a rat corpse (skeletalised by now) (5, 3, D:2) a +0 dagger of venom a +0 sling (6, 1, D:2) a bat corpse (skeletalised by now) (13, -5, D:2) a +0 dagger a goblin skeleton (16, -27, D:2) a +0 leather armour (16, -2, D:2) a +0 dagger (17, -1, D:2) a +0 club a goblin skeleton (41, 1, D:2) a dart slug corpse (48, -15, D:2) a +1 trident of protection Level 3 of the Dungeon (1, 8, D:3) a +0 sling (8, 7, D:3) a +0 dagger (8, 8, D:3) a +0 ring mail (9, 2, D:3) a +0 trident