Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 9014630367923295055 28 gusrb771 the Cutter (level 3, -1/19 HPs) Began as a Vine Stalker Fighter on Sept 30, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (1212 turns). gusrb771 the Cutter (Vine Stalker Fighter) Turns: 1212, Time: 00:00:32 Health: -1/19 AC: 6 Str: 20 XL: 3 Next: 12% Magic: 0/4 EV: 8 Int: 8 God: Gold: 19 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions m - 2 potions of might d - a potion of brilliance {unknown} f - a potion of curing {unknown} Skills: - Level 2.6 Fighting + Level 3.2 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 85% 1 Soul Splinter Necr 0% N/A 85% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The invisible Sigmund hits you but does no damage. You barely miss the invisible Sigmund. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. x2 The invisible Sigmund hits you! * * * LOW HITPOINT WARNING * * * You hit the invisible Sigmund. The jackal closely misses you. The jackal bites you but does no damage. You hit the invisible Sigmund. Your bite misses the invisible Sigmund. You block the jackal's attack. The jackal closely misses you. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the invisible Sigmund. Your bite misses the invisible Sigmund. The jackal misses you. The jackal bites you but does no damage. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You hit the invisible Sigmund. Your bite misses the invisible Sigmund. The jackal bites you but does no damage. You block the jackal's attack. The invisible Sigmund completely misses you. You hit the invisible Sigmund. Your bite misses the invisible Sigmund. The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. You miss the invisible Sigmund. Your bite misses the invisible Sigmund. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. You hit the invisible Sigmund. Your bite misses the invisible Sigmund. The jackal closely misses you. The jackal bites you but does no damage. The invisible Sigmund hits you. You die... ###.#### ##.## #.# #.# ###.## #.# #....# ##'## #.#..# ##...# #.#..# ##..... . #.#..## ##...... ....#######h#...####....... >.......h@@..>.....+....... .......####h.....###....... ....... #.##.#.# ##...... ....... #.##.#.# ##..... #...### #.##.#.# ##...# #... #†##.#.# ##'## #.. #.##.#.# #.# ## #...†..# #.# #####.#### ####.## You could see 3 jackals and were aware of invisible Sigmund. Vanquished Creatures An adder (D:2) 2 hobgoblins (D:1) 6 jackals A ball python (D:1) 3 bats 3 frilled lizards (D:1) A goblin (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gusrb771 the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 281 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Reached skill level 2 in Short Blades 541 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 1071 | D:2 | Reached skill level 3 in Short Blades 1134 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 1187 | D:2 | Encountered Sigmund 1212 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_corners, hellmonk_ecumenical_altar_run_dry, darby_backdoor_misty_motte, grunt_decor_clamped D:2: layout_loops_corners, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.2 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 60 Melee: Rapier || 60 Bite || 11 Armour: Scale mail || 73 Dodge: Dodged || 45 Block: Buckler || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1219 | 1177 | 42 | 0 | 1035 | 2 | 609.5 | Dungeon | 1219 | 1177 | 42 | 0 | 1035 | 2 | 609.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 201 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+