Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 8021926519901050510 87 gusrb771 the Trooper (level 4, -1/52 HPs) Began as an Oni Gladiator on Oct 26, 2026. Slain by Sigmund ... wielding a +4 scythe of entangling (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1487 turns). gusrb771 the Trooper (Oni Gladiator) Turns: 1487, Time: 00:01:23 Health: -1/52 AC: 3 Str: 18 XL: 4 Next: 50% Magic: 4/4 EV: 0 Int: 17 God: Gold: 149 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) (no amulet) SInv . f - +6 ring of intelligence Will ..... h - ring of resist corrosion Stlth + HPRegen 0.28/turn MPRegen 0.09/turn %: no passive effects @: constricted A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 2 throwing nets (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a +6 ring of intelligence (worn) (You found it on level 1 of the Dungeon) h - a ring of resist corrosion (worn) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} Skills: + Level 6.2 Fighting - Level 3.0 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 56% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10482 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a potion, you attack all enemies around you. Message History The gnoll is severely wounded. The goblin hits you with a +0 dagger. The gnoll completely misses you. The gnoll hits you with a +0 whip. The goblin hits you with a +0 dagger. You sock the gnoll! You kill the gnoll! The goblin hits you but does no damage. Your Fighting skill increases to level 6! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You closely miss the goblin. Your headbutt misses the goblin. The goblin is moderately wounded. The goblin barely misses you. You sock the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. Found a ring of resist corrosion and a hand axe. There is an open door here. You now have 123 gold pieces (gained 3). You now have 125 gold pieces (gained 2). You now have 127 gold pieces (gained 2). The wall is a mimic! The wall mimic cackles madly and vanishes in a puff of smoke! Found 3 gold pieces. You now have 130 gold pieces (gained 3). You encounter an endoplasm. You see here 3 gold pieces. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 133 gold pieces (gained 3). There is a broken door here. You enter the shallow water. You open the door. There is an open door here. You enter the shallow water. There is a broken door here. There is an open door here. There is a caliginous standard here. There is an open door here. There is an open door here. There is a caliginous standard here. You see here a hobgoblin skeleton. There is an open door here. Found an escape hatch in the ceiling. There is an open door here. You encounter a hobgoblin. The hobgoblin shouts! The hobgoblin closely misses you. You barely miss the hobgoblin. You headbutt the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Brom's Barrelling Boulder and begin reading... You add the spell Brom's Barrelling Boulder to your library. You open the door. There is an open door here. You encounter a jackal. The jackal barks! You encounter a jackal. There are monsters nearby! You encounter a jackal. The jackal barks! The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. Your headbutt misses the jackal. The jackal barely misses you. The jackal closely misses you. You sock the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a jackal corpse; a jackal corpse Found a stone staircase leading down. You now have 149 gold pieces (gained 16). You encounter Sigmund the Dreaded. He is wielding a +4 scythe of entangling. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of entangling and wearing a +0 robe (wandering, hasn't noticed you, 53% to hit) You throw a throwing net. The throwing net hits Sigmund. Sigmund is caught in the net! Sigmund shouts! Sigmund struggles against the net. Found a spear. Sigmund struggles against the net. Sigmund looks at you with fury. Sigmund struggles against the net. You encounter a dart slug. Found 2 fizzy pink potions. Sigmund struggles against the net. Sigmund struggles against the net. The net rips apart, and Sigmund comes free! Sigmund hits you from afar with a +4 scythe of entangling! You becomes entangled by vines. The vines constrict you. The dart slug launches a dart at you. The slug dart hits you. There is a stone staircase leading down, spattered with blood here. The vines' grasp on you weakens, but your attempt to escape fails. You escape the vines' grasp. Sigmund says, "Look into my eyes." Sigmund closely misses you. You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +4 scythe of entangling! You becomes entangled by vines. The vines constrict you. The dart slug launches a dart at you. The slug dart hits you. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +4 scythe of entangling! The vines constrict you. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you with a +4 scythe of entangling. * * * LOW HITPOINT WARNING * * * The vines constrict you. * * * LOW HITPOINT WARNING * * * The dart slug bites you. * * * LOW HITPOINT WARNING * * * You sock Sigmund! Your headbutt misses Sigmund. Sigmund is severely wounded. The dart slug bites you but does no damage. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you with a +4 scythe of entangling! You die... Sigmund begins carving another notch in his scythe. #### ..........# ..........# ..........##### .....)........# #.........###.# #.............########## #...............†....... #.....w@>..############# #.....@.....!.# #.######............# ...............# ##.............# #.............# #.............#### #.............#... #.............)... You could see Sigmund (@) and a dart slug (w). Vanquished Creatures Terence (D:2) A gnoll (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms (D:1 D:2) 7 hobgoblins (D:1 D:2) 3 jackals (D:2) A quokka (D:2) 4 ball pythons (D:1) 4 bats (D:1 D:2) 3 frilled lizards (D:1 D:2) 5 goblins (D:1 D:2) 5 kobolds (D:1 D:2) 4 rats (D:1 D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gusrb771 the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | Started with skill level 2 in Fighting 0 | D:1 | Started with skill level 3 in Maces & Flails 0 | D:1 | Started with skill level 2 in Throwing 0 | D:1 | Started with skill level 2 in Dodging 13 | D:1 | Reached skill level 3 in Fighting 171 | D:1 | Reached XP level 2. HP: 26/32 MP: 2/2 253 | D:1 | Reached skill level 4 in Fighting 900 | D:2 | Reached XP level 3. HP: 26/40 MP: 3/3 1057 | D:2 | Encountered Terence 1065 | D:2 | Killed Terence 1066 | D:2 | Reached skill level 5 in Fighting 1066 | D:2 | Reached XP level 4. HP: 50/50 MP: 4/4 1172 | D:2 | Reached skill level 6 in Fighting 1475 | D:2 | Encountered Sigmund 1486 | D:2 | HP: 13/52 [Sigmund/+4 scythe of entangling (3)] 1487 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: darby_rabbit_hole [darby_rabbit_hole_end_shop], layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 5 6 | 6.2 Maces & Flails | 3 | 3.0 Throwing | 2 | 2.0 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 91 | 31 || 122 Melee: Flail | 91 | 31 || 122 Headbutt | 7 | 1 || 8 Throw: Throwing net | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 68 | 42 || 110 Dodge: Dodged | 54 | 15 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1516 | 1485 | 31 | 0 | 1180 | 2 | 758.0 | Dungeon | 1516 | 1485 | 31 | 0 | 1180 | 2 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 748 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1516 | 1485 | 31 | 0 | 1180 | 2 | 758.0 | Dungeon | 1516 | 1485 | 31 | 0 | 1180 | 2 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 748 daAuts