gw216 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (13, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 4, D:1) a +0 whip a gnoll corpse (skeletalised by now) (17, 5, D:1) a ball python corpse (skeletalised by now) (21, 1, D:1) a bat corpse (skeletalised by now) (24, 32, D:1) a +0 mace (34, 16, D:1) a +0 falchion (40, 5, D:1) a frilled lizard corpse (skeletalised by now) (40, 6, D:1) a +0 dagger a ball python skeleton (40, 7, D:1) a jackal skeleton (48, 36, D:1) a hobgoblin corpse (skeletalised by now) (53, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 6, D:2) a quokka corpse (skeletalised by now) (3, 6, D:2) a ball python corpse (skeletalised by now) (5, -36, D:2) an adder corpse (skeletalised by now) (5, 3, D:2) a frilled lizard corpse (skeletalised by now) (6, -36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -18, D:2) a +0 short sword 2 stones a bat corpse (skeletalised by now) (16, -17, D:2) a frilled lizard corpse (skeletalised by now) (19, -38, D:2) a +0 helmet (22, -38, D:2) a +0 dagger (24, -36, D:2) a +0 dagger 5 stones a kobold skeleton (24, -29, D:2) 2 javelins (26, -10, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (30, -24, D:2) a rat skeleton (32, -2, D:2) a +0 dagger a kobold skeleton (33, -3, D:2) a +0 dagger a kobold skeleton (33, -2, D:2) a +0 club a hobgoblin skeleton (38, -40, D:2) an adder skeleton (41, -31, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (42, -33, D:2) a +0 club a goblin corpse (skeletalised by now) (42, -31, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 dagger a +0 sling the hobgoblin skeleton of Robin a goblin skeleton (43, -31, D:2) a +0 club a +0 sling a goblin skeleton a hobgoblin skeleton (43, -12, D:2) a hobgoblin skeleton (50, -45, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 1, D:3) a +0 whip (1, -4, D:3) a +0 flail (1, -2, D:3) an iguana corpse (skeletalised by now) (1, 2, D:3) a +0 spear (2, -2, D:3) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 2, D:3) a +0 robe (6, -6, D:3) a +0 quarterstaff (7, 9, D:3) a maw talisman (11, 7, D:3) a +0 robe (12, 33, D:3) a +0 club a +0 whip a goblin skeleton a kobold skeleton (13, 32, D:3) a +0 club a goblin skeleton (23, 1, D:3) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (24, 13, D:3) a +0 war axe (28, 17, D:3) a +0 club (29, 16, D:3) a ball python skeleton (29, 20, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (31, 2, D:3) a +0 robe (31, 13, D:3) a jackal skeleton (32, 13, D:3) a jackal skeleton (38, 32, D:3) a +0 short sword (39, 31, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, 32, D:3) a +0 dagger a stone (40, 36, D:3) a +0 ring mail (47, 18, D:3) a +0 helmet (55, 24, D:3) the +8 short sword "Hueluh" {freeze, rF- Str+3 Dex+5} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 4 of the Dungeon (3, 0, D:4) a +0 spear (5, -2, D:4) a +0 club a goblin corpse (skeletalised by now) (17, -7, D:4) a hobgoblin corpse (skeletalised by now) (17, 18, D:4) a +0 dagger (28, 23, D:4) a +0 chain mail (29, 1, D:4) a +0 robe (37, 7, D:4) a +0 helmet (43, 47, D:4) a +0 buckler (51, 2, D:4) a hobgoblin corpse (skeletalised by now) (53, 38, D:4) a +0 dagger (54, 33, D:4) 2 javelins (55, 14, D:4) a +0 club (59, -2, D:4) a +0 club an orc skeleton (60, -10, D:4) a +0 dagger a kobold skeleton (62, 35, D:4) a +0 mace (64, 27, D:4) a +0 robe (65, -14, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -13, D:5) a +0 club an orc corpse (skeletalised by now) (7, 23, D:5) a +0 hand axe a +0 hand axe an orc skeleton (7, 24, D:5) a +0 mace an orc skeleton (28, -25, D:5) a +0 short sword (28, 23, D:5) an adder corpse (skeletalised by now) (29, 6, D:5) a +0 war axe (32, 23, D:5) 6 javelins (34, -3, D:5) 3 large rocks (40, -18, D:5) a +0 flail (41, -21, D:5) a +0 robe (45, 8, D:5) a +0 dagger (47, -1, D:5) a +0 short sword a +0 chain mail (54, -6, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (3, -16, D:6) a potion of attraction (10, -15, D:6) a +0 ring mail (10, 5, D:6) a +0 whip of freezing (still there?) a +0 robe (still there?) (11, 5, D:6) a +0 dagger an orc corpse (21, -7, D:6) a +0 mace (21, -6, D:6) a +2 heavy flail a +0 leather armour (21, -5, D:6) a +0 club a +0 ring mail (30, 4, D:6) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (31, -17, D:6) a hound corpse (skeletalised by now)