gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (13, 23, D:1) 5 boomerangs (14, 12, D:1) a +0 ring mail (14, 23, D:1) a +0 club (15, 23, D:1) a +0 sling (31, 28, D:1) a +0 sling (31, 35, D:1) a +0 whip (32, 30, D:1) a +0 ring mail (39, 18, D:1) a quokka corpse (skeletalised by now) (41, 19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Woodih's Antique Weapon Shoppe a +0 flail (105 gold) the +11 orcbow "Meuhob" {antimagic, Stlth+} (2304 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 mace (90 gold) a +0 sling (45 gold) a +0 heavy war axe (249 gold) [Shop] Yqourod's Assorted Antiques a tin of tremorstones (2/2) (1000 gold) a +0 sling (37 gold) a scroll of identify (50 gold) a +0 ring mail (100 gold) a +0 spear (75 gold) a +0 whip (62 gold) [Shop] Siog's Armour Boutique a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +0 leather armour of Good Intentions {Slay+6} (444 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 leather armour (26 gold) a +0 robe (11 gold) +2 ice dragon scales (806 gold) (2, -7, D:2) a jackal skeleton a jackal skeleton (14, -10, D:2) a gold piece (19, -8, D:2) a ball python skeleton (19, 20, D:2) the felid corpse of Natasha (skeletalised by now) (22, -12, D:2) a +0 robe (23, -17, D:2) a +0 whip (24, -8, D:2) a frilled lizard skeleton (27, 16, D:2) a +0 short sword a stone a quokka skeleton (27, 17, D:2) a ball python skeleton (32, 6, D:2) a +0 robe (34, -19, D:2) a +0 club a goblin skeleton (36, 10, D:2) the felid skeleton of Natasha (36, 21, D:2) a ball python skeleton (37, 37, D:2) a +0 dagger (38, 10, D:2) an adder corpse (skeletalised by now) (48, -13, D:2) the felid corpse of Natasha (skeletalised by now) (52, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 8, D:3) a +0 club an orc corpse (skeletalised by now) (1, 6, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 7, D:3) a +0 club an orc corpse (skeletalised by now) (1, 17, D:3) a bat skeleton (2, 19, D:3) a +0 trident an orc skeleton (3, 18, D:3) a +0 scale mail a +0 whip 2 stones a kobold skeleton (4, 5, D:3) a +0 ring mail (5, 26, D:3) a +0 ring mail (18, 8, D:3) a +0 great mace (23, 24, D:3) a +0 dagger of freezing a goblin corpse (skeletalised by now) (33, 27, D:3) a +0 ring mail (37, -8, D:3) a +0 flail (47, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 2, D:4) a +0 mace (7, 15, D:4) a +0 sling a +0 dagger a goblin skeleton (8, 27, D:4) a +0 hammer (9, 26, D:4) a +0 hammer (10, 27, D:4) a +0 heavy hammer (11, 2, D:4) a ball python skeleton (11, 26, D:4) a +0 hammer (12, 26, D:4) a +0 hammer (14, 25, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (17, 24, D:4) a +0 hammer (19, -4, D:4) an inkwell talisman (24, 11, D:4) a +0 club a goblin skeleton (26, 23, D:4) a +0 hand axe (28, 10, D:4) a +0 giant club an ogre skeleton (28, 21, D:4) a +0 falchion (29, 7, D:4) a ball python skeleton (30, 8, D:4) a +0 club a +0 leather armour a quokka skeleton the goblin skeleton of Ijyb (30, 11, D:4) a +0 short sword (31, 9, D:4) a +0 club a goblin corpse (skeletalised by now) a black bear corpse (skeletalised by now) (38, 20, D:4) a staff of conjuration (39, -3, D:4) a +0 robe (40, 7, D:4) a +2 dagger of flaming (44, 5, D:4) a +0 robe (47, 40, D:4) a hobgoblin corpse (skeletalised by now) (55, 28, D:4) a +0 robe (56, 28, D:4) a +1 heavy flail a +0 leather armour Level 5 of the Dungeon (3, -2, D:5) the +2 sling of the Cursing Gods {freeze, rN+ Will+ Str-4 Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, 9, D:5) a +0 whip (10, -20, D:5) a +0 giant spiked club an ogre skeleton (14, 16, D:5) a +1 heavy hand axe (15, 16, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 club an orc corpse (skeletalised by now) (16, 16, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (33, 