gw216 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -19, D:1) a ball python corpse (skeletalised by now) (15, -10, D:1) a hobgoblin corpse (skeletalised by now) (17, -14, D:1) a +0 club (25, -19, D:1) a frilled lizard skeleton (26, -20, D:1) a +0 short sword (29, 21, D:1) a bat corpse (skeletalised by now) (36, -6, D:1) a ball python corpse (skeletalised by now) (37, -25, D:1) a +0 dagger (37, 10, D:1) a quokka skeleton (37, 12, D:1) a +0 club (37, 14, D:1) a ball python skeleton (38, 10, D:1) a quokka skeleton (38, 13, D:1) a bat skeleton (53, -16, D:1) a +0 leather armour (53, -5, D:1) a +0 short sword a +0 dagger Level 2 of the Dungeon [Shop] Jataf's Weapon Shoppe the +4 scimitar of the Hierophant {venom, rN+ Int-5 Stlth+} (337 gold) rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe (33 gold) a +0 hand axe (33 gold) a +1 vampiric rapier (258 gold) the +2 falchion "Saemo" {valour, Int+4} (312 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 mace (33 gold) 6 poisoned darts (39 gold) a +0 long sword (38 gold) a +0 sling (16 gold) (3, -9, D:2) a frilled lizard corpse (skeletalised by now) (3, 0, D:2) a ball python corpse (skeletalised by now) (8, -18, D:2) a +2 dagger of venom (13, -13, D:2) a human skeleton (16, -9, D:2) 4 boomerangs (17, -22, D:2) an adder skeleton (17, -18, D:2) a hobgoblin skeleton (20, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (20, -9, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (20, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, -2, D:2) 2 boomerangs (42, -12, D:2) a hobgoblin skeleton (44, -10, D:2) an adder skeleton (45, -27, D:2) a +0 club a goblin skeleton (46, -3, D:2) a rat corpse (skeletalised by now) (46, -2, D:2) a +0 short sword (48, -10, D:2) a +0 dagger a +0 sling (55, -19, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (0, 1, D:3) a +0 dagger (2, -15, D:3) a +0 robe (6, -22, D:3) a +0 leather armour (6, -13, D:3) a +0 whip a +0 scale mail (7, -16, D:3) a +0 short sword (7, -13, D:3) a +0 club (12, -3, D:3) a bat skeleton (14, -3, D:3) a +0 dagger (29, 3, D:3) a +0 club a +0 ring mail (39, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 13, D:3) a ball python skeleton (47, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, 19, D:3) a +0 club a +0 sling Level 4 of the Dungeon (3, 2, D:4) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, 1, D:4) a +0 ring mail (11, -1, D:4) a +0 leather armour (12, -4, D:4) a +0 dagger a +0 sling a +0 robe a goblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (17, 0, D:4) a hobgoblin corpse (20, 0, D:4) a ball python corpse (25, -2, D:4) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 4, D:7) a +0 mace (12, 8, D:7) a maw talisman (17, 3, D:7) a +0 long sword (23, 8, D:7) 5 large rocks