Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 4427083058522157158 116 hadali the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 16, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:36 (2367 turns). hadali the Conjurer (Deep Elf Conjurer) Turns: 2367, Time: 00:02:37 Health: -1/24 AC: 2 Str: 10 XL: 4 Next: 70% Magic: 2/12 EV: 11 Int: 25 God: Gold: 107 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring "Fidwa" {Will+ Str+6} HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the ring "Fidwa" (worn) {Will+ Str+6} (You found it on level 3 of the Dungeon) [ring of willpower] Will+: It increases your willpower. Str+6: It affects your strength (+6). Scrolls c - a scroll of poison {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} m - 3 scrolls of identify {unknown} o - a scroll of revelation {unknown} q - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of brilliance {unknown} l - a potion of might {unknown} n - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Inner Flame Hex/Fire 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Eringya's Surprising Cr Summ 5% N/A 65% 4 Passage of Golubria Tloc 5% N/A 65% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Irradiate Conj/Alch 10% 3d15 56% 5 Detonation Catalyst Fire/Alch 5% 1d1 94% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 dagger. The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The searing ray hits the orc. The orc is heavily wounded. The orc priest completely misses you. The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc priest hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #..# ### #..# : ..#.#.#..# .. #.#.#.#..# ... #.#.#.#..# ... #.#.#.#..# .. #@#.#.#..# #####.###o#.#.#<.# ......o..).>#.##.# #####.###.#......# # #.#.#.#### #...#........ ###.#..####+# #.#..# #.#..# You could see an orc priest. Vanquished Creatures A bombardier beetle (D:4) 3 adders A dart slug (D:1) A ribbon worm (D:3) 2 orcs (D:4) 4 endoplasms 2 giant cockroaches 6 hobgoblins 2 jackals (D:3) 9 ball pythons 6 bats 6 frilled lizards 10 goblins 4 kobolds A quokka (D:2) 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hadali the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D:1 | Found a faded altar of an unknown god. 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 246 | D:1 | Reached skill level 5 in Conjurations 643 | D:1 | You fall into a shaft and drop 1 floor! 649 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 652 | D:2 | Learned a level 2 spell: Searing Ray 1683 | D:3 | Found a bloodstained altar of Trog. 1941 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2006 | D:3 | Identified the ring "Fidwa" {Will+ Str+6} 2111 | D:3 | Learned a level 4 spell: Fulminant Prism 2338 | D:4 | Reached skill level 6 in Conjurations 2366 | D:4 | HP: 1/24 [orc priest/+0 whip (3)] 2367 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, ebering_ecumenical_altar_hall, dreamdust_princess_corridor D:2: layout_basic D:3: layout_loops_ring, nicolae_overflow_crystal_walls D:4: layout_basic, mainiacjoe_overflow_catwalk, general_overflow_altar, mainiacjoe_overflow_concentric_impassable, tso_altar, minmay_temple_entry_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 19 || 104 Searing Ray | | 3 || 3 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2366 | 2302 | 64 | 0 | 2054 | 4 | 591.5 | Dungeon | 2366 | 2302 | 64 | 0 | 2054 | 4 | 591.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 806 daAuts D:3: 705 daAuts D:4: 43 daAuts