Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 17344074533800411296 31 hadali the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on July 23, 2025. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:46 (1354 turns). hadali the Conjurer (Deep Elf Conjurer) Turns: 1354, Time: 00:01:46 Health: -5/19 AC: 3 Str: 4 XL: 3 Next: 7% Magic: 18/18 EV: 11 Int: 24 God: Gold: 77 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons e - the +9 war axe "Oqegulee" {antimagic, rPois Stlth+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Magical Staves c - a staff of death Jewellery d - a ring of magical power (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of amnesia {unknown} h - a scroll of summoning {unknown} j - a scroll of teleportation {unknown} k - 3 scrolls of identify {unknown} l - a scroll of silence {unknown} m - 3 scrolls of fear {unknown} q - 3 scrolls of poison {unknown} u - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of brilliance {unknown} n - a potion of haste {unknown} o - 2 potions of curing {unknown} p - 2 potions of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Construct Spike Launche Frge 8% 2d3 16% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Call Canine Familiar Summ 4% N/A 30% 3 Vampiric Draining Necr 4% 2d6 30% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a dagger. You see here a +0 dagger. Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled YNEFITTETU. There is a stone staircase leading up here. u - a scroll labelled YNEFITTETU A goblin comes into view. It is wielding a +0 dagger. Found 16 gold pieces. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 77 gold pieces (gained 16). A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! Terence the Veteran comes into view. He is wielding a +6 hand axe of electrocution, wearing a +2 chain mail of poison resistance and carrying a wand of flame. Found a sling. The magic dart hits Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.......# #####.## #.##.##.# ##.#.### ##.##.##.########.###..# #.....##.......###.#.#.# #..#####.......# ##.#### #..#####.......# ### ###..............# #...<....#.......##### #...##.#.#)..@.....@.# #...##.#.#.......###.# #......#.######### #.# #..##..#.# #.# #........##### ... #............# .#.#. ############## ....... .. ..# @. .## ##. ... You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches 5 hobgoblins (D:1) A quokka (D:2) 5 ball pythons 2 bats 4 frilled lizards (D:1) 5 goblins 4 kobolds 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hadali the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 286 | D:1 | Reached skill level 5 in Conjurations 757 | D:2 | Identified the +9 war axe "Oqegulee" {antimagic, rPois | Stlth+} 759 | D:2 | Found a glowing silver altar of Zin. 776 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 839 | D:2 | Learned a level 2 spell: Searing Ray 1343 | D:3 | Noticed Terence 1354 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, minivault_11, minmay_box_of_dots D:2: layout_basic, basic_altar D:3: kennysheep_big_flooded_room, layout_loops_cross, mainiacjoe_overflow_24_doors, beargit_hepliaklqana_dungeon_heroes, shapermc_ecumenical_altar_mp_ritualfount, nicolae_concentric_dashed_squares_mild, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 48 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1352 | 1291 | 61 | 0 | 1123 | 3 | 450.7 | Dungeon | 1352 | 1291 | 61 | 0 | 1123 | 3 | 450.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 654 daAuts D:2: 580 daAuts D:3: 116 daAuts