gw216 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (15, 29, D:1) a +0 whip (17, -11, D:1) a +0 dagger (17, 18, D:1) a +0 leather armour (22, -7, D:1) a rat corpse (skeletalised by now) (25, 23, D:1) a +0 dagger a goblin skeleton (26, 2, D:1) a +0 flail (26, 17, D:1) a +0 war axe (26, 21, D:1) a +0 short sword (26, 23, D:1) a hobgoblin skeleton (27, 22, D:1) a rat skeleton (28, -4, D:1) a +0 ring mail (31, -5, D:1) a frilled lizard skeleton (31, 13, D:1) a frilled lizard skeleton (32, -3, D:1) a +0 mace (42, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, 28, D:1) a hobgoblin skeleton (44, 24, D:1) a hobgoblin corpse (skeletalised by now) (45, 35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (59, -17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (still there?) a +0 whip (still there?) a +0 flail (still there?) a +0 whip (still there?) a +3 dagger (still there?) a +0 trident (still there?) a +0 leather armour (still there?) a frilled lizard corpse (still there?) a gnoll corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (1, 0, D:2) a rat corpse (9, 10, D:2) a +0 club a goblin corpse (32, -7, D:2) a +0 club a +0 sling