0, D:5) a +3 leather armour a +0 dagger a +0 war axe (34, 1, D:5) a +0 trident a +0 scale mail an orc skeleton (40, 3, D:5) a +0 flail Level 6 of the Dungeon (7, 46, D:6) a hound skeleton (18, 36, D:6) a ring of wizardry an amulet of magic regeneration (33, 34, D:6) a +0 long sword (45, 31, D:6) a +0 great sword a +0 robe (47, 29, D:6) a +3 halberd a +0 scimitar a +0 robe a +0 robe (47, 30, D:6) a +0 falchion a +0 robe a +0 hand axe a +0 robe (57, 13, D:6) a +0 dagger a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, 14, D:6) a +0 whip a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (58, 14, D:6) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a bullfrog skeleton (12, -20, D:7) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (12, -19, D:7) a +0 mace a +0 mace a boomerang a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -11, D:7) a +0 shortbow a centaur skeleton (22, -24, D:7) a +0 rapier (32, 7, D:7) a water moccasin skeleton (38, 20, D:7) an orb of guile (45, 13, D:7) a +0 hand axe (46, 13, D:7) a +0 leather armour a +0 club (47, 13, D:7) a +0 leather armour a +0 whip an orc skeleton (52, -18, D:7) a +1 short sword of venom (53, -18, D:7) a +0 short sword 4 stones a +0 short sword (61, -16, D:7) a +0 quarterstaff Level 8 of the Dungeon (2, 20, D:8) a +0 ring mail (2, 21, D:8) a +0 dagger (5, 29, D:8) a yak skeleton (11, 26, D:8) a +0 long sword (14, 35, D:8) a +0 hand axe (20, 13, D:8) a +2 battleaxe a +0 robe (20, 14, D:8) a +0 robe a +0 morningstar (22, 9, D:8) a +0 flail a +0 chain mail (22, 13, D:8) a +0 mace of protection a +0 short sword an orc skeleton (22, 14, D:8) a +2 mace of venom an orc skeleton an elephant skeleton (22, 15, D:8) a +0 leather armour a +0 short sword (22, 18, D:8) a +0 whip (22, 21, D:8) a +0 short sword (23, 10, D:8) a manticore skeleton (23, 15, D:8) a +0 robe a +0 falchion a +0 club (24, 6, D:8) a howler monkey skeleton a yak skeleton (37, 29, D:8) a +0 dagger 2 boomerangs (37, 31, D:8) a +0 hand axe an orc skeleton (38, 29, D:8) a +0 club (38, 30, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (41, 4, D:8) a +0 spear of flaming a +0 club a +0 ring mail (41, 5, D:8) a +0 club a gnoll corpse (skeletalised by now) (42, 2, D:8) a +0 halberd (42, 5, D:8) a +0 spear Level 9 of the Dungeon (50, -26, D:9) a +2 long sword of electrocution a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (50, -24, D:9) a +0 hand axe an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a book of Minor Magic Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (15, 3, D:11) a maw talisman (30, -15, D:11) a +0 ring mail (41, -14, D:11) a parchment of Call Imp (43, 26, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon [Shop] Soteasm's General Store a potion of brilliance (66 gold) a +0 ring mail (64 gold) a +2 shortbow of draining (278 gold) the +5 whip of Mimos {freeze, Dex+4} (718 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 antimagic trident (440 gold) a ring of protection from cold (unknown) (400 gold) 3 scrolls of enchant weapon (372 gold) (35, -8, D:12) a +0 short sword (35, -7, D:12) a +2 heavy trident (53, 4, D:12) a +0 war axe (63, 0, D:12) a howler monkey corpse (skeletalised by now) (63, 1, D:12) a howler monkey corpse (skeletalised by now) (63, 2, D:12) a howler monkey corpse (skeletalised by now) Level 13 of the Dungeon [Shop] Peaxt's General Store a potion of heal wounds (120 gold) a potion of mutation (120 gold) an eel talisman (225 gold) a sack of spiders (600 gold) the fortress talisman "Cehufosi" {Harm rF+} (675 gold) [fortress talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. the +8 mithril axe "Arga" {speed, Will+} (1194 gold) Will+: It increases your willpower. It