Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 957049782750022255 355 hadali the Magician (level 6, -5/32 HPs) Began as a Deep Elf Alchemist on Sept 29, 2024. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:55 (2026 turns). hadali the Magician (Deep Elf Alchemist) Turns: 2026, Time: 00:03:56 Health: -5/32 AC: 2 Str: 5 XL: 6 Next: 36% Magic: 12/17 EV: 11 Int: 22 God: Gold: 154 SH: 0 Dex: 15 Spells: 10/17 levels left rFire . . . d - +2 short sword (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons d - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) Wands o - a wand of quicksilver (9) Scrolls c - a scroll of revelation e - 2 scrolls of fear h - a scroll of immolation i - a scroll of fog j - a scroll of silence k - a scroll of teleportation {unknown} p - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - 3 potions of curing {unknown} l - a potion of brilliance {unknown} m - a potion of attraction {unknown} n - a potion of berserk rage {unknown} q - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 6.0 Spellcasting + Level 3.3 Conjurations + Level 5.5 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mercury Vapours Alch/Air 36% N/A 4% 2 c - Olgreb's Toxic Radia Alch 30% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 19% N/A 9% 3 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Sticky Flame Fire/Alch 18% 2d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a water moccasin (wandering, hasn't noticed you, 63% to hit) The sting misses the water moccasin. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (63% to hit) The sting misses the water moccasin. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (63% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 63% to hit) The sting hits the water moccasin. The water moccasin is poisoned. The water moccasin is lightly wounded. The water moccasin bites you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 63% to hit) The sting misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 63% to hit) The sting misses the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... o . #. #. #.### #...# #$..# #...######## # #....@.#.#.#.#. #.....S..$..... #....##........ #..#........... ##............. #...###........ #... ......... #... ......... # s......... You could see a water moccasin (poisoned). Vanquished Creatures Sigmund (D:3) A scorpion (D:5) Ijyb (D:3) 3 adders A shadow imp (D:5) A dart slug (D:1) A ribbon worm (D:2) 7 ball pythons 9 bats 8 endoplasms 4 giant cockroaches 3 goblins 3 hobgoblins (D:2) 2 jackals (D:3) 4 kobolds 3 quokkas 3 frilled lizards (D:1) 3 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hadali the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 276 | D:1 | Learned a level 2 spell: Mercury Vapours 673 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 816 | D:2 | Found a faded altar of an unknown god. 829 | D:2 | Reached skill level 4 in Spellcasting 1558 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1567 | D:3 | Noticed Ijyb 1575 | D:3 | Killed Ijyb 1683 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 1687 | D:3 | Noticed Sigmund 1805 | D:3 | Killed Sigmund 1806 | D:3 | Reached skill level 5 in Spellcasting 1806 | D:3 | Reached skill level 5 in Alchemy 1806 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/15 1806 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/16 1941 | D:3 | Found a hide-covered altar of Uskayaw. 1981 | D:3 | You fall into a shaft and drop 2 floors! 1981 | D:5 | Entered Level 5 of the Dungeon 2001 | D:5 | Reached skill level 6 in Spellcasting 2020 | D:5 | Noticed a water moccasin 2026 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, item_on_display_a D:2: layout_basic, hellmonk_ecumenical_altar_blasted D:3: layout_loops_ring, nicolae_elyvilon_temple_path, eat_drink_and_be_merry_uskayaw, uniq_sigmund, uniq_ijyb, uniq_terence D:5: layout_cave_pools, grunt_decor_junction, nrook_pool_corridor, kennysheep_generic_room_16, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 4 5 | 5.5 Spellcasting | 4 5 6 | 6.0 Conjurations | 3 | 3.3 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | 3 || 5 Cast: Sting | 86 | 42 || 128 Mercury Vapours | | 3 || 3 Use: Scroll | 1 | 3 || 4 Armour: Robe | 7 | 26 || 33 Dodge: Dodged | 12 | 16 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2032 | 1994 | 38 | 134 | 1496 | 4 | 508.0 | Dungeon | 2032 | 1994 | 38 | 134 | 1496 | 4 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 981 daAuts D:1: 649 daAuts D:3: 357 daAuts D:5: 44 daAuts