Dungeon Crawl Stone Soup version 0.35-a0-1349-gcf8c9bca90 (webtiles) character file. Game seed: 9246863856080902504 62 gusrb771 the Trooper (level 4, -3/52 HPs) Began as an Oni Gladiator on Oct 30, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1025 turns). gusrb771 the Trooper (Oni Gladiator) Turns: 1025, Time: 00:01:20 Health: -3/52 AC: 3 Str: 18 XL: 4 Next: 7% Magic: 4/4 EV: 9 Int: 11 God: Gold: 86 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) g - amulet of chemistry SInv . f - ring of resist corrosion Will ..... (no ring) Stlth + HPRegen 0.28/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 2 throwing nets (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of resist corrosion (worn) (You found it on level 1 of the Dungeon) g - an amulet of chemistry (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} f - a potion of lignification {unknown} j - a potion of enlightenment {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} n - a potion of berserk rage {unknown} Skills: + Level 5.7 Fighting - Level 3.0 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* Zot: 10954 *You can no longer be shafted in this branch Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a potion, you attack all enemies around you. Message History The adder poisons you! Natasha claws you. The adder closely misses you. You barely miss Natasha. Natasha is almost dead. You feel sick. The adder closely misses you. Natasha mumbles some strange words. You sock Natasha! You kill Natasha! Suddenly Natasha's spirit rises from her lifeless body. The cerulean imp disappears in a puff of smoke! You feel sick. The adder barely misses you. The adder bites you but does no damage. Your Fighting skill increases to level 5! You miss the adder. You feel sick. The adder bites you. x2 You completely miss the adder. You feel sick. You are no longer poisoned. The adder barely misses you. You thump the adder! Your headbutt misses the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. x2 You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The adder barely misses you. You sock the adder! You kill the adder! You feel sick. You are no longer poisoned. You have reached level 4! You encounter Terence the Veteran. He is wielding a +0 hand axe and carrying a wand of polymorph. Found a scroll labelled ZAERATT ZYASEG. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of polymorph (64% to hit) You throw a throwing net. The throwing net hits Terence. Terence is caught in the net! Terence struggles against the net. Terence struggles against the net. You hit Terence but do no damage. You headbutt Terence but do no damage. Terence zaps a wand. You resist with some effort. Terence struggles against the net. You hit Terence but do no damage. Terence struggles against the net. You hit Terence but do no damage. You headbutt Terence but do no damage. Terence struggles against the net. You hit Terence but do no damage. You headbutt Terence but do no damage. Terence struggles against the net. The net rips apart, and Terence comes free! You hit Terence but do no damage. Your headbutt misses Terence. Terence zaps a wand. You resist with some effort. Terence completely misses you. You barely miss Terence. You headbutt Terence. Terence is lightly wounded. Terence zaps a wand. You resist with some effort. You hit Terence. Your headbutt misses Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence zaps a wand. You turn into a bat. Your +0 flail, +0 robe, +0 hat and ring of resist corrosion meld into your body. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! You closely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Your transformation is almost over. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence completely misses you. You hit Terence. Terence is almost dead. You hit Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You feel less batty. Your +0 flail, +0 robe, +0 hat and ring of resist corrosion unmeld from your body. You float gracefully downwards. Terence closely misses you. You closely miss Terence. Terence is almost dead. Terence hits you but does no damage. x2 You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." .# .. #.# ... #### #.# .... ..... #.# ...#+#+#+#+#+#..# #.# ................# #.# ##..#.........########.# .......@...!...........# ##..##@#..#####.####... # #<#.## #.# ##.# #?....# #.#####.# #....## #.......# ##...# ####..... #...# ######.###. #.... #......# . ...#. #.###### # ...##.###.# You could see Terence (@). Vanquished Creatures Natasha (D:2) An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1 D:2) 6 hobgoblins (D:1 D:2) A ball python (D:1) A bat (D:2) 3 frilled lizards (D:1 D:2) 6 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gusrb771 the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | Started with skill level 2 in Fighting 0 | D:1 | Started with skill level 3 in Maces & Flails 0 | D:1 | Started with skill level 2 in Throwing 0 | D:1 | Started with skill level 2 in Dodging 45 | D:1 | Reached skill level 3 in Fighting 137 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 193 | D:1 | You fall into a shaft and drop 1 floor! 261 | D:1 | Reached skill level 4 in Fighting 749 | D:2 | Reached XP level 3. HP: 40/40 MP: 3/3 798 | D:2 | Encountered Natasha 807 | D:2 | Killed Natasha 808 | D:2 | Reached skill level 5 in Fighting 813 | D:2 | HP: 10/42 [poisoned by an adder] 816 | D:2 | HP: 4/42 [poisoned by an adder] 817 | D:2 | Reached XP level 4. HP: 5/52 MP: 4/4 818 | D:2 | Encountered Terence 1012 | D:2 | HP: 9/52 [Terence/+0 hand axe (6)] 1018 | D:2 | HP: 3/52 [Terence/+0 hand axe (8)] 1024 | D:2 | HP: 1/52 [Terence/+0 hand axe (4)] 1025 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_rooms, minmay_rat_gold_closets, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 5 | 5.7 Maces & Flails | 3 | 3.0 Throwing | 2 | 2.0 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 74 | 39 || 113 Melee: Flail | 74 | 11 || 85 Headbutt | 11 | 4 || 15 Unarmed | | 28 || 28 Throw: Throwing net | | 1 || 1 Armour: Robe | 48 | 4 || 52 None | | 8 || 8 Dodge: Dodged | 35 | 20 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1045 | 990 | 55 | 161 | 565 | 2 | 522.5 | Dungeon | 1045 | 990 | 55 | 161 | 565 | 2 | 522.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 234 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1045 | 990 | 55 | 161 | 565 | 2 | 522.5 | Dungeon | 1045 | 990 | 55 | 161 | 565 | 2 | 522.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 234 daAuts