cannot be enchanted further. a tin of tremorstones (2/2) (600 gold) a potion of ambrosia (120 gold) [Shop] Jolloxt Noav's Jewellery Emporium a ring of wizardry (360 gold) a ring of willpower (300 gold) a serpent talisman (180 gold) the ring of Impatience {Int+5 SInv} (390 gold) [ring of see invisible] Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. a ring of protection from cold (unknown) (300 gold) a ring of protection from cold (unknown) (300 gold) a ring of resist corrosion (240 gold) [Shop] Omu Cicyinn's Weapon Emporium a +4 heavy quarterstaff (434 gold) a +0 sling (21 gold) a +1 dagger of venom (131 gold) a +0 hand axe (42 gold) the +5 spear of Righteous Anger {entangle, ^Drain rPois Int+4} (588 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. 6 poisoned darts (50 gold) (26, -7, D:13) a +0 ring mail (38, 41, D:13) 6 boomerangs (45, 3, D:13) a hydra corpse (48, 38, D:13) a +2 scimitar of flaming a hell hound corpse (skeletalised by now) (49, 6, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (50, 37, D:13) a hell hound corpse (skeletalised by now) (50, 38, D:13) a hell hound corpse (skeletalised by now) (51, 33, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 21 gold pieces (1, -1, D:14) a +0 long sword (11, -9, D:14) an electric eel corpse (18, 3, D:14) a +0 dagger a +0 robe (20, -1, D:14) a +1 dagger of holy wrath (still there?) a +0 robe (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (42, 10, Lair:1) a +0 leather armour of willpower a +0 mace a +0 spear (50, 4, Lair:1) a +0 mace (58, 24, Lair:1) a blink frog corpse (skeletalised by now) (59, 25, Lair:1) a blink frog corpse (skeletalised by now) Level 2 of the Lair of Beasts (3, -33, Lair:2) a +0 short sword (18, -10, Lair:2) a phial of floods (20, -1, Lair:2) a +0 hand axe (41, -3, Lair:2) a fortress talisman (47, 6, Lair:2) a yak skeleton (48, 7, Lair:2) a hydra corpse (skeletalised by now) a yak corpse (skeletalised by now) (60, -39, Lair:2) a water moccasin corpse (skeletalised by now) (60, -28, Lair:2) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton a bullfrog skeleton a yak skeleton (0, 1, Lair:3) a cane toad skeleton (1, 1, Lair:3) a yak skeleton (2, 1, Lair:3) a water moccasin corpse (skeletalised by now) (4, 35, Lair:3) a basilisk corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a quill talisman (15, -3, Lair:4) a yak skeleton (15, 5, Lair:4) a hydra corpse (skeletalised by now) (24, -4, Lair:4) a +0 scale mail (33, 9, Lair:4) a bullfrog skeleton (34, -22, Lair:4) a hydra skeleton (39, -32, Lair:4) a parchment of Summon Ice Beast (44, 18, Lair:4) an elephant corpse (skeletalised by now) (45, 22, Lair:4) a yak corpse (skeletalised by now) (46, 21, Lair:4) an elephant corpse (skeletalised by now) (48, 13, Lair:4) an elephant corpse (skeletalised by now) (53, -10, Lair:4) a wolf corpse (skeletalised by now) (54, -10, Lair:4) a wolf skeleton (56, -7, Lair:4) the +0 robe "Hykkelal" {rC+ Int+6} rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (58, -1, Lair:4) a cane toad skeleton Level 5 of the Lair of Beasts (4, -29, Lair:5) a yak corpse (skeletalised by now) (5, -30, Lair:5) a catoblepas corpse (skeletalised by now) (6, -35, Lair:5) a catoblepas corpse (skeletalised by now) (6, -30, Lair:5) a death yak corpse (skeletalised by now) (6, 0, Lair:5) a hell rat corpse (skeletalised by now) (11, -21, Lair:5) a yak corpse (skeletalised by now) (18, -8, Lair:5) a mountainshell corpse (skeletalised by now) (26, -8, Lair:5) a komodo dragon corpse (skeletalised by now) (28, -35, Lair:5) a +0 leather armour (36, -36, Lair:5) a yak corpse (skeletalised by now) (37, -36, Lair:5) a yak corpse (skeletalised by now) (68, 4, Lair:5) a komodo dragon corpse (skeletalised by now)