gw216 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a hobgoblin skeleton a kobold skeleton (5, 12, D:1) a +0 ring mail (6, 9, D:1) a ball python skeleton (8, 21, D:1) a rimehorn talisman (17, 6, D:1) a +0 short sword a +0 club 2 stones a kobold skeleton (23, -5, D:1) a +0 buckler (24, -5, D:1) a ball python corpse (skeletalised by now) (24, 3, D:1) a +0 chain mail a +0 chain mail (25, -5, D:1) a bat corpse (skeletalised by now) (44, 27, D:1) a +0 spear (52, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 1, D:2) a +0 war axe an orc corpse (1, 0, D:2) a +0 club a +0 leather armour an orc corpse (2, 0, D:2) a +0 flail (2, 6, D:2) an adder corpse (12, 18, D:2) a +0 dagger (13, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 8, D:2) a +0 club a goblin corpse (17, 29, D:2) a +0 dagger (23, 25, D:2) a +0 trident a goblin corpse (skeletalised by now) (29, 20, D:2) the +6 spear of Law {protect, *Noise +Blink rC+ Will+} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (30, 40, D:2) a +0 mace (33, 34, D:2) a +0 rapier (35, 24, D:2) a quokka corpse (skeletalised by now) (36, 16, D:2) a +0 robe (38, 32, D:2) a +0 ring mail (45, 16, D:2) a +0 dagger (46, 23, D:2) a +0 leather armour (48, 18, D:2) a +0 whip (50, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (0, 1, D:3) a ring of magical power (4, 2, D:3) a +2 robe of willpower (6, 1, D:3) a ribbon worm corpse