Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 14550098235702102279 9 hads the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Sept 14, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:24 (534 turns). hads the Grave Robber (Mummy Necromancer) Turns: 534, Time: 00:04:24 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/5 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) c - staff of fire rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves c - a staff of fire (weapon) Talismans d - a spider talisman Scrolls c - 2 scrolls of revelation {unknown} d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} Skills: + Level 0.1 Short Blades + Level 1.7 Dodging + Level 1.5 Stealth + Level 2.9 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your soul wisp touches the hobgoblin but does no damage. The hobgoblin barely misses your soul wisp. Your soul wisp closely misses the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin but does no damage. Your soul wisp completely misses the hobgoblin. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 67%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The hobgoblin closely misses you. The endoplasm barely misses you. Your soul wisp barely misses the hobgoblin. The endoplasm freezes you. You are frozen. You resist. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The endoplasm hits you but does no damage. Your soul wisp barely misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Something closely misses your soul wisp. The endoplasm freezes you. You are frozen. You resist. You die... #..# #... #. #..# #... .. #..# #... ###. #..# #... .....#..# #... ##..#..# #... #......# #... .#..#..@# #... ......Jg#############... #> ........*.g............. #...# .......###############.. #... .#####. ### ##..# #. ######### ... .. ......... ##.############. ########. ...#.........^#. ........ You could see an endoplasm, a hobgoblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A giant cockroach (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 391 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 534 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, minivault_25, minmay_close_crescents Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 30 Staff || 19 Cast: Soul Splinter || 17 Armour: Robe || 43 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 532 | 6 | 119 | 213 | 1 | 538.0 | Dungeon | 538 | 532 | 6 | 119 | 213 | 1 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 538 daAuts