gw216 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (2, 5, D:1) a +0 leather armour (9, -11, D:1) a rat corpse (skeletalised by now) (24, 19, D:1) a hobgoblin skeleton (25, 5, D:1) a +0 hand axe (25, 18, D:1) a +0 dagger 2 stones a kobold skeleton (25, 35, D:1) a +0 flail (28, 11, D:1) a +0 whip (33, 14, D:1) a +0 ring mail (35, -7, D:1) a +0 club (36, -6, D:1) a rat skeleton (37, -9, D:1) 5 boomerangs (38, 19, D:1) a +0 short sword 2 stones a kobold skeleton (38, 21, D:1) a jackal skeleton (39, 19, D:1) a +0 short sword 5 stones (39, 20, D:1) a +0 club (52, 38, D:1) a +0 ring mail (54, 13, D:1) a +0 club a goblin skeleton (57, 12, D:1) a +0 ring mail Level 2 of the Dungeon (3, 1, D:2) a hive talisman (4, -22, D:2) a rat corpse (skeletalised by now) (7, -32, D:2) a +1 pair of gloves (15, -24, D:2) a frilled lizard corpse (15, -3, D:2) a +0 whip of electrocution (17, -16, D:2) a +0 sling a +0 dagger a goblin skeleton (18, -6, D:2) a +0 club a goblin skeleton (30, -32, D:2) a +2 vampiric short sword a kobold skeleton (34, -13, D:2) an adder corpse (skeletalised by now) (37, -6, D:2) a +0 hand axe (39, -35, D:2) an adder corpse (skeletalised by now) (39, -20, D:2) a +0 club an adder corpse (skeletalised by now) (39, -16, D:2) a +0 club Level 3 of the Dungeon