gusrb771 Level 1 of the Dungeon (0, 7, D:1) a +0 club (1, -21, D:1) a dwarf skeleton (2, 1, D:1) a +0 whip a ball python corpse (skeletalised by now) (3, -21, D:1) a dwarf skeleton (4, -24, D:1) a dwarf skeleton (9, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -8, D:1) a rat skeleton (13, -23, D:1) a dwarf skeleton (14, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -8, D:1) a +0 dagger (24, -34, D:1) a ball python skeleton (25, -16, D:1) a ball python corpse (skeletalised by now) (32, 5, D:1) a +0 dagger (33, -4, D:1) a +0 club (44, -8, D:1) a +0 dagger a stone a kobold skeleton (46, -30, D:1) a frilled lizard skeleton (46, -29, D:1) a hobgoblin skeleton (47, -11, D:1) a quokka skeleton (48, -31, D:1) a +0 whip a kobold skeleton (49, -8, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon [Shop] Yrchife's Antique Armour Boutique a +1 pair of boots of flying (363 gold) a +0 leather armour (44 gold) a +1 ring mail of fire resistance (352 gold) a +0 chain mail (132 gold) the +1 chain mail "Juong" {rC+} (550 gold) rC+: It protects you from cold. It cannot be enchanted further. a +2 plate armour of poison resistance (704 gold) a +1 hat (242 gold) [Shop] Buothrubo's Weapon Boutique a +1 heavy halberd (170 gold) a +0 dagger (24 gold) 3 poisoned darts (21 gold) a +1 heavy arbalest (246 gold) a +0 rapier (66 gold) a +1 flail of draining (159 gold) [Shop] Gorhit's Distillery 2 potions of curing (66 gold) a potion of haste (110 gold) a potion of attraction (33 gold) a potion of haste (110 gold) 2 potions of enlightenment (unknown) (110 gold) a potion of berserk rage (unknown) (55 gold) [Shop] Fipon's Weapon Shoppe 3 boomerangs (66 gold) a +1 heavy quarterstaff (176 gold) 5 poisoned darts (33 gold) 6 poisoned darts (39 gold) a +0 dagger (22 gold) a +0 mace (33 gold) a +1 vampiric dagger (143 gold) a +2 sling of draining (161 gold) a +0 spear (33 gold) a +0 sling (16 gold) [Shop] Ochuruo's Book Emporium a parchment of Freeze (56 gold) a parchment of Summon Mana Viper (257 gold) a parchment of Sandblast (56 gold) a parchment of Swiftness (123 gold) a parchment of Sculpt Simulacrum (350 gold) (14, 14, D:2) a ball python corpse (skeletalised by now) (16, -3, D:2) a jackal skeleton (16, -2, D:2) a +3 sling a +0 club a goblin skeleton (38, 39, D:2) an adder corpse (skeletalised by now) (44, 18, D:2) a rat skeleton (51, 1, D:2) a hobgoblin skeleton (51, 3, D:2) a +0 dagger Level 3 of the Dungeon (6, 17, D:3) a +0 scale mail (8, -5, D:3) a +0 dagger (25, -14, D:3) a +0 scale mail (33, 13, D:3) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (35, -25, D:3) a quokka corpse (skeletalised by now) (35, 5, D:3) a rat corpse (skeletalised by now) (45, -23, D:3) a +0 robe (50, -2, D:3) a +0 short sword 4 stones (52, 14, D:3) a +0 war axe (64, 2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, -1, D:4) a +0 mace (11, -5, D:4) a +0 hand axe (17, 23, D:4) a +0 robe (18, 22, D:4) a +0 ring mail (26, -18, D:4) a +0 long sword (29, 18, D:4) an adder skeleton (35, 14, D:4) a staff of earth (41, 3, D:4) a +0 arbalest (44, -1, D:4) a +0 club 3 stones Level 5 of the Dungeon (0, 0, D:5) 7 stones (0, 1, D:5) 3 stones (2, -8, D:5) a +0 dagger 3 stones a +0 short sword (2, 2, D:5) a parchment of Sandblast (4, -8, D:5) a +0 short sword a +0 short sword a +0 whip (4, 4, D:5) the orb of the Immovable Beds {Mesmerism, Rampage rElec Stlth- Earth} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. (5, -25, D:5) a +0 rapier (6, 3, D:5) a +0 club a +0 club a +0 club 3 stones (6, 4, D:5) a +0 whip (7, 0, D:5) a +0 dagger a +0 robe (7, 1, D:5) a +0 dagger a +0 dagger a +0 robe (7, 2, D:5) a +0 dagger (8, -6, D:5) a +2 dagger of draining a +0 robe (8, 2, D:5) a +0 dagger a +0 club a +0 dagger 12 stones (12, 4, D:5) 6 stones (16, 19, D:5) a +0 whip (17, 19, D:5) a +0 spear (17, 20, D:5) a +0 whip (18, -5, D:5) a +0 dagger a +0 robe (18, -4, D:5) a +0 dagger a +0 robe (18, 2, D:5) a +0 dagger a +0 robe (19, 17, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 falchion a +0 robe a +0 dagger (19, 18, D:5) a +0 dagger a +0 scale mail (20, 2, D:5) a +0 dagger 5 stones (54, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (0, 1, D:6) a poisoned dart (0, 8, D:6) a +0 war axe (2, 3, D:6) a large rock a dart of disjunction 17 gold pieces (2, 10, D:6) a scroll of revelation (4, 2, D:6) a large rock (5, 9, D:6) 6 gold pieces a +0 flail (5, 10, D:6) 8 gold pieces a +0 robe a +0 club (6, -1, D:6) a throwing net (7, 5, D:6) 4 gold pieces (still there?) a +2 rapier of venom (still there?) a +0 leather armour (still there?) (14, 14, D:6) a +0 leather armour (16, -1, D:6) a +0 halberd (19, 15, D:6) a +0 leather armour (23, 0, D:6) a jade talisman (24, 12, D:6) a staff of air (25, 20, D:6) a +0 flail (26, 2, D:6) a +0 dagger a +0 scale mail (30, 2, D:6) a staff of cold (35, 9, D:6) a +0 whip (36, -2, D:6) a +0 flail a +0 leather armour (36, 2, D:6) a +0 whip (36, 9, D:6) a +0 flail the Ecumenical Temple