gw216 Level 1 of the Dungeon (1, 1, D:1) a +0 club (3, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 8, D:1) a +0 club (14, 25, D:1) a +0 dagger (19, -1, D:1) a +0 club (19, 2, D:1) a rat corpse (skeletalised by now) (20, 2, D:1) a hobgoblin corpse (skeletalised by now) (23, 5, D:1) a +0 arbalest (25, 26, D:1) a +0 ring mail (34, 16, D:1) a ball python skeleton (35, 23, D:1) a +0 club (38, 25, D:1) a frilled lizard corpse (skeletalised by now) (39, 1, D:1) a ball python skeleton (40, 10, D:1) a +0 leather armour (41, 13, D:1) a +0 robe (46, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 flail of venom a +0 halberd a gnoll corpse (skeletalised by now) (1, 0, D:2) a +0 spear (2, -3, D:2) a +0 scale mail (5, -45, D:2) a hobgoblin corpse (skeletalised by now) (6, -38, D:2) a +0 spear (10, -46, D:2) a ball python corpse (skeletalised by now) (15, -10, D:2) a bat skeleton (24, 2, D:2) a +0 leather armour (43, -35, D:2) a +0 halberd (44, -35, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (45, -34, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (9, 12, D:3) a +0 flail (16, 11, D:3) a +0 club (17, 19, D:3) a +0 dagger an orc corpse (skeletalised by now) (17, 20, D:3) a +0 whip a kobold corpse (skeletalised by now) (24, -11, D:3) a +0 short sword 5 stones (25, 5, D:3) a +0 hand axe (29, -25, D:3) a +0 scythe a +0 robe (30, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (54, -26, D:3) a parchment of Hailstorm (55, -1, D:3) a rat corpse (skeletalised by now) (56, -19, D:3) a +0 dagger (57, -24, D:3) a bat corpse (skeletalised by now) (57, -6, D:3) the +4 plate armour of the Scuffed God {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (57, -1, D:3) a +0 short sword a +0 ring mail (62, 11, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (5, -50, D:4) a +0 hammer (7, -14, D:4) a +0 plate armour (13, -18, D:4) a +0 flail (14, -22, D:4) a +0 spear a gnoll skeleton (15, -21, D:4) a +0 whip a gnoll skeleton (15, -6, D:4) a potion of curing (16, -22, D:4) a +0 halberd (16, -21, D:4) a +0 club a gnoll skeleton (19, -45, D:4) a +0 robe a +0 dagger an orc skeleton (20, -45, D:4) a +0 whip an orc skeleton an adder skeleton (20, -44, D:4) a +0 leather armour a +0 club a +0 mace an orc skeleton (24, -49, D:4) a +0 hand axe an orc skeleton (25, -47, D:4) a +0 short sword a +0 leather armour an orc corpse (27, -43, D:4) a ball python skeleton (29, -20, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (33, -15, D:4) a +0 leather armour (43, -44, D:4) the +8 sling of Bashrag {speed, ^Contam Str+4 Dex+5} ^Contam: It causes magical contamination when unequipped. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (43, -36, D:4) a +0 ring mail a +0 short sword (44, -38, D:4) a +1 robe of willpower a +0 dagger (49, -10, D:4) a rat corpse (skeletalised by now) (51, -20, D:4) a +0 robe (53, -5, D:4) a ball python corpse (skeletalised by now)