Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 17495950355875882621 86 gusrb771 the Cutter (level 4, -4/23 HPs) Began as a Vine Stalker Fighter on Sept 29, 2026. Slain by a hobgoblin ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (812 turns). gusrb771 the Cutter (Vine Stalker Fighter) Turns: 812, Time: 00:01:09 Health: -4/23 AC: 6 Str: 21 XL: 4 Next: 50% Magic: 0/5 EV: 8 Int: 8 God: Gold: 98 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of silence {unknown} Potions m - 2 potions of might d - a potion of haste {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.6 Fighting + Level 4.2 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 92% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The hobgoblin hits you but does no damage. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. You block the hobgoblin's attack. The gnoll hits you with a +0 whip. The gnoll hits you but does no damage. You closely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is almost dead. The hobgoblin hits you but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. You closely miss the gnoll. The gnoll is almost dead. The hobgoblin hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The hobgoblin completely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. The hobgoblin hits you with a +0 whip! You die... ...........# ## .....######.# #..... #.# ##....#####.### .'..........:.# . #....#..†..#...... #. #..#...).#..#### #..(.†.# .# #)@#.....[# #.ğg......# ............. ............... ...###..#........ ## #.....###... #.##..# ... #. #.# You could see a gnoll and a hobgoblin. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 6 bats 3 frilled lizards (D:1) 2 goblins 2 kobolds (D:2) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gusrb771 the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 11 | D:1 | Reached skill level 2 in Short Blades 33 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 465 | D:1 | Reached skill level 3 in Short Blades 470 | D:1 | Reached XP level 3. HP: 17/19 MP: 4/4 764 | D:2 | Reached XP level 4. HP: 20/23 MP: 5/5 805 | D:2 | Reached skill level 4 in Short Blades 812 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic, st_stairs_9, minmay_cut_off Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 3 4 | 4.2 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 94 | 23 || 117 Melee: Rapier | 94 | 23 || 117 Bite | 26 | 2 || 28 Armour: Scale mail | 76 | 32 || 108 Dodge: Dodged | 30 | 9 || 39 Block: Buckler | 28 | 11 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 822 | 774 | 48 | 0 | 539 | 2 | 411.0 | Dungeon | 822 | 774 | 48 | 0 | 539 | 2 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 632 daAuts D:2: 190 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+