gw216 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a quokka corpse (skeletalised by now) (4, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 12, D:1) a bat corpse (skeletalised by now) (7, 32, D:1) a bat skeleton (12, 29, D:1) a ball python skeleton (18, 22, D:1) a +0 hand axe (22, 0, D:1) a quill talisman (30, 19, D:1) a ball python corpse (skeletalised by now) (30, 20, D:1) a hobgoblin corpse (skeletalised by now) (35, 8, D:1) a +0 whip (41, -4, D:1) a jackal corpse (skeletalised by now) (42, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (7, 30, D:2) a +0 club (9, 16, D:2) a bat skeleton (10, 28, D:2) an adder skeleton (15, -10, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, 33, D:2) a +0 club (18, 0, D:2) an adder skeleton (19, 27, D:2) a +0 club (24, 30, D:2) a hobgoblin skeleton (28, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 16, D:2) a +0 dagger (33, 27, D:2) a +0 short sword (34, 29, D:2) a +0 dagger of pain (36, 36, D:2) a hobgoblin corpse (skeletalised by now) (43, 18, D:2) a +0 spear (46, 3, D:2) a rat skeleton (47, -2, D:2) a ball python skeleton (54, 11, D:2) a +0 hammer